Advanced match analysis
HardxGodx vs nak4no
Ranked 1v1 SupremacyStarted 8 hours ago
Map
Elysium
Match at a glance
HardxGodx vs nak4no
Elo favorite71.1%HardxGodx · Upset
Fastest Classical3:46*nak4no
First pressure3:55nak4no · Stable Japanese
Most military units103HardxGodx
Highest EAPM75.9HardxGodx
HardxGodx
Poseidon
Defeat
Elo1852-24
EAPM75.9
Military units103
First pressure4:28Stable
First expansion—
Market volume0
Total score
12,332
Military score
5,050
Economic score
6,161
Kills score
1,121
Units killed
35
Units lost
81
Buildings razed
0
Largest army
103
Classical
4:17*
Research start 3:17
Heroic
—
Not reached
Mythic
—
Not reached
nak4no
Amaterasu
Victory
Elo1696+24
EAPM64.5
Military units78
First pressure3:55Stable Japanese
First expansion—
Market volume0
Total score
22,752
Military score
10,978
Economic score
9,745
Kills score
2,094
Units killed
81
Units lost
35
Buildings razed
4
Largest army
78
Classical
3:46*
Research start 2:46
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite71.1%HardxGodx · Upset
Fastest Classical3:46*nak4no
First pressure3:55nak4no · Stable Japanese
Armory timing7:51nak4no · Armory
Farm transition14:46–14:47nak4no · 5 farms clustered
Player highlights
Standout performances
Highest total score22,752nak4no
Highest military score10,978nak4no
Highest economy score9,745nak4no
Most kills2,094nak4no
Most units killed81nak4no
Most deaths81HardxGodx
Most buildings razed4nak4no
Largest army103HardxGodx
Favorite unitHypaspistHardxGodx · 33 fielded
HardxGodx
Most Deaths
nak4no
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
HardxGodx
Classical timing4:17 estimated completionHeavy walling signal23 wall build events
Large army production103 military units
nak4no
Fast Classical3:46 estimated completionHeavy walling signal17 wall build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.