Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

JACK vs Noctem Aeternus

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:26
Tundra map preview
Map Tundra
Defeated
JACKPoseidon
Pre-match Elo1741
Win probability55.2%
20:26 Match length UpsetThe Elo underdog won
Winner
Noctem AeternusTezcatlipoca
Pre-match Elo1705
Win probability44.8%

Match at a glance

JACK vs Noctem Aeternus

WinnerNoctem Aeternus
MapTundra
QueueRanked 1v1 Supremacy
Duration20:26
Started
Ended
Elo favorite55.2%JACK · Upset
Fastest Classical3:46*JACK
First pressure3:25JACK · Stable
Market timing17:14Noctem Aeternus · Market
Most military units96Noctem Aeternus
Highest EAPM95.7JACK
Market volume700Noctem Aeternus

JACK

Poseidon

Defeat
Elo1741-19
EAPM95.7
Military units82
First pressure3:25Stable
First expansion
Market volume0
Total score 15,840
Military score 6,661
Economic score 7,574
Kills score 1,605
Units killed 62
Units lost 110
Buildings razed 1
Largest army 82
Favorite unit Toxotes 29 fielded
Classical 3:46* Estimated start 2:46
Heroic 8:40* Estimated start 7:25
Mythic Not reached

Noctem Aeternus

Tezcatlipoca

Victory
Elo1705+19
EAPM56.2
Military units96
First pressure4:09Warrior Priest trained
First expansion
Market volume700
Total score 21,369
Military score 11,085
Economic score 7,253
Kills score 3,053
Units killed 112
Units lost 70
Buildings razed 8
Largest army 96
Favorite unit Jaguar Rider 42 fielded
Classical 5:12* Estimated start 4:12
Heroic 9:36* Estimated start 8:21
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Malinalxochitl
Aphrodite
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

JACKPoseidon
Match time
Noctem AeternusTezcatlipoca
First military pressureStable
God powerLure
ArmoryArmory
Hippeus4 training queues
Hippeus4 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Hippeus6 training queues
Key technologyHeavy Cavalry
God powerCurse
Toxotes8 training queues
Prodromos7 training queues
God powerCease Fire
Prodromos14 training queues
Toxotes9 training queues
Fortress-tier buildingFortress
Key technologyMedium Archers
Key technologyBow Saw
Toxotes12 training queues
Key technologyMedium Archers
God powerCease Fire
Hippeus5 training queues
Key technologyBronze Armor
Theseus2 training queues
DefeatMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest10 training queues
God powerObsidian Mirror
God powerInfestation
Tlamanih Spearman11 training queues
ArmoryArmory
Key technologyHusbandry
God powerObsidian Mirror
Warrior Priest3 training queues
Key technologyPickaxe
Jaguar Rider29 training queues
Obsidian Butterfly11 training queues
Key technologyHeavy Great Temple Soldiers
Shorn One2 training queues
God powerPurge
MarketMarket
Otontin5 training queues
Jaguar Rider8 training queues
Obsidian Butterfly5 training queues
Warrior Priest5 training queues
Jaguar Rider5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.2%JACK · Upset
Fastest Classical3:46*JACK
Fastest Heroic8:40*JACK
First pressure3:25JACK · Stable
Fortress timing11:07JACK · Fortress
Market timing17:14Noctem Aeternus · Market
Armory timing5:26JACK · Armory

Player highlights

Standout performances

Highest total score21,369Noctem Aeternus
Highest military score11,085Noctem Aeternus
Highest economy score7,574JACK
Most kills3,053Noctem Aeternus
Most units killed112Noctem Aeternus
Most deaths110JACK
Most buildings razed8Noctem Aeternus
Largest army96Noctem Aeternus
Favorite unitJaguar RiderNoctem Aeternus · 42 fielded

JACK

Largest ArmyMost DeathsMost ImprovementsMost Resources

Noctem Aeternus

Highest ScoreMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

JACK

Fast Classical3:46 estimated completion
Early pressure3:25 · Stable
Early armory / Heroic prep5:26 · Armory
Fortress tech path11:07 · Fortress
Large army production82 military units

Noctem Aeternus

Late Classical5:12 estimated completion
Early pressure4:09 · Warrior Priest trained
Early market / Heroic prep17:14 · Market
Early armory / Heroic prep6:51 · Armory
Market economy signal700 total resource volume
Large army production96 military units
JACK · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
JACK · Early MilitaryMeaningful trained combat units were produced during the early opening.
JACK · Fast ClassicalClassical completed before 4:00 on a standard land opening.
JACK · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
JACK · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Noctem Aeternus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Noctem Aeternus · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Noctem Aeternus · Late ClassicalClassical completed after 5:00 on a standard land opening.
Noctem Aeternus · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

JACK

Bought

No buys

Sold

No sells

Total player market volume0

Noctem Aeternus

Bought

Food500
Wood200

Sold

No sells

Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

JACK

Army

Toxotes29
Prodromos21
Hippeus20
Atalanta4
Theseus4
Centaur2
Hippolyta1
Nemean Lion1
Buildings9 types
House21
Stable9
Granary8
Archery Range5
Storehouse5
Fortress2
Temple2
Wall2
Armory1
God powers3 invoked
Cease Fire2
Curse1
Lure1

Noctem Aeternus

Army

Jaguar Rider42
Warrior Priest18
Obsidian Butterfly16
Tlamanih Spearman11
Otontin5
Quimichin Spy2
Shorn One2
Buildings9 types
House13
Calpulli7
Smoke Trap5
Great Temple3
Spike Trap2
War Hut2
Armory1
Market1
Temple1
God powers3 invoked
Obsidian Mirror3
Infestation1
Purge1