Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PALMEIRAS NAO TEM MUNDIAL vs damiendam39

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:37
Marsh map preview
Map Marsh
Winner
PALMEIRAS NAO TEM MUNDIALLoki
Pre-match Elo910
Win probability54.3%
8:37 Match length PALMEIRAS NAO TEM MUNDIAL favored
Defeated
damiendam39Odin
Pre-match Elo880
Win probability45.7%

Match at a glance

PALMEIRAS NAO TEM MUNDIAL vs damiendam39

WinnerPALMEIRAS NAO TEM MUNDIAL
MapMarsh
QueueRanked 1v1 Supremacy
Duration8:37
Started
Ended
Elo favorite54.3%PALMEIRAS NAO TEM MUNDIAL
Fastest Classical4:40*damiendam39
First pressure3:42damiendam39 · Hersir trained
Most military units24PALMEIRAS NAO TEM MUNDIAL
Highest EAPM28.4PALMEIRAS NAO TEM MUNDIAL
Victory
Elo910+16
EAPM28.4
Military units24
First pressure4:04Hersir trained
First expansion
Market volume0
Total score 8,797
Military score 4,655
Economic score 3,858
Kills score 284
Units killed 13
Units lost 1
Buildings razed 0
Largest army 24
Favorite unit Raiding Cavalry 10 fielded
Classical 4:58* Research start 3:58
Heroic Not reached
Mythic Not reached
Defeat
Elo880-16
EAPM17.6
Military units15
First pressure3:42Hersir trained
First expansion
Market volume0
Total score 6,794
Military score 2,778
Economic score 3,994
Kills score 22
Units killed 1
Units lost 12
Buildings razed 0
Largest army 15
Favorite unit Raiding Cavalry 8 fielded
Classical 4:40* Research start 3:40
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PALMEIRAS NAO TEM MUNDIALLoki
Match time
damiendam39Odin
God powerSpy
First military pressureHersir trained
Hersir7 training queues
Key technologyPickaxe
Key technologyMedium Cavalry
Raiding Cavalry10 training queues
God powerHealing Spring
Key technologyMedium Infantry
Throwing Axeman6 training queues
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir7 training queues
Raiding Cavalry8 training queues
ArmoryArmory
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.3%PALMEIRAS NAO TEM MUNDIAL
Fastest Classical4:40*damiendam39
First pressure3:42damiendam39 · Hersir trained
Armory timing6:37damiendam39 · Armory

Player highlights

Standout performances

Highest total score8,797PALMEIRAS NAO TEM MUNDIAL
Highest military score4,655PALMEIRAS NAO TEM MUNDIAL
Highest economy score3,994damiendam39
Most kills284PALMEIRAS NAO TEM MUNDIAL
Most units killed13PALMEIRAS NAO TEM MUNDIAL
Most deaths12damiendam39
Most buildings razed0PALMEIRAS NAO TEM MUNDIAL
Largest army24PALMEIRAS NAO TEM MUNDIAL
Favorite unitRaiding CavalryPALMEIRAS NAO TEM MUNDIAL · 10 fielded

PALMEIRAS NAO TEM MUNDIAL

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

damiendam39

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PALMEIRAS NAO TEM MUNDIAL

Classical timing4:58 estimated completion
Early pressure4:04 · Hersir trained

damiendam39

Classical timing4:40 estimated completion
Early pressure3:42 · Hersir trained
Early armory / Heroic prep6:37 · Armory
Heavy walling signal10 wall build events
PALMEIRAS NAO TEM MUNDIAL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PALMEIRAS NAO TEM MUNDIAL · Early MilitaryMeaningful trained combat units were produced during the early opening.
damiendam39 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
damiendam39 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PALMEIRAS NAO TEM MUNDIAL

Army

Raiding Cavalry10
Hersir7
Throwing Axeman6
Troll1
Buildings5 types
House6
Great Hall2
Ox Cart Building2
Longhouse1
Temple1
God powers2 invoked
Healing Spring1
Spy1

damiendam39

Army

Raiding Cavalry8
Hersir7
Buildings7 types
Wall10
House7
Ox Cart Building3
Longhouse2
Temple2
Armory1
Great Hall1
God powers1 invoked
Great Hunt1