Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GDM_Zapata vs 420ZeuZK1ng69

Ranked 1v1 SupremacyStarted 3 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:27
Mount Olympus map preview
Map Mount Olympus
Winner
GDM_ZapataRa
Pre-match Elo1904
Win probability49.7%
21:27 Match length UpsetThe Elo underdog won
Defeated
420ZeuZK1ng69Quetzalcoatl
Pre-match Elo1906
Win probability50.3%

Match at a glance

GDM_Zapata vs 420ZeuZK1ng69

WinnerGDM_Zapata
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration21:27
Started
Ended
Elo favorite50.3%420ZeuZK1ng69 · Upset
Fastest Classical4:40*420ZeuZK1ng69
First pressure3:22420ZeuZK1ng69 · Warrior Priest trained
Market timing11:06GDM_Zapata · Market
First extra TC4:49420ZeuZK1ng69 · Town Center
Most military units152420ZeuZK1ng69
Highest EAPM70.0GDM_Zapata
Market volume3,700GDM_Zapata
Victory
Elo1904+18
EAPM70.0
Military units151
First pressure5:34Barracks
First expansion5:58
Market volume3700
Total score 37,720
Military score 16,350
Economic score 17,112
Kills score 4,320
Units killed 149
Units lost 128
Buildings razed 8
Largest army 151
Favorite unit Camel Rider 93 fielded
Classical 4:45* Research start 3:45
Heroic 10:24* Research start 9:09
Mythic 14:34* Research start 12:34

420ZeuZK1ng69

Quetzalcoatl

Defeat
Elo1906-18
EAPM59.2
Military units152
First pressure3:22Warrior Priest trained
First expansion4:49
Market volume1300
Total score 31,114
Military score 9,100
Economic score 18,962
Kills score 3,052
Units killed 128
Units lost 147
Buildings razed 5
Largest army 152
Favorite unit Eagle Warrior 93 fielded
Classical 4:40* Research start 3:40
Heroic 9:03* Estimated start 7:48
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Huehuecoyotl
Sobek
HeroicAge
Coyolxauhqui
Osiris
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GDM_ZapataRa
Match time
420ZeuZK1ng69Quetzalcoatl
Key technologyPickaxe
First military pressureBarracks
Town CenterAdditional center
Axeman2 training queues
Key technologyHusbandry
ArmoryArmory
Axeman2 training queues
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyCopper Armor
Axeman4 training queues
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
MarketMarket
Chariot Archer3 training queues
Farm transition10 farms clustered
Key technologyPlow
God powerLocust Swarm
God powerEclipse
Fortress-tier buildingMigdol Stronghold
Chariot Archer7 training queues
Camel Rider93 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyBow Saw
God powerRain
God powerSon Of Osiris
Siege Tower2 training queues
Catapult2 training queues
Axeman3 training queues
God powerLocust Swarm
Spearman5 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyBronze Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Camel Riders
Slinger25 training queues
Key technologyMedium Slingers
Key technologyIron Shields
Key technologyHeavy Chariot Archers
Key technologyHeavy Slingers
Key technologyChampion Camel Riders
God powerRain
Key technologyChampion Slingers
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest10 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Nobles Hut Soldiers
Eagle Warrior7 training queues
MarketMarket
Eagle Warrior38 training queues
Key technologyHeavy Great Temple Soldiers
Ocelotl Warrior8 training queues
Jaguar Rider21 training queues
God powerMonolith Of Tlaloc
God powerStarfall
God powerLullaby
Warrior Priest3 training queues
Farm transition8 farms clustered
Town CenterAdditional center
God powerTailwind
Eagle Warrior48 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyBallistics
Key technologyShaft Mine
Ocelotl Warrior17 training queues
Key technologyChampion Nobles Hut Soldiers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.3%420ZeuZK1ng69 · Upset
Fastest Classical4:40*420ZeuZK1ng69
Fastest Heroic9:03*420ZeuZK1ng69
Fastest Mythic14:34*GDM_Zapata
First pressure3:22420ZeuZK1ng69 · Warrior Priest trained
First extra TC4:49420ZeuZK1ng69 · Town Center
Fortress timing10:38GDM_Zapata · Migdol Stronghold
Market timing11:06GDM_Zapata · Market
Armory timing6:05420ZeuZK1ng69 · Armory
Farm transition11:17–11:18GDM_Zapata · 10 farms clustered

Player highlights

Standout performances

Highest total score37,720GDM_Zapata
Highest military score16,350GDM_Zapata
Highest economy score18,962420ZeuZK1ng69
Most kills4,320GDM_Zapata
Most units killed149GDM_Zapata
Most deaths147420ZeuZK1ng69
Most buildings razed8GDM_Zapata
Largest army152420ZeuZK1ng69
Favorite unitCamel RiderGDM_Zapata · 93 fielded

GDM_Zapata

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

420ZeuZK1ng69

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GDM_Zapata

Classical timing4:45 estimated completion
Early pressure5:34 · Barracks
Fast expansion5:58 · Town Center
Early market / Heroic prep11:06 · Market
Early armory / Heroic prep7:00 · Armory
Fortress tech path10:38 · Migdol Stronghold
Heavy walling signal21 wall build events
Farm transition11:17–11:18 · 10 farms clustered
Market economy signal3,700 total resource volume
Large army production151 military units

420ZeuZK1ng69

Classical timing4:40 estimated completion
Early pressure3:22 · Warrior Priest trained
Fast expansion4:49 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:38 · Market
Early armory / Heroic prep6:05 · Armory
Farm transition16:06–16:59 · 8 farms clustered
Market economy signal1,300 total resource volume
Large army production152 military units
GDM_Zapata · Early MilitaryMeaningful trained combat units were produced during the early opening.
GDM_Zapata · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
420ZeuZK1ng69 · Eagle Warrior CoreEagle Warriors were the dominant military unit.
420ZeuZK1ng69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
420ZeuZK1ng69 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
420ZeuZK1ng69 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
420ZeuZK1ng69 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5000 total volume

GDM_Zapata

Bought

Food500

Sold

Food200
Wood3000
Total player market volume3700

420ZeuZK1ng69

Bought

Food300

Sold

Food200
Wood800
Total player market volume1300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GDM_Zapata

Army

Camel Rider93
Slinger25
Axeman12
Chariot Archer11
Spearman5
Catapult2
Siege Tower2
Sphinx1
Buildings16 types
Wall21
Farm20
House17
Mining Camp5
Obelisk5
Barracks4
Granary4
Lumber Camp4
Migdol Stronghold4
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers4 invoked
Locust Swarm2
Rain2
Eclipse1
Son Of Osiris1

420ZeuZK1ng69

Army

Eagle Warrior93
Ocelotl Warrior25
Jaguar Rider21
Warrior Priest13
Buildings9 types
Calpulli17
House16
Farm8
Nobles Hut8
Great Temple2
Town Center2
Armory1
Market1
Temple1
God powers4 invoked
Lullaby1
Monolith Of Tlaloc1
Starfall1
Tailwind1