Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pierceus vs Crupi03

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:16
Megalopolis map preview
Map Megalopolis
Defeated
PierceusNuwa
Pre-match Elo1359
Win probability7.4%
28:16 Match length Crupi03 favored
Winner
Crupi03Thor
Pre-match Elo1798
Win probability92.6%

Match at a glance

Pierceus vs Crupi03

WinnerCrupi03
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration28:16
Started
Ended
Elo favorite92.6%Crupi03
Fastest Classical4:01*Pierceus
First pressure4:21Crupi03 · Hersir trained
Market timing7:36Crupi03 · Market
First extra TC11:26Pierceus · Town Center
Most military units191Crupi03
Highest EAPM70.1Pierceus
Market volume8,600Pierceus

Pierceus

Nuwa

Defeat
Elo1359-2
EAPM70.1
Military units160
First pressure11:16Imperial Academy
First expansion11:26
Market volume8600
Total score 30,271
Military score 13,140
Economic score 14,011
Kills score 3,189
Units killed 111
Units lost 229
Buildings razed 13
Largest army 160
Favorite unit Dao Swordsman 73 fielded
Classical 4:01* Estimated start 3:01
Heroic 13:24* Estimated start 12:09
Mythic Not reached

Crupi03

Thor

Victory
Elo1798+2
EAPM59.2
Military units191
First pressure4:21Hersir trained
First expansion18:04
Market volume3100
Total score 53,845
Military score 24,805
Economic score 23,847
Kills score 5,288
Units killed 224
Units lost 158
Buildings razed 19
Largest army 191
Favorite unit Throwing Axeman 90 fielded
Classical 5:01* Research start 4:01
Heroic 17:32* Estimated start 16:17
Mythic 26:33* Estimated start 24:33

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Freyja
Rushou
HeroicAge
Bragi
Zhurong
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PierceusNuwa
Match time
Crupi03Thor
God powerCreation
God powerEarth Wall
Dao Swordsman23 training queues
Key technologyMedium Infantry
Wuzu Javelineer2 training queues
Pioneer2 training queues
Wuzu Javelineer2 training queues
Key technologyHand Axe
MarketMarket
First military pressureImperial Academy
Town CenterAdditional center
Dao Swordsman3 training queues
Ge Halberdier7 training queues
Dao Swordsman12 training queues
God powerVenom Beast
Key technologyHeavy Infantry
Ge Halberdier7 training queues
Key technologyPickaxe
Wuzu Javelineer2 training queues
Pioneer2 training queues
White Horse Cavalry29 training queues
Key technologyCrenellations
Wuzu Javelineer2 training queues
Key technologyBow Saw
Dao Swordsman5 training queues
Farm transition21 farms clustered
ArmoryArmory
Key technologyPlow
Town CenterAdditional center
Dao Swordsman5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Pioneer2 training queues
Dao Swordsman5 training queues
Key technologyShaft Mine
Bai Hu2 training queues
Ge Halberdier11 training queues
Sage2 training queues
Key technologyHeavy Cavalry
Dao Swordsman5 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Bai Hu3 training queues
Dao Swordsman15 training queues
God powerBlazing Prairie
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureHersir trained
Hersir4 training queues
Key technologyCopper Shields
God powerForest Fire
God powerDwarven Mine
Throwing Axeman21 training queues
MarketMarket
MarketMarket
Raiding Cavalry6 training queues
ArmoryDwarven Armory
Raiding Cavalry5 training queues
Throwing Axeman8 training queues
Berserk5 training queues
Key technologyBallistics
Key technologyBronze Shields
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Throwing Axeman22 training queues
Berserk3 training queues
Valkyrie6 training queues
Raiding Cavalry14 training queues
Godi7 training queues
MarketMarket
ArmoryDwarven Armory
Town CenterAdditional center
Key technologyIron Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Farm transition11 farms clustered
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Throwing Axeman5 training queues
Jarl5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Town CenterAdditional center
Throwing Axeman5 training queues
Jarl5 training queues
Fortress-tier buildingHill Fort
Key technologyIron Weapons
Key technologyIron Armor
Town CenterAdditional center
Fortress-tier buildingHill Fort
Town CenterAdditional center
Key technologyMeteoric Iron Armor
Fortress-tier buildingHill Fort
Throwing Axeman29 training queues
Jarl9 training queues
God powerFimbulwinter
Key technologyChampion Infantry
Key technologyChampion Cavalry
Godi22 training queues
Hersir3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite92.6%Crupi03
Fastest Classical4:01*Pierceus
Fastest Heroic13:24*Pierceus
Fastest Mythic26:33*Crupi03
First pressure4:21Crupi03 · Hersir trained
First extra TC11:26Pierceus · Town Center
Fortress timing18:48Crupi03 · Hill Fort
Market timing7:36Crupi03 · Market
Armory timing0:14Crupi03 · Dwarven Armory
Farm transition19:03–20:05Crupi03 · 11 farms clustered

Player highlights

Standout performances

Highest total score53,845Crupi03
Highest military score24,805Crupi03
Highest economy score23,847Crupi03
Most kills5,288Crupi03
Most units killed224Crupi03
Most deaths229Pierceus
Most buildings razed19Crupi03
Largest army191Crupi03
Favorite unitThrowing AxemanCrupi03 · 90 fielded

Pierceus

Most Deaths

Crupi03

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pierceus

Classical timing4:01 estimated completion
Delayed pressure11:16 · Imperial Academy
Expansion signal11:26 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:39 · Market
Early armory / Heroic prep21:08 · Armory
Heavy walling signal15 wall build events
Farm transition19:27–20:29 · 21 farms clustered
Market economy signal8,600 total resource volume
Large army production160 military units

Crupi03

Late Classical5:01 estimated completion
Early pressure4:21 · Hersir trained
Expansion signal18:04 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep7:36 · Market
Early armory / Heroic prep0:14 · Dwarven Armory
Fortress tech path18:48 · Hill Fort
Heavy walling signal33 wall build events
Farm transition19:03–20:05 · 11 farms clustered
Market economy signal3,100 total resource volume
Large army production191 military units
Pierceus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pierceus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Crupi03 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Crupi03 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Crupi03 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Crupi03 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 11700 total volume

Pierceus

Bought

Food1000

Sold

Food1900
Wood5700
Total player market volume8600

Crupi03

Bought

Food300
Wood200

Sold

Food900
Wood1700
Total player market volume3100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pierceus

Army

Dao Swordsman73
White Horse Cavalry29
Ge Halberdier25
Pioneer8
Wuzu Javelineer8
Bai Hu5
Sage5
Qiong Qi4
Jiang Zi Ya2
Li Jing1
Buildings11 types
Farm61
House24
Silo18
Wall15
Military Camp7
Temple2
Town Center2
Armory1
Baolei1
Imperial Academy1
Market1
God powers4 invoked
Blazing Prairie1
Creation1
Earth Wall1
Venom Beast1

Crupi03

Army

Throwing Axeman90
Godi31
Raiding Cavalry25
Jarl19
Berserk9
Hersir9
Valkyrie8
Buildings11 types
Farm45
Wall33
House20
Longhouse12
Great Hall9
Ox Cart Building8
Hill Fort6
Town Center4
Dwarven Armory3
Market3
Temple1
God powers3 invoked
Dwarven Mine1
Fimbulwinter1
Forest Fire1