Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PALMEIRAS NAO TEM MUNDIAL vs Rey PakAlF

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:23
Elysium map preview
Map Elysium
Winner
PALMEIRAS NAO TEM MUNDIALLoki
Pre-match Elo876
Win probability70.5%
10:23 Match length PALMEIRAS NAO TEM MUNDIAL favored
Defeated
Rey PakAlFTezcatlipoca
Pre-match Elo725
Win probability29.5%

Match at a glance

PALMEIRAS NAO TEM MUNDIAL vs Rey PakAlF

WinnerPALMEIRAS NAO TEM MUNDIAL
MapElysium
QueueRanked 1v1 Supremacy
Duration10:23
Started
Ended
Elo favorite70.5%PALMEIRAS NAO TEM MUNDIAL
Fastest Classical4:46*Rey PakAlF
First pressure3:45Rey PakAlF · Warrior Priest trained
Most military units40PALMEIRAS NAO TEM MUNDIAL
Highest EAPM33.3PALMEIRAS NAO TEM MUNDIAL
Victory
Elo876+10
EAPM33.3
Military units40
First pressure4:30Hersir trained
First expansion
Market volume0
Total score 7,908
Military score 3,240
Economic score 4,127
Kills score 541
Units killed 23
Units lost 20
Buildings razed 2
Largest army 40
Favorite unit Raiding Cavalry 16 fielded
Classical 5:16* Research start 4:16
Heroic Not reached
Mythic Not reached

Rey PakAlF

Tezcatlipoca

Defeat
Elo725-10
EAPM22.8
Military units13
First pressure3:45Warrior Priest trained
First expansion
Market volume0
Total score 6,684
Military score 3,140
Economic score 2,902
Kills score 642
Units killed 20
Units lost 24
Buildings razed 1
Largest army 13
Favorite unit Warrior Priest 7 fielded
Classical 4:46* Estimated start 3:46
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Malinalxochitl
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PALMEIRAS NAO TEM MUNDIALLoki
Match time
Rey PakAlFTezcatlipoca
God powerSpy
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir12 training queues
Key technologyMedium Cavalry
Raiding Cavalry16 training queues
God powerHealing Spring
Throwing Axeman11 training queues
VictoryMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerInfestation
Ocelotl Warrior3 training queues
Tlamanih Spearman3 training queues
Warrior Priest2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.5%PALMEIRAS NAO TEM MUNDIAL
Fastest Classical4:46*Rey PakAlF
First pressure3:45Rey PakAlF · Warrior Priest trained

Player highlights

Standout performances

Highest total score7,908PALMEIRAS NAO TEM MUNDIAL
Highest military score3,240PALMEIRAS NAO TEM MUNDIAL
Highest economy score4,127PALMEIRAS NAO TEM MUNDIAL
Most kills642Rey PakAlF
Most units killed23PALMEIRAS NAO TEM MUNDIAL
Most deaths24Rey PakAlF
Most buildings razed2PALMEIRAS NAO TEM MUNDIAL
Largest army40PALMEIRAS NAO TEM MUNDIAL
Favorite unitRaiding CavalryPALMEIRAS NAO TEM MUNDIAL · 16 fielded

PALMEIRAS NAO TEM MUNDIAL

Highest ScoreMost KillsMost Resources

Rey PakAlF

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PALMEIRAS NAO TEM MUNDIAL

Late Classical5:16 estimated completion
Early pressure4:30 · Hersir trained

Rey PakAlF

Classical timing4:46 estimated completion
Early pressure3:45 · Warrior Priest trained
PALMEIRAS NAO TEM MUNDIAL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PALMEIRAS NAO TEM MUNDIAL · Early MilitaryMeaningful trained combat units were produced during the early opening.
PALMEIRAS NAO TEM MUNDIAL · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rey PakAlF · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rey PakAlF · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PALMEIRAS NAO TEM MUNDIAL

Army

Raiding Cavalry16
Hersir12
Throwing Axeman11
Troll1
Buildings5 types
House4
Great Hall3
Ox Cart Building2
Longhouse1
Temple1
God powers2 invoked
Healing Spring1
Spy1

Rey PakAlF

Army

Warrior Priest7
Ocelotl Warrior3
Tlamanih Spearman3
Buildings6 types
House3
Calpulli2
Nobles Hut1
Sentry Tower1
Temple1
War Hut1
God powers2 invoked
Infestation1
Obsidian Mirror1