Advanced match analysis
Honry vs Doom
Ranked 1v1 SupremacyStarted 8 hours ago
Match at a glance
Honry vs Doom
Honry
Tezcatlipoca
Classical
4:51*
Estimated start 3:51
Doom
Quetzalcoatl
Classical
5:35*
Research start 4:35
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Player highlights
Standout performances
Honry
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Doom
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Honry
Classical timing4:51 estimated completionDoom
Late Classical5:35 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume
Honry
Bought
Sold
No sells
Doom
Bought
No buys
Sold
No sells
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.