Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Hon3y vs PrettyBxni

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:05
Ghost Lake map preview
Map Ghost Lake
Winner
Hon3yIsis
Pre-match Elo1697
Win probability99.5%
14:05 Match length Hon3y favored
Defeated
PrettyBxniGaia
Pre-match Elo784
Win probability0.5%

Match at a glance

Hon3y vs PrettyBxni

WinnerHon3y
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration14:05
Started
Ended
Elo favorite99.5%Hon3y
Fastest Classical5:33*PrettyBxni
First pressure5:56PrettyBxni · Counter Barracks
Market timing5:14Hon3y · Market
First extra TC8:01PrettyBxni · Town Center
Most military units111Hon3y
Highest EAPM60.3Hon3y
Market volume100Hon3y

Hon3y

Isis

Victory
Elo1697
EAPM60.3
Military units111
First pressure6:53Barracks
First expansion
Market volume100
Total score 20,746
Military score 11,396
Economic score 8,556
Kills score 794
Units killed 22
Units lost 3
Buildings razed 3
Largest army 111
Favorite unit Spearman 58 fielded
Classical 5:35* Estimated start 4:35
Heroic 8:48* Estimated start 7:33
Mythic Not reached

PrettyBxni

Gaia

Defeat
Elo784-1
EAPM22.1
Military units32
First pressure5:56Counter Barracks
First expansion8:01
Market volume0
Total score 14,695
Military score 6,800
Economic score 7,829
Kills score 84
Units killed 3
Units lost 20
Buildings razed 10
Largest army 32
Favorite unit Murmillo 12 fielded
Classical 5:33* Research start 4:33
Heroic 13:29* Research start 12:14
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Oceanus
Nephthys
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Hon3yIsis
Match time
PrettyBxniGaia
ArmoryArmory
MarketMarket
God powerProsperity
Key technologyHusbandry
Key technologyHand Axe
First military pressureBarracks
Key technologyPickaxe
Key technologyBow Saw
Spearman23 training queues
Scorpion Man28 training queues
Key technologyMedium Spearmen
Siege Tower2 training queues
Key technologyHeavy Spearmen
Siege Tower6 training queues
Spearman35 training queues
Key technologyShaft Mine
Anubite17 training queues
God powerAncestors
God powerPlague Of Serpents
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
First military pressureCounter Barracks
Turma6 training queues
Key technologyMedium Archers
Key technologyShaft Mine
ArmoryArmory
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBow Saw
Murmillo6 training queues
Key technologyMedium Infantry
Murmillo6 training queues
Turma5 training queues
Key technologyCrenellations
Cheiroballista4 training queues
Key technologyCrenellations
God powerCarnivora
God powerHesperides Tree
Dryad5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite99.5%Hon3y
Fastest Classical5:33*PrettyBxni
Fastest Heroic8:48*Hon3y
First pressure5:56PrettyBxni · Counter Barracks
First extra TC8:01PrettyBxni · Town Center
Market timing5:14Hon3y · Market
Armory timing5:12Hon3y · Armory

Player highlights

Standout performances

Highest total score20,746Hon3y
Highest military score11,396Hon3y
Highest economy score8,556Hon3y
Most kills794Hon3y
Most units killed22Hon3y
Most deaths20PrettyBxni
Most buildings razed10PrettyBxni
Largest army111Hon3y
Favorite unitSpearmanHon3y · 58 fielded

Hon3y

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

PrettyBxni

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Hon3y

Late Classical5:35 estimated completion
Early pressure6:53 · Barracks
Early market / Heroic prep5:14 · Market
Early armory / Heroic prep5:12 · Armory
Market economy signal100 total resource volume
Large army production111 military units

PrettyBxni

Late Classical5:33 estimated completion
Early pressure5:56 · Counter Barracks
Fast expansion8:01 · Town Center
Early armory / Heroic prep7:48 · Armory
Heavy walling signal22 wall build events
Hon3y · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Hon3y · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Hon3y · Late ClassicalClassical completed after 5:00 on a standard land opening.
PrettyBxni · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PrettyBxni · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 100 total volume

Hon3y

Bought

Food100

Sold

No sells

Total player market volume100

PrettyBxni

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hon3y

Army

Spearman58
Scorpion Man28
Anubite17
Siege Tower8
Buildings14 types
House27
Obelisk27
Granary5
Barracks3
Mining Camp2
Temple2
Wall2
Armory1
Lumber Camp1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers3 invoked
Ancestors1
Plague Of Serpents1
Prosperity1

PrettyBxni

Army

Murmillo12
Turma11
Dryad5
Cheiroballista4
Buildings9 types
Wall22
Manor5
Counter Barracks2
Military Barracks2
Sentry Tower2
Armory1
Economic Guild1
Temple1
Town Center1
God powers3 invoked
Carnivora1
Gaia Forest1
Hesperides Tree1