Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Faraon vs trollpack

Ranked 1v1 SupremacyStarted 3 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:18
Ghost Lake map preview
Map Ghost Lake
Defeated
FaraonHuitzilopochtli
Pre-match Elo2024
Win probability62.5%
25:18 Match length UpsetThe Elo underdog won
Winner
trollpackDemeter
Pre-match Elo1935
Win probability37.5%

Match at a glance

Faraon vs trollpack

Winnertrollpack
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:18
Started
Ended
Elo favorite62.5%Faraon · Upset
Fastest Classical3:43*trollpack
First pressure2:07Faraon · Warrior Priest trained
Market timing6:37trollpack · Market
First extra TC4:02trollpack · Village Center
Most military units519trollpack
Highest EAPM94.8trollpack
Market volume3,900trollpack

Faraon

Huitzilopochtli

Defeat
Elo2024-22
EAPM64.9
Military units300
First pressure2:07Warrior Priest trained
First expansion5:14
Market volume2300
Total score 45,387
Military score 16,469
Economic score 22,633
Kills score 6,328
Units killed 208
Units lost 275
Buildings razed 3
Largest army 300
Favorite unit Tequihua Archer 90 fielded
Classical 4:10* Estimated start 3:10
Heroic 10:59* Estimated start 9:44
Mythic Not reached

trollpack

Demeter

Victory
Elo1935+22
EAPM94.8
Military units519
First pressure8:20Archery Range
First expansion4:02
Market volume3900
Total score 54,790
Military score 27,339
Economic score 20,207
Kills score 7,346
Units killed 251
Units lost 209
Buildings razed 9
Largest army 519
Favorite unit Peltast 260 fielded
Classical 3:43* Research start 2:43
Heroic 9:22* Estimated start 8:07
Mythic 20:33* Estimated start 18:33

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Pan
Itzpapalotl
HeroicAge
Hestia
Tlaloc
MythicAge
Persephone

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FaraonHuitzilopochtli
Match time
trollpackDemeter
First military pressureWarrior Priest trained
Warrior Priest6 training queues
Town CenterAdditional center
Key technologyPickaxe
MarketMarket
Key technologyHusbandry
Key technologyHand Axe
Key technologyMedium Nobles Hut Soldiers
Key technologyPlow
Farm transition7 farms clustered
ArmoryArmory
ArmoryArmory
Key technologyBallistics
Eagle Warrior34 training queues
Key technologyHeavy Nobles Hut Soldiers
Warrior Priest4 training queues
Key technologyMedium War Hut Soldiers
Tequihua Archer39 training queues
God powerMonolith Of Tlaloc
God powerPurge
Coyote Warrior7 training queues
Jaguar Rider23 training queues
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
God powerAgave Bloom
Warrior Priest35 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyChampion Nobles Hut Soldiers
Key technologyHeavy War Hut Soldiers
Key technologyBow Saw
Town CenterAdditional center
Eagle Warrior50 training queues
God powerBlood Pact
Jaguar Rider37 training queues
MarketMarket
MarketMarket
God powerPurge
Tequihua Archer5 training queues
Quinametzin6 training queues
Trade route startedCaravan Aztec queued
Tequihua Archer46 training queues
Tlamanih Spearman2 training queues
DefeatMatch result
Village CenterAdditional center
Key technologyHusbandry
MarketMarket
Key technologyPlow
First military pressureArchery Range
Key technologyHand Axe
Farm transition11 farms clustered
God powerCommunal Hearth
Hoplite20 training queues
Toxotes4 training queues
Key technologyPickaxe
Hypaspist7 training queues
Peltast35 training queues
Key technologyMedium Archers
ArmoryArmory
Key technologyMedium Infantry
Key technologyShaft Mine
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hamadryad2 training queues
Fortress-tier buildingFortress
Key technologyBallistics
Key technologyHeavy Infantry
Peltast10 training queues
Key technologyHeavy Archers
Petrobolos3 training queues
Town CenterAdditional center
God powerArcadian Meadow
Peltast40 training queues
Hamadryad3 training queues
Hoplite25 training queues
Petrobolos8 training queues
Peltast5 training queues
Hypaspist5 training queues
Fortress-tier buildingFortress
Town CenterAdditional center
Key technologyBronze Armor
Hamadryad3 training queues
Peltast10 training queues
Key technologyBronze Shields
Key technologyBronze Weapons
Hoplite20 training queues
Toxotes5 training queues
Fortress-tier buildingFortress
Petrobolos3 training queues
Fortress-tier buildingFortress
Hamadryad2 training queues
Peltast30 training queues
ArmoryArmory
ArmoryArmory
Key technologyChampion Infantry
Key technologyIron Weapons
Key technologyIron Armor
Hoplite100 training queues
Key technologyIron Shields
Peltast130 training queues
Town CenterAdditional center
Amazon Archer6 training queues
Petrobolos2 training queues
Key technologyChampion Archers
Hypaspist5 training queues
Hamadryad2 training queues
Hypaspist10 training queues
Petrobolos2 training queues
Hamadryad3 training queues
Helepolis2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.5%Faraon · Upset
Fastest Classical3:43*trollpack
Fastest Heroic9:22*trollpack
Fastest Mythic20:33*trollpack
First pressure2:07Faraon · Warrior Priest trained
First extra TC4:02trollpack · Village Center
Fortress timing13:15trollpack · Fortress
Market timing6:37trollpack · Market
Armory timing11:34trollpack · Armory
Farm transition8:37–9:28trollpack · 11 farms clustered
Trade route started22:02Faraon

Player highlights

Standout performances

Highest total score54,790trollpack
Highest military score27,339trollpack
Highest economy score22,633Faraon
Most kills7,346trollpack
Most units killed251trollpack
Most deaths275Faraon
Most buildings razed9trollpack
Largest army519trollpack
Favorite unitPeltasttrollpack · 260 fielded

Faraon

Most Deaths

trollpack

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Faraon

Classical timing4:10 estimated completion
Early pressure2:07 · Warrior Priest trained
Fast expansion5:14 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:14 · Market
Early armory / Heroic prep11:49 · Armory
Farm transition11:17–12:28 · 7 farms clustered
Trade route started22:02 · Caravan Aztec queued
Market economy signal2,300 total resource volume
Large army production300 military units

trollpack

Fast Classical3:43 estimated completion
Delayed pressure8:20 · Archery Range
Fast expansion4:02 · Village Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep6:37 · Market
Early armory / Heroic prep11:34 · Armory
Fortress tech path13:15 · Fortress
Heavy walling signal8 wall build events
Farm transition8:37–9:28 · 11 farms clustered
Market economy signal3,900 total resource volume
Large army production519 military units
Faraon · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Faraon · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Faraon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
trollpack · Early MilitaryMeaningful trained combat units were produced during the early opening.
trollpack · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
trollpack · Fast ClassicalClassical completed before 4:00 on a standard land opening.
trollpack · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
trollpack · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 6200 total volume

Faraon

Bought

Food800
Wood200

Sold

Wood1300
Total player market volume2300

trollpack

Bought

No buys

Sold

Food3700
Wood200
Total player market volume3900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Faraon

Army

Tequihua Archer90
Eagle Warrior84
Jaguar Rider60
Warrior Priest45
Quinametzin9
Coyote Warrior7
Tlamanih Spearman3
Otontin1
Quimichin Spy1
Buildings11 types
Farm29
Calpulli22
House16
Nobles Hut6
Temple6
Wall4
War Hut4
Great Temple3
Market3
Armory2
Town Center2
God powers4 invoked
Purge2
Agave Bloom1
Blood Pact1
Monolith Of Tlaloc1

trollpack

Army

Peltast260
Hoplite165
Hypaspist27
Petrobolos18
Hamadryad16
Toxotes9
Amazon Archer6
Iolaus6
Orpheus6
Icarus3
Helepolis2
Midas1
Buildings13 types
House25
Farm15
Storehouse13
Archery Range9
Wall8
Military Academy7
Fortress4
Granary4
Armory3
Town Center3
Market1
Temple1
Village Center1
God powers2 invoked
Arcadian Meadow1
Communal Hearth1