Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Faraon vs Zequinha Multigod

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:39
Alfheim map preview
Map Alfheim
Winner
FaraonHuitzilopochtli
Pre-match Elo2035
Win probability92.6%
12:39 Match length Faraon favored
Defeated
Zequinha MultigodKronos
Pre-match Elo1597
Win probability7.4%

Match at a glance

Faraon vs Zequinha Multigod

WinnerFaraon
MapAlfheim
QueueRanked 1v1 Supremacy
Duration12:39
Started
Ended
Elo favorite92.6%Faraon
Fastest Classical3:36*Zequinha Multigod
First pressure1:51Faraon · Warrior Priest trained
Market timing10:11Faraon · Market
Most military units69Faraon
Highest EAPM59.8Faraon

Faraon

Huitzilopochtli

Victory
Elo2035+2
EAPM59.8
Military units69
First pressure1:51Warrior Priest trained
First expansion
Market volume0
Total score 14,440
Military score 6,274
Economic score 6,852
Kills score 1,356
Units killed 49
Units lost 29
Buildings razed 1
Largest army 69
Favorite unit Tequihua Archer 40 fielded
Classical 4:28* Research start 3:28
Heroic 11:56* Estimated start 10:41
Mythic Not reached
Defeat
Elo1597-2
EAPM52.7
Military units54
First pressure5:02Military Barracks
First expansion
Market volume0
Total score 12,709
Military score 3,510
Economic score 8,693
Kills score 506
Units killed 25
Units lost 48
Buildings razed 0
Largest army 54
Favorite unit Murmillo 25 fielded
Classical 3:36* Estimated start 2:36
Heroic Estimated start 11:26 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Prometheus
Itzpapalotl
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FaraonHuitzilopochtli
Match time
Zequinha MultigodKronos
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Tequihua Archer12 training queues
Key technologyHand Axe
God powerAgave Bloom
Key technologyPickaxe
ArmoryArmory
Tlamanih Spearman14 training queues
Tequihua Archer28 training queues
MarketMarket
Key technologyMedium War Hut Soldiers
God powerBlood Pact
Key technologyHusbandry
Eagle Warrior7 training queues
VictoryMatch result
God powerValor
God powerValor
God powerValor
God powerValor
First military pressureMilitary Barracks
Murmillo8 training queues
God powerValor
Oracle3 training queues
God powerValor
Key technologyHand Axe
God powerValor
Key technologyHusbandry
God powerValor
Key technologyPickaxe
God powerValor
God powerValor
Murmillo17 training queues
Turma18 training queues
Katapeltes3 training queues
ArmoryArmory
God powerValor
Key technologyMedium Infantry
God powerChaos
Satyr2 training queues
God powerValor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite92.6%Faraon
Fastest Classical3:36*Zequinha Multigod
Fastest Heroic11:56*Faraon
First pressure1:51Faraon · Warrior Priest trained
Market timing10:11Faraon · Market
Armory timing9:11Faraon · Armory

Player highlights

Standout performances

Highest total score14,440Faraon
Highest military score6,274Faraon
Highest economy score8,693Zequinha Multigod
Most kills1,356Faraon
Most units killed49Faraon
Most deaths48Zequinha Multigod
Most buildings razed1Faraon
Largest army69Faraon
Favorite unitTequihua ArcherFaraon · 40 fielded

Faraon

Highest ScoreMost Kills

Zequinha Multigod

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Faraon

Classical timing4:28 estimated completion
Early pressure1:51 · Warrior Priest trained
Early market / Heroic prep10:11 · Market
Early armory / Heroic prep9:11 · Armory

Zequinha Multigod

Fast Classical3:36 estimated completion
Early pressure5:02 · Military Barracks
Early armory / Heroic prep9:56 · Armory
Faraon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Faraon · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Zequinha Multigod · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Faraon

Army

Tequihua Archer40
Tlamanih Spearman14
Warrior Priest8
Eagle Warrior7
Buildings7 types
House12
Calpulli5
Nobles Hut2
War Hut2
Armory1
Market1
Temple1
God powers2 invoked
Agave Bloom1
Blood Pact1

Zequinha Multigod

Army

Murmillo25
Turma18
Oracle4
Katapeltes3
Satyr2
Cheiroballista1
Contarius1
Buildings6 types
Manor5
Military Barracks3
Counter Barracks2
Temple2
Armory1
Economic Guild1
God powers2 invoked
Valor12
Chaos1