Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ZxImpulseZx vs Seu Macho

Ranked 1v1 SupremacyStarted 3 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:11
Giza map preview
Map Giza
Defeated
ZxImpulseZxKronos
Pre-match Elo1001
Win probability43.6%
22:11 Match length Seu Macho favored
Winner
Seu MachoPoseidon
Pre-match Elo1046
Win probability56.4%

Match at a glance

ZxImpulseZx vs Seu Macho

WinnerSeu Macho
MapGiza
QueueRanked 1v1 Supremacy
Duration22:11
Started
Ended
Elo favorite56.4%Seu Macho
Fastest Classical3:52*Seu Macho
First pressure3:55Seu Macho · Stable
First extra TC4:13ZxImpulseZx · Town Center
Market timing17:10ZxImpulseZx · Market
Most military units105Seu Macho
Highest EAPM33.7Seu Macho

ZxImpulseZx

Kronos

Defeat
Elo1001-15
EAPM24.7
Military units50
First pressure5:02Counter Barracks
First expansion4:13
Market volume0
Total score 24,313
Military score 6,178
Economic score 17,322
Kills score 813
Units killed 27
Units lost 65
Buildings razed 0
Largest army 50
Favorite unit Katapeltes 20 fielded
Classical 4:07* Estimated start 3:07
Heroic 17:42* Estimated start 16:27
Mythic Not reached

Seu Macho

Poseidon

Victory
Elo1046+15
EAPM33.7
Military units105
First pressure3:55Stable
First expansion
Market volume0
Total score 31,937
Military score 15,610
Economic score 13,775
Kills score 2,639
Units killed 64
Units lost 28
Buildings razed 17
Largest army 105
Favorite unit Hippeus 50 fielded
Classical 3:52* Estimated start 2:52
Heroic 14:32* Estimated start 13:17
Mythic 20:16* Research start 18:16

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Hermes
Hyperion
HeroicAge
Aphrodite
No choice recorded
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ZxImpulseZxKronos
Match time
Seu MachoPoseidon
God powerValor
Town CenterAdditional center
God powerDeconstruction
First military pressureCounter Barracks
Katapeltes4 training queues
God powerValor
God powerValor
God powerValor
Katapeltes12 training queues
God powerValor
God powerValor
God powerValor
God powerValor
God powerValor
Key technologyPickaxe
Village CenterAdditional center
God powerValor
ArmoryArmory
Key technologyPlow
God powerValor
Farm transition7 farms clustered
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHand Axe
Turma2 training queues
MarketMarket
Murmillo3 training queues
God powerValor
Katapeltes4 training queues
Contarius19 training queues
God powerChaos
Key technologyHeavy Cavalry
Trade route startedCaravan Atlantean queued
Turma2 training queues
Key technologyShaft Mine
Fortress-tier buildingPalace
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyMedium Infantry
Arcus4 training queues
DefeatMatch result
God powerLure
God powerLure
First military pressureStable
Hippeus49 training queues
Key technologyPickaxe
ArmoryArmory
Key technologyHand Axe
Fortress-tier buildingFortress
Hypaspist3 training queues
Peltast3 training queues
Prodromos3 training queues
God powerCurse
Farm transition17 farms clustered
Key technologyPlow
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hypaspist11 training queues
Peltast9 training queues
Nemean Lion2 training queues
God powerCease Fire
Hypaspist3 training queues
Peltast3 training queues
Prodromos8 training queues
Key technologyBallistics
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyMedium Cavalry
Key technologyMedium Infantry
God powerEarthquake
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.4%Seu Macho
Fastest Classical3:52*Seu Macho
Fastest Heroic14:32*Seu Macho
Fastest Mythic20:16*Seu Macho
First pressure3:55Seu Macho · Stable
First extra TC4:13ZxImpulseZx · Town Center
Fortress timing14:49Seu Macho · Fortress
Market timing17:10ZxImpulseZx · Market
Armory timing11:44Seu Macho · Armory
Farm transition14:26–15:40ZxImpulseZx · 7 farms clustered
Trade route started19:16ZxImpulseZx

Player highlights

Standout performances

Highest total score31,937Seu Macho
Highest military score15,610Seu Macho
Highest economy score17,322ZxImpulseZx
Most kills2,639Seu Macho
Most units killed64Seu Macho
Most deaths65ZxImpulseZx
Most buildings razed17Seu Macho
Largest army105Seu Macho
Favorite unitHippeusSeu Macho · 50 fielded

ZxImpulseZx

Most DeathsMost Resources

Seu Macho

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ZxImpulseZx

Classical timing4:07 estimated completion
Early pressure5:02 · Counter Barracks
Fast expansion4:13 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:10 · Market
Early armory / Heroic prep12:52 · Armory
Fortress tech path20:57 · Palace
Farm transition14:26–15:40 · 7 farms clustered
Trade route started19:16 · Caravan Atlantean queued

Seu Macho

Fast Classical3:52 estimated completion
Early pressure3:55 · Stable
Early armory / Heroic prep11:44 · Armory
Fortress tech path14:49 · Fortress
Farm transition15:37–15:40 · 17 farms clustered
Large army production105 military units
ZxImpulseZx · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
ZxImpulseZx · Early MilitaryMeaningful trained combat units were produced during the early opening.
ZxImpulseZx · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
ZxImpulseZx · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Seu Macho · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Seu Macho · Early MilitaryMeaningful trained combat units were produced during the early opening.
Seu Macho · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Seu Macho · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ZxImpulseZx

Army

Katapeltes20
Contarius19
Arcus4
Turma4
Murmillo3
Buildings13 types
Farm19
Military Barracks11
Manor7
Counter Barracks5
Wall5
Sentry Tower4
Armory1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
Village Center1
God powers3 invoked
Valor12
Chaos1
Deconstruction1

Seu Macho

Army

Hippeus50
Hypaspist17
Peltast15
Prodromos11
Nemean Lion3
Atalanta2
Petrobolos2
Centaur1
Hippolyta1
Polyphemus1
Theseus1
Toxotes1
Buildings10 types
Farm24
House23
Stable7
Storehouse6
Granary3
Military Academy3
Archery Range2
Temple2
Armory1
Fortress1
God powers4 invoked
Lure2
Cease Fire1
Curse1
Earthquake1