Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

pokarcolin2000 vs Jeebuzz

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:47
Alfheim map preview
Map Alfheim
Defeated
pokarcolin2000Shennong
Pre-match Elo1020
Win probability52.9%
17:47 Match length UpsetThe Elo underdog won
Winner
JeebuzzGaia
Pre-match Elo1000
Win probability47.1%

Match at a glance

pokarcolin2000 vs Jeebuzz

WinnerJeebuzz
MapAlfheim
QueueRanked 1v1 Supremacy
Duration17:47
Started
Ended
Elo favorite52.9%pokarcolin2000 · Upset
Fastest Classical4:16*pokarcolin2000
First pressure6:34Jeebuzz · Military Barracks
Market timing13:00pokarcolin2000 · Market
First extra TC4:59Jeebuzz · Town Center
Most military units122Jeebuzz
Highest EAPM50.4Jeebuzz

pokarcolin2000

Shennong

Defeat
Elo1020-19
EAPM31.4
Military units82
First pressure11:27Imperial Academy
First expansion8:41
Market volume0
Total score 24,993
Military score 7,278
Economic score 15,943
Kills score 1,772
Units killed 58
Units lost 73
Buildings razed 0
Largest army 82
Favorite unit Wuzu Javelineer 38 fielded
Classical 4:16* Estimated start 3:16
Heroic 12:00* Estimated start 10:45
Mythic Not reached

Jeebuzz

Gaia

Victory
Elo1000+19
EAPM50.4
Military units122
First pressure6:34Military Barracks
First expansion4:59
Market volume0
Total score 37,381
Military score 15,374
Economic score 19,606
Kills score 2,453
Units killed 73
Units lost 60
Buildings razed 14
Largest army 122
Favorite unit Arcus 35 fielded
Classical 5:12* Estimated start 4:12
Heroic 11:42* Estimated start 10:27
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Leto
Rushou
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

pokarcolin2000Shennong
Match time
JeebuzzGaia
Pioneer2 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerProsperous Seeds
Wuzu Javelineer3 training queues
ArmoryArmory
Fire Archer4 training queues
God powerProsperous Seeds
Fire Archer7 training queues
Town CenterAdditional center
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Archers
ArmoryArmory
First military pressureImperial Academy
Pioneer3 training queues
Sage2 training queues
Chu Ko Nu3 training queues
Siege Crossbow2 training queues
MarketMarket
MarketMarket
Wuzu Javelineer11 training queues
Key technologyBow Saw
Key technologyShaft Mine
Sage2 training queues
Dao Swordsman12 training queues
Key technologyCopper Shields
Wuzu Javelineer24 training queues
God powerVenom Beast
Dao Swordsman5 training queues
Key technologyMedium Infantry
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
God powerSpider Lair
Key technologyBow Saw
Key technologyShaft Mine
First military pressureMilitary Barracks
Murmillo2 training queues
Katapeltes2 training queues
God powerSpider Lair
Key technologyPlow
God powerSpider Lair
ArmoryArmory
Turma9 training queues
God powerHesperides Tree
Farm transition3 farms clustered
Contarius5 training queues
Key technologyMedium Archers
Fortress-tier buildingPalace
God powerHesperides Tree
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Arcus5 training queues
Dryad5 training queues
Contarius5 training queues
Cheiroballista2 training queues
Town CenterAdditional center
Fortress-tier buildingPalace
Arcus5 training queues
Dryad5 training queues
Destroyer2 training queues
Contarius15 training queues
Arcus25 training queues
Turma5 training queues
Destroyer10 training queues
Key technologyHeavy Infantry
Dryad15 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.9%pokarcolin2000 · Upset
Fastest Classical4:16*pokarcolin2000
Fastest Heroic11:42*Jeebuzz
First pressure6:34Jeebuzz · Military Barracks
First extra TC4:59Jeebuzz · Town Center
Fortress timing11:51Jeebuzz · Palace
Market timing13:00pokarcolin2000 · Market
Armory timing6:16pokarcolin2000 · Armory
Farm transition11:12–11:13Jeebuzz · 3 farms clustered

Player highlights

Standout performances

Highest total score37,381Jeebuzz
Highest military score15,374Jeebuzz
Highest economy score19,606Jeebuzz
Most kills2,453Jeebuzz
Most units killed73Jeebuzz
Most deaths73pokarcolin2000
Most buildings razed14Jeebuzz
Largest army122Jeebuzz
Favorite unitWuzu Javelineerpokarcolin2000 · 38 fielded

pokarcolin2000

Most DeathsMost Improvements

Jeebuzz

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

pokarcolin2000

Classical timing4:16 estimated completion
Delayed pressure11:27 · Imperial Academy
Fast expansion8:41 · Town Center
Early market / Heroic prep13:00 · Market
Early armory / Heroic prep6:16 · Armory
Heavy walling signal14 wall build events
Large army production82 military units

Jeebuzz

Late Classical5:12 estimated completion
Early pressure6:34 · Military Barracks
Fast expansion4:59 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:57 · Armory
Fortress tech path11:51 · Palace
Farm transition11:12–11:13 · 3 farms clustered
Large army production122 military units
pokarcolin2000 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
pokarcolin2000 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Jeebuzz · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Jeebuzz · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Jeebuzz · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Jeebuzz · Late ClassicalClassical completed after 5:00 on a standard land opening.
Jeebuzz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

pokarcolin2000

Army

Wuzu Javelineer38
Dao Swordsman17
Fire Archer11
Pioneer5
Sage4
Chu Ko Nu3
Siege Crossbow3
Jiang Zi Ya1
Buildings11 types
House17
Wall14
Silo12
Farm4
Military Camp4
Machine Workshop3
Armory2
Imperial Academy2
Market2
Temple1
Town Center1
God powers2 invoked
Prosperous Seeds2
Venom Beast1

Jeebuzz

Army

Arcus35
Contarius25
Dryad25
Turma16
Destroyer12
Katapeltes3
Murmillo3
Cheiroballista2
Automaton1
Buildings9 types
Farm12
Military Barracks10
Manor8
Counter Barracks4
Economic Guild2
Palace2
Town Center2
Armory1
Temple1
God powers3 invoked
Spider Lair3
Hesperides Tree2
Gaia Forest1