Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zequinha Multigod vs SilentAbuser

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:04
Nile Shallows map preview
Map Nile Shallows
Winner
Zequinha MultigodThor
Pre-match Elo1599
Win probability54.2%
15:04 Match length Zequinha Multigod favored
Defeated
SilentAbuserPoseidon
Pre-match Elo1570
Win probability45.8%

Match at a glance

Zequinha Multigod vs SilentAbuser

WinnerZequinha Multigod
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration15:04
Started
Ended
Elo favorite54.2%Zequinha Multigod
Fastest Classical3:28*Zequinha Multigod
First pressure2:01Zequinha Multigod · Hersir trained
Most military units68Zequinha Multigod
Highest EAPM74.3SilentAbuser
Victory
Elo1599+16
EAPM59.4
Military units68
First pressure2:01Hersir trained
First expansion
Market volume0
Total score 18,601
Military score 9,218
Economic score 7,972
Kills score 1,482
Units killed 50
Units lost 42
Buildings razed 7
Largest army 68
Favorite unit Raiding Cavalry 27 fielded
Classical 3:28* Estimated start 2:28
Heroic 14:03* Estimated start 12:48
Mythic Not reached

SilentAbuser

Poseidon

Defeat
Elo1570-16
EAPM74.3
Military units67
First pressure3:30Stable
First expansion
Market volume0
Total score 12,228
Military score 4,267
Economic score 7,024
Kills score 959
Units killed 40
Units lost 50
Buildings razed 1
Largest army 67
Favorite unit Hippeus 53 fielded
Classical 3:56* Estimated start 2:56
Heroic 14:13* Estimated start 12:58
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Hermes
Bragi
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zequinha MultigodThor
Match time
SilentAbuserPoseidon
ArmoryDwarven Armory
First military pressureHersir trained
Hersir6 training queues
Raiding Cavalry20 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyHand Axe
Key technologyPickaxe
God powerForest Fire
Hirdman7 training queues
Berserk2 training queues
Key technologyMedium Infantry
Hersir2 training queues
Key technologyMedium Cavalry
Key technologyHusbandry
Godi3 training queues
Raiding Cavalry7 training queues
Hersir2 training queues
Hirdman2 training queues
Valkyrie2 training queues
Key technologyBallistics
Key technologyHeavy Cavalry
God powerFlaming Weapons
Jarl5 training queues
Godi4 training queues
VictoryMatch result
First military pressureStable
Key technologyPickaxe
God powerLure
Hippeus21 training queues
ArmoryArmory
Key technologyMedium Cavalry
Hippeus20 training queues
Centaur6 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
God powerCease Fire
Hippeus12 training queues
God powerCurse
Prodromos6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.2%Zequinha Multigod
Fastest Classical3:28*Zequinha Multigod
Fastest Heroic14:03*Zequinha Multigod
First pressure2:01Zequinha Multigod · Hersir trained
Armory timing0:51Zequinha Multigod · Dwarven Armory

Player highlights

Standout performances

Highest total score18,601Zequinha Multigod
Highest military score9,218Zequinha Multigod
Highest economy score7,972Zequinha Multigod
Most kills1,482Zequinha Multigod
Most units killed50Zequinha Multigod
Most deaths50SilentAbuser
Most buildings razed7Zequinha Multigod
Largest army68Zequinha Multigod
Favorite unitHippeusSilentAbuser · 53 fielded

Zequinha Multigod

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

SilentAbuser

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zequinha Multigod

Fast Classical3:28 estimated completion
Early pressure2:01 · Hersir trained
Early armory / Heroic prep0:51 · Dwarven Armory
Heavy walling signal13 wall build events

SilentAbuser

Fast Classical3:56 estimated completion
Early pressure3:30 · Stable
Early armory / Heroic prep9:03 · Armory
Heavy walling signal24 wall build events
Zequinha Multigod · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Zequinha Multigod · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Zequinha Multigod · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
SilentAbuser · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
SilentAbuser · Early MilitaryMeaningful trained combat units were produced during the early opening.
SilentAbuser · Fast ClassicalClassical completed before 4:00 on a standard land opening.
SilentAbuser · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zequinha Multigod

Army

Raiding Cavalry27
Hersir11
Hirdman9
Godi7
Jarl5
Valkyrie4
Berserk3
Battle Boar1
Throwing Axeman1
Buildings7 types
House17
Wall13
Longhouse8
Ox Cart Building4
Great Hall3
Dwarven Armory2
Temple1
God powers2 invoked
Flaming Weapons1
Forest Fire1

SilentAbuser

Army

Hippeus53
Centaur6
Prodromos6
Atalanta1
Theseus1
Buildings8 types
Wall24
House15
Storehouse4
Stable3
Granary2
Military Academy2
Temple2
Armory1
God powers3 invoked
Cease Fire1
Curse1
Lure1