Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

FalsoAres vs PentaHydra

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:02
Midgard map preview
Map Midgard
Defeated
FalsoAresZeus
Pre-match Elo594
Win probability10.6%
20:02 Match length PentaHydra favored
Winner
PentaHydraLoki
Pre-match Elo965
Win probability89.4%

Match at a glance

FalsoAres vs PentaHydra

WinnerPentaHydra
MapMidgard
QueueRanked 1v1 Supremacy
Duration20:02
Started
Ended
Elo favorite89.4%PentaHydra
Fastest Classical5:18*PentaHydra
First pressure4:39PentaHydra · Hersir trained
First extra TC9:01FalsoAres · Town Center
Most military units47PentaHydra
Highest EAPM64.6PentaHydra

FalsoAres

Zeus

Defeat
Elo594-3
EAPM17.4
Military units11
First pressure9:28Military Academy
First expansion9:01
Market volume0
Total score 23,405
Military score 9,665
Economic score 12,073
Kills score 1,667
Units killed 54
Units lost 101
Buildings razed 0
Largest army 11
Favorite unit Centaur 7 fielded
Classical 6:41* Research start 5:41
Heroic 13:02* Research start 11:47
Mythic Not reached

PentaHydra

Loki

Victory
Elo965+3
EAPM64.6
Military units47
First pressure4:39Hersir trained
First expansion14:13
Market volume0
Total score 34,176
Military score 13,875
Economic score 17,423
Kills score 3,000
Units killed 101
Units lost 59
Buildings razed 7
Largest army 47
Favorite unit Throwing Axeman 14 fielded
Classical 5:18* Estimated start 4:18
Heroic 14:31* Research start 13:16
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Forseti
Dionysus
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FalsoAresZeus
Match time
PentaHydraLoki
God powerBolt
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Key technologyCrenellations
Town CenterAdditional center
First military pressureMilitary Academy
ArmoryArmory
Key technologyCopper Armor
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyCopper Shields
Key technologyBallistics
Key technologyPlow
God powerCease Fire
Fortress-tier buildingFortress
Key technologyCopper Weapons
Key technologyBronze Shields
God powerBronze
Farm transition8 farms clustered
Centaur6 training queues
Fortress-tier buildingFortress
DefeatMatch result
DockDock
God powerSpy
First military pressureHersir trained
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Infantry
Throwing Axeman5 training queues
ArmoryArmory
Key technologyMedium Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
ArmoryArmory
DockDock
DockDock
Key technologyCopper Shields
Berserk5 training queues
Raiding Cavalry2 training queues
ArmoryArmory
Key technologyBallistics
DockDock
Town CenterAdditional center
God powerFlaming Weapons
Throwing Axeman5 training queues
God powerHealing Spring
Key technologyHusbandry
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
ArmoryArmory
Battle Boar3 training queues
Huskarl4 training queues
Throwing Axeman3 training queues
Jarl5 training queues
Hersir4 training queues
God powerSpy
Jarl5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite89.4%PentaHydra
Fastest Classical5:18*PentaHydra
Fastest Heroic13:02*FalsoAres
First pressure4:39PentaHydra · Hersir trained
First extra TC9:01FalsoAres · Town Center
Fortress timing13:27FalsoAres · Fortress
Armory timing9:28PentaHydra · Armory
Farm transition17:47–18:31FalsoAres · 8 farms clustered

Player highlights

Standout performances

Highest total score34,176PentaHydra
Highest military score13,875PentaHydra
Highest economy score17,423PentaHydra
Most kills3,000PentaHydra
Most units killed101PentaHydra
Most deaths101FalsoAres
Most buildings razed7PentaHydra
Largest army47PentaHydra
Favorite unitThrowing AxemanPentaHydra · 14 fielded

FalsoAres

Most Deaths

PentaHydra

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

FalsoAres

Late Classical6:41 estimated completion
Delayed pressure9:28 · Military Academy
Expansion signal9:01 · Town Center
Early armory / Heroic prep10:25 · Armory
Fortress tech path13:27 · Fortress
Water commitment signal1 dock build events
Farm transition17:47–18:31 · 8 farms clustered

PentaHydra

Late Classical5:18 estimated completion
Early pressure4:39 · Hersir trained
Expansion signal14:13 · Town Center
Early armory / Heroic prep9:28 · Armory
Fortress tech path16:41 · Hill Fort
Water commitment signal5 dock build events
FalsoAres · Water BoomExisting water-opening timing signal.
PentaHydra · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
PentaHydra · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

FalsoAres

Army

Centaur7
Heracles2
Jason1
Odysseus1
Buildings13 types
House16
Farm9
Storehouse5
Granary4
Fortress2
Archery Range1
Armory1
Dock1
Military Academy1
Sentry Tower1
Stable1
Temple1
Town Center1
God powers3 invoked
Bolt1
Bronze1
Cease Fire1

PentaHydra

Army

Throwing Axeman14
Jarl11
Berserk5
Hersir5
Huskarl4
Battle Boar3
Raiding Cavalry2
Troll2
Portable Ram1
Buildings9 types
House16
Great Hall6
Ox Cart Building6
Dock5
Longhouse5
Armory4
Temple2
Hill Fort1
Town Center1
God powers3 invoked
Spy2
Flaming Weapons1
Healing Spring1