Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AlvaroMB5 vs Morphi

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:50
Ghost Lake map preview
Map Ghost Lake
Winner
AlvaroMB5Kronos
Pre-match Elo1391
Win probability72.1%
11:50 Match length AlvaroMB5 favored
Defeated
MorphiFreyr
Pre-match Elo1226
Win probability27.9%

Match at a glance

AlvaroMB5 vs Morphi

WinnerAlvaroMB5
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration11:50
Started
Ended
Elo favorite72.1%AlvaroMB5
Fastest Classical3:32*AlvaroMB5
First pressure1:48Morphi · Hersir trained
Most military units48Morphi
Highest EAPM52.1Morphi

AlvaroMB5

Kronos

Victory
Elo1391+10
EAPM40.4
Military units32
First pressure3:02Counter Barracks
First expansion
Market volume0
Total score 14,482
Military score 6,895
Economic score 6,458
Kills score 1,129
Units killed 31
Units lost 16
Buildings razed 4
Largest army 32
Favorite unit Katapeltes 15 fielded
Classical 3:32* Estimated start 2:32
Heroic 11:26* Estimated start 10:11
Mythic Not reached

Morphi

Freyr

Defeat
Elo1226-22
EAPM52.1
Military units48
First pressure1:48Hersir trained
First expansion
Market volume0
Total score 8,844
Military score 3,970
Economic score 4,437
Kills score 437
Units killed 16
Units lost 32
Buildings razed 0
Largest army 48
Favorite unit Huskarl 21 fielded
Classical 4:03* Estimated start 3:03
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Ullr
Rheia
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AlvaroMB5Kronos
Match time
MorphiFreyr
First military pressureCounter Barracks
God powerValor
God powerDeconstruction
God powerValor
Cheiroballista7 training queues
God powerValor
God powerValor
Katapeltes4 training queues
God powerValor
Promethean3 training queues
God powerValor
God powerValor
ArmoryArmory
God powerValor
Katapeltes11 training queues
Key technologyCopper Armor
Key technologyMedium Infantry
Key technologyBallistics
God powerValor
God powerDeconstruction
God powerTraitor
VictoryMatch result
First military pressureHersir trained
Hersir2 training queues
God powerGullinbursti
Hersir9 training queues
Key technologyPickaxe
God powerAsgardian Bastion
Huskarl21 training queues
Key technologyHand Axe
Key technologyMedium Infantry
Raiding Cavalry15 training queues
God powerAsgardian Bastion
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.1%AlvaroMB5
Fastest Classical3:32*AlvaroMB5
Fastest Heroic11:26*AlvaroMB5
First pressure1:48Morphi · Hersir trained
Armory timing8:41AlvaroMB5 · Armory

Player highlights

Standout performances

Highest total score14,482AlvaroMB5
Highest military score6,895AlvaroMB5
Highest economy score6,458AlvaroMB5
Most kills1,129AlvaroMB5
Most units killed31AlvaroMB5
Most deaths32Morphi
Most buildings razed4AlvaroMB5
Largest army48Morphi
Favorite unitHuskarlMorphi · 21 fielded

AlvaroMB5

Highest ScoreLargest ArmyMost KillsMost Resources

Morphi

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AlvaroMB5

Fast Classical3:32 estimated completion
Early pressure3:02 · Counter Barracks
Early armory / Heroic prep8:41 · Armory

Morphi

Classical timing4:03 estimated completion
Early pressure1:48 · Hersir trained
AlvaroMB5 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
AlvaroMB5 · Early MilitaryMeaningful trained combat units were produced during the early opening.
AlvaroMB5 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Morphi · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morphi · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AlvaroMB5

Army

Katapeltes15
Cheiroballista8
Promethean6
Turma2
Oracle1
Buildings4 types
Manor5
Counter Barracks3
Armory1
Temple1
God powers3 invoked
Valor9
Deconstruction2
Traitor1

Morphi

Army

Huskarl21
Raiding Cavalry15
Hersir11
Draugr1
Buildings5 types
House10
Great Hall2
Ox Cart Building2
Temple2
Sentry Tower1
God powers2 invoked
Asgardian Bastion2
Gullinbursti1