Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

nak4no vs DistantWanderer

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:16
Yellow River map preview
Map Yellow River
Winner
nak4noAmaterasu
Pre-match Elo1672
Win probability76.0%
16:16 Match length nak4no favored
Defeated
DistantWandererThor
Pre-match Elo1472
Win probability24.0%

Match at a glance

nak4no vs DistantWanderer

Winnernak4no
MapYellow River
QueueRanked 1v1 Supremacy
Duration16:16
Started
Ended
Elo favorite76.0%nak4no
Fastest Classical4:07*nak4no
First pressure4:53DistantWanderer · Hersir trained
First extra TC4:14nak4no · Town Center
Market timing14:07nak4no · Market
Most military units125nak4no
Highest EAPM68.4nak4no
Market volume500nak4no

nak4no

Amaterasu

Victory
Elo1672+8
EAPM68.4
Military units125
First pressure4:57Stable Japanese
First expansion4:14
Market volume500
Total score 24,413
Military score 11,360
Economic score 10,226
Kills score 2,827
Units killed 118
Units lost 68
Buildings razed 9
Largest army 125
Favorite unit Naginata Rider 46 fielded
Classical 4:07* Research start 3:07
Heroic Not reached
Mythic Not reached
Defeat
Elo1472-8
EAPM41.2
Military units91
First pressure4:53Hersir trained
First expansion
Market volume0
Total score 11,376
Military score 3,517
Economic score 5,541
Kills score 2,318
Units killed 71
Units lost 116
Buildings razed 0
Largest army 91
Favorite unit Raiding Cavalry 28 fielded
Classical 5:24* Research start 4:24
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Forseti
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

nak4noAmaterasu
Match time
DistantWandererThor
Town CenterAdditional center
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider12 training queues
Key technologyPickaxe
Samurai42 training queues
Bushi2 training queues
Key technologyHand Axe
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Wanyudo2 training queues
Bushi26 training queues
Onna Musha3 training queues
Naginata Rider18 training queues
God powerSolar Shield
God powerSolar Shield
Farm transition13 farms clustered
Key technologyPlow
Key technologyHusbandry
MarketMarket
Naginata Rider16 training queues
Wanyudo2 training queues
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir3 training queues
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Key technologyMedium Cavalry
Raiding Cavalry10 training queues
Berserk8 training queues
Key technologyCopper Weapons
Hersir11 training queues
Throwing Axeman3 training queues
Hirdman11 training queues
God powerHealing Spring
God powerDwarven Mine
Raiding Cavalry18 training queues
Berserk12 training queues
Throwing Axeman11 training queues
Hersir3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite76.0%nak4no
Fastest Classical4:07*nak4no
First pressure4:53DistantWanderer · Hersir trained
First extra TC4:14nak4no · Town Center
Market timing14:07nak4no · Market
Armory timing5:29DistantWanderer · Dwarven Armory
Farm transition13:10–14:10nak4no · 13 farms clustered

Player highlights

Standout performances

Highest total score24,413nak4no
Highest military score11,360nak4no
Highest economy score10,226nak4no
Most kills2,827nak4no
Most units killed118nak4no
Most deaths116DistantWanderer
Most buildings razed9nak4no
Largest army125nak4no
Favorite unitNaginata Ridernak4no · 46 fielded

nak4no

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

DistantWanderer

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

nak4no

Classical timing4:07 estimated completion
Early pressure4:57 · Stable Japanese
Fast expansion4:14 · Town Center
Early market / Heroic prep14:07 · Market
Early armory / Heroic prep8:14 · Armory
Farm transition13:10–14:10 · 13 farms clustered
Market economy signal500 total resource volume
Large army production125 military units

DistantWanderer

Late Classical5:24 estimated completion
Early pressure4:53 · Hersir trained
Early armory / Heroic prep5:29 · Dwarven Armory
Large army production91 military units
nak4no · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nak4no · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

nak4no

Bought

Food100
Wood100

Sold

Wood300
Total player market volume500

DistantWanderer

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

nak4no

Army

Naginata Rider46
Samurai42
Bushi28
Onna Musha4
Wanyudo4
Yumi Archer1
Buildings13 types
House17
Farm13
Mining Camp Japanese6
Watermill6
Stable Japanese5
Dojo4
Shrine Japanese3
Wall3
Guardhouse2
Temple2
Armory1
Market1
Town Center1
God powers2 invoked
Solar Shield2
Shrine Of The Hunt1

DistantWanderer

Army

Raiding Cavalry28
Berserk21
Hersir17
Throwing Axeman14
Hirdman11
Buildings6 types
House28
Great Hall3
Longhouse3
Ox Cart Building3
Dwarven Armory1
Temple1
God powers2 invoked
Dwarven Mine1
Healing Spring1