Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowflakes vs Vayce

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:10
Anatolia map preview
Map Anatolia
Defeated
SnowflakesSet
Pre-match Elo1261
Win probability62.8%
17:10 Match length UpsetThe Elo underdog won
Winner
VayceFreyr
Pre-match Elo1170
Win probability37.2%

Match at a glance

Snowflakes vs Vayce

WinnerVayce
MapAnatolia
QueueRanked 1v1 Supremacy
Duration17:10
Started
Ended
Elo favorite62.8%Snowflakes · Upset
Fastest Classical5:11*Vayce
First pressure4:02Vayce · Hersir trained
Market timing5:08Snowflakes · Market
First extra TC12:03Snowflakes · Town Center
Most military units103Snowflakes
Highest EAPM55.7Snowflakes
Market volume1,600Snowflakes
Defeat
Elo1261-22
EAPM55.7
Military units103
First pressure7:49Barracks
First expansion12:03
Market volume1600
Total score 27,346
Military score 10,830
Economic score 15,997
Kills score 519
Units killed 12
Units lost 105
Buildings razed 1
Largest army 103
Favorite unit Spearman 77 fielded
Classical 5:25* Estimated start 4:25
Heroic 10:20* Estimated start 9:05
Mythic Not reached

Vayce

Freyr

Victory
Elo1170+22
EAPM46.5
Military units89
First pressure4:02Hersir trained
First expansion16:07
Market volume400
Total score 31,841
Military score 16,714
Economic score 13,984
Kills score 1,161
Units killed 82
Units lost 12
Buildings razed 7
Largest army 89
Favorite unit Throwing Axeman 33 fielded
Classical 5:11* Estimated start 4:11
Heroic 9:59* Estimated start 8:44
Mythic 16:12* Estimated start 14:12

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Ullr
Sekhmet
HeroicAge
Aegir
No choice recorded
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SnowflakesSet
Match time
VayceFreyr
Key technologyPickaxe
DockDock
Key technologyHand Axe
Key technologyHusbandry
DockDock
MarketMarket
God powerPlague Of Serpents
DockDock
DockDock
DockDock
DockDock
First military pressureBarracks
DockDock
Key technologyMedium Spearmen
Key technologyCrenellations
DockDock
DockDock
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
Spearman21 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyShaft Mine
Key technologyBow Saw
God powerPlague Of Serpents
Key technologyCopper Shields
Town CenterAdditional center
Key technologyBronze Armor
Key technologyBronze Shields
Spearman11 training queues
Scarab2 training queues
Key technologyBronze Weapons
Key technologyHeavy Spearmen
Spearman45 training queues
Scarab4 training queues
Key technologyMedium Slingers
Slinger18 training queues
Key technologyHeavy Slingers
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir3 training queues
God powerAsgardian Bastion
Key technologyHand Axe
Key technologyPickaxe
Throwing Axeman3 training queues
ArmoryArmory
DockDock
Key technologyMedium Infantry
Key technologyMedium Cavalry
Huskarl2 training queues
Berserk6 training queues
Throwing Axeman5 training queues
Key technologyBallistics
Hersir5 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
MarketMarket
MarketMarket
Fortress-tier buildingHill Fort
Hersir10 training queues
Throwing Axeman10 training queues
Jarl15 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Kraken3 training queues
Key technologyBow Saw
Key technologyShaft Mine
DockDock
DockDock
Fortress-tier buildingHill Fort
Portable Ram5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
ArmoryArmory
Trade route startedCaravan Norse queued
ArmoryArmory
Hersir5 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Key technologyHeavy Cavalry
Throwing Axeman15 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.8%Snowflakes · Upset
Fastest Classical5:11*Vayce
Fastest Heroic9:59*Vayce
Fastest Mythic16:12*Vayce
First pressure4:02Vayce · Hersir trained
First extra TC12:03Snowflakes · Town Center
Fortress timing9:45Vayce · Hill Fort
Market timing5:08Snowflakes · Market
Armory timing7:14Vayce · Armory
Trade route started15:43Vayce

Player highlights

Standout performances

Highest total score31,841Vayce
Highest military score16,714Vayce
Highest economy score15,997Snowflakes
Most kills1,161Vayce
Most units killed82Vayce
Most deaths105Snowflakes
Most buildings razed7Vayce
Largest army103Snowflakes
Favorite unitSpearmanSnowflakes · 77 fielded

Snowflakes

Most DeathsMost Improvements

Vayce

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Snowflakes

Late Classical5:25 estimated completion
Delayed pressure7:49 · Barracks
Expansion signal12:03 · Town Center
Early market / Heroic prep5:08 · Market
Early armory / Heroic prep9:59 · Armory
Water commitment signal9 dock build events
Market economy signal1,600 total resource volume
Large army production103 military units

Vayce

Late Classical5:11 estimated completion
Early pressure4:02 · Hersir trained
Expansion signal16:07 · Town Center
Early market / Heroic prep10:12 · Market
Early armory / Heroic prep7:14 · Armory
Fortress tech path9:45 · Hill Fort
Water commitment signal4 dock build events
Trade route started15:43 · Caravan Norse queued
Market economy signal400 total resource volume
Large army production89 military units
Snowflakes · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Snowflakes · Late ClassicalClassical completed after 5:00 on a standard land opening.
Vayce · Early MilitaryMeaningful trained combat units were produced during the early opening.
Vayce · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Vayce · Late ClassicalClassical completed after 5:00 on a standard land opening.
Vayce · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

Snowflakes

Bought

No buys

Sold

Wood1600
Total player market volume1600

Vayce

Bought

No buys

Sold

Food200
Wood200
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowflakes

Army

Spearman77
Slinger18
Scarab6
Kebenit1
Leviathan1
Buildings15 types
House16
Dock9
Lumber Camp9
Granary5
Mining Camp5
Armory4
Barracks4
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers1 invoked
Plague Of Serpents2

Vayce

Army

Throwing Axeman33
Hersir23
Jarl15
Berserk7
Portable Ram5
Kraken3
Huskarl2
Dreki1
Buildings11 types
House16
Hill Fort5
Dock4
Longhouse4
Wall4
Armory3
Great Hall3
Ox Cart Building3
Market2
Temple1
Town Center1
God powers1 invoked
Asgardian Bastion1