Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowflakes vs Prostagmaniac

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:12
Alfheim map preview
Map Alfheim
Defeated
SnowflakesSet
Pre-match Elo1283
Win probability41.7%
14:12 Match length Prostagmaniac favored
Winner
ProstagmaniacGaia
Pre-match Elo1341
Win probability58.3%

Match at a glance

Snowflakes vs Prostagmaniac

WinnerProstagmaniac
MapAlfheim
QueueRanked 1v1 Supremacy
Duration14:12
Started
Ended
Elo favorite58.3%Prostagmaniac
Fastest Classical4:20*Prostagmaniac
First pressure4:23Prostagmaniac · Military Barracks
Market timing10:20Snowflakes · Market
First extra TC7:14Snowflakes · Town Center
Most military units46Prostagmaniac
Highest EAPM56.2Snowflakes
Defeat
Elo1283-15
EAPM56.2
Military units10
First pressure12:58Migdol Stronghold
First expansion7:14
Market volume0
Total score 14,346
Military score 3,439
Economic score 10,566
Kills score 362
Units killed 12
Units lost 62
Buildings razed 1
Largest army 10
Favorite unit Chariot Archer 5 fielded
Classical 5:59* Estimated start 4:59
Heroic 11:17* Estimated start 10:02
Mythic Not reached
Victory
Elo1341+15
EAPM37.5
Military units46
First pressure4:23Military Barracks
First expansion
Market volume0
Total score 17,508
Military score 8,726
Economic score 8,115
Kills score 702
Units killed 50
Units lost 12
Buildings razed 11
Largest army 46
Favorite unit Murmillo 25 fielded
Classical 4:20* Research start 3:20
Heroic 13:15* Estimated start 12:00
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Oceanus
Sekhmet
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SnowflakesSet
Match time
ProstagmaniacGaia
God powerVision
Key technologyPickaxe
God powerPlague Of Serpents
Town CenterAdditional center
ArmoryArmory
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyCrenellations
Key technologyHusbandry
MarketMarket
ArmoryArmory
Giraffe Of Set5 training queues
Key technologyShaft Mine
God powerCitadel
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerPlague Of Serpents
Chariot Archer5 training queues
DefeatMatch result
Key technologyPickaxe
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo11 training queues
Key technologyHand Axe
Turma3 training queues
God powerCarnivora
Murmillo3 training queues
Murmillo3 training queues
Turma2 training queues
ArmoryArmory
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyBow Saw
Key technologyShaft Mine
Murmillo8 training queues
Key technologyCopper Weapons
Contarius5 training queues
Arcus6 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerTraitor
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%Prostagmaniac
Fastest Classical4:20*Prostagmaniac
Fastest Heroic11:17*Snowflakes
First pressure4:23Prostagmaniac · Military Barracks
First extra TC7:14Snowflakes · Town Center
Fortress timing12:58Snowflakes · Migdol Stronghold
Market timing10:20Snowflakes · Market
Armory timing7:20Snowflakes · Armory

Player highlights

Standout performances

Highest total score17,508Prostagmaniac
Highest military score8,726Prostagmaniac
Highest economy score10,566Snowflakes
Most kills702Prostagmaniac
Most units killed50Prostagmaniac
Most deaths62Snowflakes
Most buildings razed11Prostagmaniac
Largest army46Prostagmaniac
Favorite unitMurmilloProstagmaniac · 25 fielded

Snowflakes

Most Deaths

Prostagmaniac

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Snowflakes

Late Classical5:59 estimated completion
Delayed pressure12:58 · Migdol Stronghold
Fast expansion7:14 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:20 · Market
Early armory / Heroic prep7:20 · Armory
Fortress tech path12:58 · Migdol Stronghold

Prostagmaniac

Classical timing4:20 estimated completion
Early pressure4:23 · Military Barracks
Early armory / Heroic prep10:30 · Armory
Heavy walling signal20 wall build events
Snowflakes · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Snowflakes · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Snowflakes · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Snowflakes · Late ClassicalClassical completed after 5:00 on a standard land opening.
Prostagmaniac · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Prostagmaniac · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowflakes

Army

Chariot Archer5
Giraffe Of Set5
Buildings14 types
House18
Granary10
Lumber Camp10
Mining Camp7
Armory5
Wall3
Monument To Villagers2
Town Center2
Market1
Migdol Stronghold1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Temple1
God powers3 invoked
Plague Of Serpents2
Citadel1
Vision1

Prostagmaniac

Army

Murmillo25
Arcus6
Turma6
Contarius5
Behemoth2
Cheiroballista2
Buildings7 types
Wall20
Manor8
Military Barracks3
Counter Barracks2
Armory1
Economic Guild1
Temple1
God powers3 invoked
Carnivora1
Gaia Forest1
Traitor1