Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Bowser vs Sephirothsito

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:26
Elysium map preview
Map Elysium
Defeated
BowserHades
Pre-match Elo1152
Win probability46.0%
25:26 Match length Sephirothsito favored
Winner
SephirothsitoGaia
Pre-match Elo1180
Win probability54.0%

Match at a glance

Bowser vs Sephirothsito

WinnerSephirothsito
MapElysium
QueueRanked 1v1 Supremacy
Duration25:26
Started
Ended
Elo favorite54.0%Sephirothsito
Fastest Classical3:27*Sephirothsito
First pressure4:55Sephirothsito · Counter Barracks
First extra TC3:53Sephirothsito · Town Center
Most military units264Bowser
Highest EAPM48.1Sephirothsito

Bowser

Hades

Defeat
Elo1152-16
EAPM34.3
Military units264
First pressure5:06Military Academy
First expansion11:20
Market volume0
Total score 34,534
Military score 11,772
Economic score 17,727
Kills score 5,035
Units killed 160
Units lost 231
Buildings razed 6
Largest army 264
Favorite unit Hypaspist 75 fielded
Classical 4:50* Estimated start 3:50
Heroic 15:05* Estimated start 13:50
Mythic 24:57* Estimated start 22:57
Victory
Elo1180+16
EAPM48.1
Military units217
First pressure4:55Counter Barracks
First expansion3:53
Market volume0
Total score 52,870
Military score 20,561
Economic score 25,861
Kills score 6,448
Units killed 210
Units lost 150
Buildings razed 19
Largest army 217
Favorite unit Murmillo 42 fielded
Classical 3:27* Estimated start 2:27
Heroic 16:15* Estimated start 15:00
Mythic 20:29* Estimated start 18:29

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Leto
Apollo
HeroicAge
Theia
Artemis
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BowserHades
Match time
SephirothsitoGaia
First military pressureMilitary Academy
Key technologyHand Axe
Key technologyPickaxe
Hypaspist2 training queues
Toxotes7 training queues
Key technologyHusbandry
Cyclops3 training queues
Hypaspist4 training queues
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Hoplite10 training queues
Town CenterAdditional center
Hippeus11 training queues
Hypaspist12 training queues
God powerSentinel
Cyclops4 training queues
Toxotes3 training queues
Key technologyMedium Cavalry
Town CenterAdditional center
Key technologyCopper Shields
Key technologyBallistics
Hippeus5 training queues
Hypaspist10 training queues
God powerSentinel
Key technologyHeavy Cavalry
Manticore4 training queues
Prodromos15 training queues
Key technologyShaft Mine
Hypaspist30 training queues
Peltast15 training queues
Farm transition15 farms clustered
Key technologyPlow
Key technologyHeavy Infantry
Key technologyHeavy Archers
Prodromos40 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Peltast10 training queues
Key technologyBow Saw
God powerUnderworld Passage
Fortress-tier buildingFortress
Hypaspist10 training queues
Hippeus25 training queues
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Cyclops2 training queues
Fortress-tier buildingFortress
Petrobolos6 training queues
Fortress-tier buildingFortress
Hypaspist7 training queues
Manticore3 training queues
Fortress-tier buildingFortress
Hippeus15 training queues
DefeatMatch result
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
First military pressureCounter Barracks
Turma22 training queues
Key technologyPickaxe
Murmillo22 training queues
Key technologyMedium Archers
ArmoryArmory
Cheiroballista5 training queues
Key technologyBallistics
Key technologyCopper Armor
Key technologyPlow
Key technologyHand Axe
Turma5 training queues
Farm transition8 farms clustered
God powerSpider Lair
Automaton21 training queues
Oracle2 training queues
Cheiroballista4 training queues
Key technologyShaft Mine
Murmillo5 training queues
Katapeltes5 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Weapons
Village CenterAdditional center
Katapeltes10 training queues
God powerHesperides Tree
Murmillo5 training queues
Key technologyBronze Weapons
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Stymphalian Bird5 training queues
Oracle5 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Key technologyHeavy Archers
Destroyer8 training queues
God powerHesperides Tree
God powerSpider Lair
Key technologyBronze Armor
Key technologyBronze Shields
Arcus10 training queues
Town CenterAdditional center
God powerTartarian Gate
Automaton10 training queues
Arcus10 training queues
Katapeltes25 training queues
Key technologyCrenellations
Fire Siphon5 training queues
Dryad5 training queues
Murmillo10 training queues
Lampades5 training queues
Dryad10 training queues
Key technologyIron Armor
Key technologyIron Weapons
Fortress-tier buildingPalace
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%Sephirothsito
Fastest Classical3:27*Sephirothsito
Fastest Heroic15:05*Bowser
Fastest Mythic20:29*Sephirothsito
First pressure4:55Sephirothsito · Counter Barracks
First extra TC3:53Sephirothsito · Town Center
Fortress timing17:29Sephirothsito · Palace
Armory timing8:39Bowser · Armory
Farm transition11:21–11:22Sephirothsito · 8 farms clustered

Player highlights

Standout performances

Highest total score52,870Sephirothsito
Highest military score20,561Sephirothsito
Highest economy score25,861Sephirothsito
Most kills6,448Sephirothsito
Most units killed210Sephirothsito
Most deaths231Bowser
Most buildings razed19Sephirothsito
Largest army264Bowser
Favorite unitHypaspistBowser · 75 fielded

Bowser

Most Deaths

Sephirothsito

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Bowser

Classical timing4:50 estimated completion
Early pressure5:06 · Military Academy
Expansion signal11:20 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:39 · Armory
Fortress tech path19:49 · Fortress
Heavy walling signal16 wall build events
Farm transition18:51–18:55 · 15 farms clustered
Large army production264 military units

Sephirothsito

Fast Classical3:27 estimated completion
Early pressure4:55 · Counter Barracks
Fast expansion3:53 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:29 · Armory
Fortress tech path17:29 · Palace
Heavy walling signal14 wall build events
Farm transition11:21–11:22 · 8 farms clustered
Large army production217 military units
Bowser · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Bowser · Early MilitaryMeaningful trained combat units were produced during the early opening.
Bowser · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Sephirothsito · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Sephirothsito · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sephirothsito · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Sephirothsito · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Sephirothsito · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bowser

Army

Hypaspist75
Hippeus56
Prodromos55
Peltast25
Hoplite10
Toxotes10
Cyclops9
Manticore8
Petrobolos6
Achilles4
Ajax4
Chiron2
Buildings12 types
Farm32
House31
Wall16
Granary12
Storehouse8
Fortress6
Archery Range5
Stable4
Military Academy3
Town Center3
Temple2
Armory1
God powers2 invoked
Sentinel2
Underworld Passage1

Sephirothsito

Army

Murmillo42
Katapeltes40
Automaton32
Turma27
Arcus20
Dryad16
Cheiroballista10
Destroyer8
Oracle7
Fire Siphon5
Lampades5
Stymphalian Bird5
Buildings12 types
Farm14
Wall14
Manor8
Counter Barracks7
Economic Guild6
Military Barracks4
Palace3
Armory2
Temple2
Town Center2
Sentry Tower1
Village Center1
God powers4 invoked
Gaia Forest2
Hesperides Tree2
Spider Lair2
Tartarian Gate1