Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

terrenstimon vs DistantWanderer

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:36
Blue Lagoon map preview
Map Blue Lagoon
Winner
terrenstimonHades
Pre-match Elo1675
Win probability77.1%
21:36 Match length terrenstimon favored
Defeated
DistantWandererThor
Pre-match Elo1464
Win probability22.9%

Match at a glance

terrenstimon vs DistantWanderer

Winnerterrenstimon
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration21:36
Started
Ended
Elo favorite77.1%terrenstimon
Fastest Classical3:54*terrenstimon
First pressure3:11DistantWanderer · Hersir trained
First extra TC4:49terrenstimon · Town Center
Market timing7:15terrenstimon · Market
Most military units100terrenstimon
Highest EAPM52.0terrenstimon
Market volume5,900terrenstimon

terrenstimon

Hades

Victory
Elo1675+8
EAPM52.0
Military units100
First pressure9:08Military Academy
First expansion4:49
Market volume5900
Total score 47,795
Military score 24,661
Economic score 21,975
Kills score 1,159
Units killed 53
Units lost 20
Buildings razed 2
Largest army 100
Favorite unit Hoplite 50 fielded
Classical 3:54* Research start 2:54
Heroic 10:00* Estimated start 8:45
Mythic 14:39* Estimated start 12:39
Defeat
Elo1464-8
EAPM41.1
Military units75
First pressure3:11Hersir trained
First expansion6:03
Market volume0
Total score 45,573
Military score 15,756
Economic score 29,199
Kills score 618
Units killed 21
Units lost 65
Buildings razed 6
Largest army 75
Favorite unit Jarl 40 fielded
Classical 4:05* Estimated start 3:05
Heroic 13:00* Estimated start 11:45
Mythic 20:01* Estimated start 18:01

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Forseti
Aphrodite
HeroicAge
Bragi
Hephaestus
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

terrenstimonHades
Match time
DistantWandererThor
Town CenterAdditional center
Key technologyHusbandry
MarketMarket
Farm transition3 farms clustered
First military pressureMilitary Academy
Key technologyMedium Infantry
Key technologyHand Axe
Key technologyPickaxe
Hypaspist3 training queues
Toxotes5 training queues
Key technologyPlow
Fortress-tier buildingFortress
Key technologyMedium Archers
Hypaspist7 training queues
Key technologyHeavy Infantry
Toxotes3 training queues
God powerCurse
God powerSentinel
Hoplite5 training queues
Toxotes4 training queues
Key technologyHeavy Archers
Peltast3 training queues
Hypaspist3 training queues
God powerSentinel
Hoplite16 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyChampion Infantry
God powerPlenty Vault
ArmoryArmory
ArmoryArmory
ArmoryArmory
Toxotes4 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyBronze Armor
Key technologyBronze Weapons
Town CenterAdditional center
Fortress-tier buildingFortress
Hoplite29 training queues
Key technologyChampion Archers
Toxotes7 training queues
Key technologyBronze Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyShaft Mine
Key technologyBow Saw
Petrobolos2 training queues
Key technologyIron Shields
Key technologyCrenellations
God powerRestoration
Fortress-tier buildingFortress
Toxotes5 training queues
VictoryMatch result
First military pressureHersir trained
Hersir2 training queues
Hersir6 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyMedium Cavalry
God powerHealing Spring
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyHeavy Cavalry
ArmoryDwarven Armory
Key technologyHand Axe
Jarl10 training queues
Key technologyCopper Weapons
Key technologyShaft Mine
Key technologyCopper Shields
God powerDwarven Mine
Key technologyBronze Armor
Key technologyBronze Weapons
Godi9 training queues
Jarl25 training queues
Fortress-tier buildingHill Fort
Farm transition28 farms clustered
Key technologyBow Saw
Town CenterAdditional center
Key technologyBronze Shields
Key technologyBallistics
Key technologyPlow
Battle Boar6 training queues
God powerFlaming Weapons
Town CenterAdditional center
Key technologyIron Armor
Key technologyIron Shields
God powerFimbulwinter
Key technologyChampion Cavalry
Key technologyMedium Infantry
Key technologyHeavy Infantry
Throwing Axeman11 training queues
Jarl5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite77.1%terrenstimon
Fastest Classical3:54*terrenstimon
Fastest Heroic10:00*terrenstimon
Fastest Mythic14:39*terrenstimon
First pressure3:11DistantWanderer · Hersir trained
First extra TC4:49terrenstimon · Town Center
Fortress timing11:39terrenstimon · Fortress
Market timing7:15terrenstimon · Market
Armory timing10:15DistantWanderer · Dwarven Armory
Farm transition7:36–8:09terrenstimon · 3 farms clustered

Player highlights

Standout performances

Highest total score47,795terrenstimon
Highest military score24,661terrenstimon
Highest economy score29,199DistantWanderer
Most kills1,159terrenstimon
Most units killed53terrenstimon
Most deaths65DistantWanderer
Most buildings razed6DistantWanderer
Largest army100terrenstimon
Favorite unitHopliteterrenstimon · 50 fielded

terrenstimon

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

DistantWanderer

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

terrenstimon

Fast Classical3:54 estimated completion
Delayed pressure9:08 · Military Academy
Fast expansion4:49 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep7:15 · Market
Early armory / Heroic prep17:30 · Armory
Fortress tech path11:39 · Fortress
Heavy walling signal36 wall build events
Farm transition7:36–8:09 · 3 farms clustered
Market economy signal5,900 total resource volume
Large army production100 military units

DistantWanderer

Classical timing4:05 estimated completion
Early pressure3:11 · Hersir trained
Fast expansion6:03 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:15 · Dwarven Armory
Fortress tech path17:01 · Hill Fort
Farm transition17:11–17:17 · 28 farms clustered
terrenstimon · Early MilitaryMeaningful trained combat units were produced during the early opening.
terrenstimon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
terrenstimon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
terrenstimon · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
terrenstimon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DistantWanderer · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5900 total volume

terrenstimon

Bought

Food500
Wood1000

Sold

Food2600
Wood1800
Total player market volume5900

DistantWanderer

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

terrenstimon

Army

Hoplite50
Toxotes28
Hypaspist13
Peltast3
Petrobolos2
Achilles1
Ajax1
Chiron1
Perseus1
Buildings12 types
Wall36
Farm23
House16
Military Academy10
Storehouse9
Archery Range7
Granary7
Fortress4
Armory3
Town Center3
Market1
Temple1
God powers4 invoked
Sentinel2
Curse1
Plenty Vault1
Restoration1

DistantWanderer

Army

Jarl40
Throwing Axeman11
Godi9
Hersir8
Battle Boar6
Troll1
Buildings10 types
Farm36
House16
Longhouse9
Ox Cart Building8
Great Hall7
Town Center3
Dwarven Armory2
Wall2
Hill Fort1
Temple1
God powers4 invoked
Dwarven Mine1
Fimbulwinter1
Flaming Weapons1
Healing Spring1