Advanced match analysis
ChasingTheSun vs Warkrool
Ranked 1v1 SupremacyStarted 8 hours ago
Map
Megalopolis
Match at a glance
ChasingTheSun vs Warkrool
Elo favorite77.3%ChasingTheSun
Fastest Classical4:06*ChasingTheSun
First pressure3:26Warkrool · Warrior Priest trained
Market timing11:27ChasingTheSun · Market
First extra TC4:12ChasingTheSun · Town Center
Most military units193ChasingTheSun
Highest EAPM88.2Warkrool
Market volume300ChasingTheSun
ChasingTheSun
Amaterasu
Victory
Elo1945+8
EAPM76.0
Military units193
First pressure4:48Stable Japanese
First expansion4:12
Market volume300
Total score
46,931
Military score
21,796
Economic score
23,155
Kills score
1,980
Units killed
80
Units lost
64
Buildings razed
9
Largest army
193
Classical
4:06*
Research start 3:06
Warkrool
Quetzalcoatl
Defeat
Elo1732-8
EAPM88.2
Military units92
First pressure3:26Warrior Priest trained
First expansion5:17
Market volume0
Total score
29,027
Military score
12,117
Economic score
15,113
Kills score
1,797
Units killed
44
Units lost
75
Buildings razed
0
Largest army
92
Classical
4:35*
Research start 3:35
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite77.3%ChasingTheSun
Fastest Classical4:06*ChasingTheSun
Fastest Heroic10:10*ChasingTheSun
Fastest Mythic13:56*ChasingTheSun
First pressure3:26Warkrool · Warrior Priest trained
First extra TC4:12ChasingTheSun · Town Center
Fortress timing10:26ChasingTheSun · Castle
Market timing11:27ChasingTheSun · Market
Armory timing6:37ChasingTheSun · Armory
Farm transition12:04–12:36ChasingTheSun · 6 farms clustered
Trade route started18:51ChasingTheSun
Player highlights
Standout performances
Highest total score46,931ChasingTheSun
Highest military score21,796ChasingTheSun
Highest economy score23,155ChasingTheSun
Most kills1,980ChasingTheSun
Most units killed80ChasingTheSun
Most deaths75Warkrool
Most buildings razed9ChasingTheSun
Largest army193ChasingTheSun
Favorite unitSamuraiChasingTheSun · 104 fielded
ChasingTheSun
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Warkrool
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
ChasingTheSun
Classical timing4:06 estimated completionMulti-TC boom signal4 expansion build events
Heavy walling signal41 wall build events
Large army production193 military units
Warkrool
Classical timing4:35 estimated completionMulti-TC boom signal2 expansion build events
Heavy walling signal11 wall build events
Large army production92 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume
ChasingTheSun
Bought
No buys
Sold
Total player market volume300
Warkrool
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.