Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Rick Grimes vs 420ZeuZK1ng69

Ranked 1v1 SupremacyStarted 2 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:21
Megalopolis map preview
Map Megalopolis
Defeated
Rick GrimesThor
Pre-match Elo1377
Win probability4.5%
0:21 Match length 420ZeuZK1ng69 favored
Winner
420ZeuZK1ng69Quetzalcoatl
Pre-match Elo1907
Win probability95.5%

Match at a glance

Rick Grimes vs 420ZeuZK1ng69

Winner420ZeuZK1ng69
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration0:21
Started
Ended
Elo favorite95.5%420ZeuZK1ng69
Most military units0Rick Grimes
Highest EAPM60.4420ZeuZK1ng69
Defeat
Elo1377-1
EAPM20.1
Military units0
First pressure
First expansion
Market volume0
Total score 2,440
Military score 1,155
Economic score 1,285
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

420ZeuZK1ng69

Quetzalcoatl

Victory
Elo1907+1
EAPM60.4
Military units0
First pressure
First expansion
Market volume0
Total score 2,445
Military score 1,045
Economic score 1,400
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Rick GrimesThor
Match time
420ZeuZK1ng69Quetzalcoatl
ArmoryDwarven Armory
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite95.5%420ZeuZK1ng69
Armory timing0:07Rick Grimes · Dwarven Armory

Player highlights

Standout performances

Highest total score2,445420ZeuZK1ng69
Highest military score1,155Rick Grimes
Highest economy score1,400420ZeuZK1ng69
Most kills0Rick Grimes
Most units killed0Rick Grimes
Most deaths0Rick Grimes
Most buildings razed0Rick Grimes
Largest army0Rick Grimes

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Rick Grimes

Early armory / Heroic prep0:07 · Dwarven Armory

420ZeuZK1ng69

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rick Grimes

Army

Buildings1 types
Dwarven Armory1

420ZeuZK1ng69

Army

Buildings1 types
Calpulli1