Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ThELGannicus#993 vs Zorson Trilucent

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:00
Valley Of Kings map preview
Map Valley Of Kings
Winner
ThELGannicus#993Poseidon
Pre-match Elo1097
Win probability70.9%
15:00 Match length ThELGannicus#993 favored
Defeated
Zorson TrilucentSusanoo
Pre-match Elo942
Win probability29.1%

Match at a glance

ThELGannicus#993 vs Zorson Trilucent

WinnerThELGannicus#993
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration15:00
Started
Ended
Elo favorite70.9%ThELGannicus#993
Fastest Classical5:39*ThELGannicus#993
First pressure4:00Zorson Trilucent · Kitsune produced
First extra TC7:59Zorson Trilucent · Town Center
Market timing6:59ThELGannicus#993 · Market
Most military units30ThELGannicus#993
Highest EAPM27.5Zorson Trilucent
Market volume1,200ThELGannicus#993

ThELGannicus#993

Poseidon

Victory
Elo1097+10
EAPM23.8
Military units30
First pressure6:52Stable
First expansion10:16
Market volume1200
Total score 15,482
Military score 5,095
Economic score 9,314
Kills score 1,073
Units killed 33
Units lost 19
Buildings razed 4
Largest army 30
Favorite unit Hippeus 20 fielded
Classical 5:39* Research start 4:39
Heroic Not reached
Mythic Not reached
Defeat
Elo942-10
EAPM27.5
Military units12
First pressure4:00Kitsune produced
First expansion7:59
Market volume300
Total score 11,920
Military score 2,575
Economic score 8,682
Kills score 663
Units killed 19
Units lost 29
Buildings razed 0
Largest army 12
Favorite unit Onna Musha 5 fielded
Classical 6:53* Estimated start 5:53
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Minakatatomi
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ThELGannicus#993Poseidon
Match time
Zorson TrilucentSusanoo
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
God powerLure
Key technologyPlow
Cyclops3 training queues
First military pressureStable
MarketMarket
Hippeus9 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
Farm transition9 farms clustered
Key technologyMedium Cavalry
Hippeus11 training queues
Key technologyCopper Weapons
Cyclops3 training queues
Key technologyCopper Shields
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureKitsune produced
Kitsune3 training queues
Key technologyHusbandry
Farm transition6 farms clustered
Town CenterAdditional center
Key technologyPlow
Onna Musha5 training queues
MarketMarket
Town CenterAdditional center
Samurai3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.9%ThELGannicus#993
Fastest Classical5:39*ThELGannicus#993
First pressure4:00Zorson Trilucent · Kitsune produced
First extra TC7:59Zorson Trilucent · Town Center
Market timing6:59ThELGannicus#993 · Market
Armory timing11:42ThELGannicus#993 · Armory
Farm transition7:38–8:06Zorson Trilucent · 6 farms clustered

Player highlights

Standout performances

Highest total score15,482ThELGannicus#993
Highest military score5,095ThELGannicus#993
Highest economy score9,314ThELGannicus#993
Most kills1,073ThELGannicus#993
Most units killed33ThELGannicus#993
Most deaths29Zorson Trilucent
Most buildings razed4ThELGannicus#993
Largest army30ThELGannicus#993
Favorite unitHippeusThELGannicus#993 · 20 fielded

ThELGannicus#993

Highest ScoreLargest ArmyMost KillsMost Resources

Zorson Trilucent

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ThELGannicus#993

Late Classical5:39 estimated completion
Early pressure6:52 · Stable
Expansion signal10:16 · Town Center
Early market / Heroic prep6:59 · Market
Early armory / Heroic prep11:42 · Armory
Farm transition11:45–12:56 · 9 farms clustered
Market economy signal1,200 total resource volume

Zorson Trilucent

Late Classical6:53 estimated completion
Early pressure4:00 · Kitsune produced
Fast expansion7:59 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:34 · Market
Farm transition7:38–8:06 · 6 farms clustered
Market economy signal300 total resource volume
ThELGannicus#993 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ThELGannicus#993 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ThELGannicus#993 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Zorson Trilucent · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Zorson Trilucent · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Zorson Trilucent · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zorson Trilucent · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1500 total volume

ThELGannicus#993

Bought

Food800
Wood100

Sold

Wood300
Total player market volume1200

Zorson Trilucent

Bought

Food200
Wood100

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ThELGannicus#993

Army

Hippeus20
Cyclops7
Atalanta2
Theseus1
Buildings9 types
Farm13
House9
Storehouse4
Armory2
Granary2
Stable2
Market1
Temple1
Town Center1
God powers1 invoked
Lure1

Zorson Trilucent

Army

Onna Musha5
Kitsune3
Samurai3
Wanyudo1
Buildings9 types
Farm17
House8
Watermill5
Shrine Japanese4
Dojo3
Mining Camp Japanese2
Town Center2
Market1
Temple1