Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Iamklaus_ vs Faraon

Ranked 1v1 SupremacyStarted 1 hour ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:31
Oasis map preview
Map Oasis
Winner
Iamklaus_Tsukuyomi
Pre-match Elo1941
Win probability37.1%
17:31 Match length UpsetThe Elo underdog won
Defeated
FaraonFuxi
Pre-match Elo2033
Win probability62.9%

Match at a glance

Iamklaus_ vs Faraon

WinnerIamklaus_
MapOasis
QueueRanked 1v1 Supremacy
Duration17:31
Started
Ended
Elo favorite62.9%Faraon · Upset
Fastest Classical3:44*Faraon
First pressure3:51Iamklaus_ · Stable Japanese
Market timing12:21Faraon · Market
First extra TC4:56Faraon · Town Center
Most military units96Faraon
Highest EAPM70.0Iamklaus_
Market volume800Faraon

Iamklaus_

Tsukuyomi

Victory
Elo1941+22
EAPM70.0
Military units70
First pressure3:51Stable Japanese
First expansion16:00
Market volume0
Total score 25,478
Military score 14,114
Economic score 8,666
Kills score 2,719
Units killed 95
Units lost 36
Buildings razed 6
Largest army 70
Favorite unit Naginata Rider 34 fielded
Classical 3:48* Estimated start 3:03
Heroic 9:29* Estimated start 8:33
Mythic Not reached

Faraon

Fuxi

Defeat
Elo2033-22
EAPM58.5
Military units96
First pressure11:17Imperial Academy
First expansion4:56
Market volume800
Total score 19,966
Military score 6,092
Economic score 12,567
Kills score 1,307
Units killed 36
Units lost 95
Buildings razed 0
Largest army 96
Favorite unit Ge Halberdier 47 fielded
Classical 3:44* Research start 2:44
Heroic 10:10* Estimated start 8:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Chiyou
Hachiman
HeroicAge
Goumang
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Iamklaus_Tsukuyomi
Match time
FaraonFuxi
Key technologyHand Axe
First military pressureStable Japanese
Onna Musha2 training queues
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Yumi Horse Archer10 training queues
God powerShogun
Naginata Rider18 training queues
God powerNew Moon
Tengu2 training queues
God powerSwampland
Fortress-tier buildingCastle
Oyumi3 training queues
Naginata Rider15 training queues
Samurai5 training queues
Yumi Horse Archer7 training queues
Town CenterAdditional center
Key technologyBallistics
God powerSwampland
VictoryMatch result
God powerThe Peach Blossom Spring
Ge Halberdier6 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyBallistics
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Fire Archer4 training queues
God powerForest Protection
Ge Halberdier40 training queues
White Horse Cavalry5 training queues
First military pressureImperial Academy
Key technologyBow Saw
God powerLightning Weapons
Wuzu Javelineer7 training queues
MarketMarket
Farm transition11 farms clustered
Key technologyCrenellations
Jiang Zi Ya3 training queues
Key technologyPlow
Key technologyCopper Shields
White Horse Cavalry15 training queues
Pioneer2 training queues
Wuzu Javelineer4 training queues
Key technologyBronze Shields
Fire Archer2 training queues
Pioneer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.9%Faraon · Upset
Fastest Classical3:44*Faraon
Fastest Heroic9:29*Iamklaus_
First pressure3:51Iamklaus_ · Stable Japanese
First extra TC4:56Faraon · Town Center
Fortress timing12:22Iamklaus_ · Castle
Market timing12:21Faraon · Market
Armory timing7:03Iamklaus_ · Armory
Farm transition13:38–14:36Faraon · 11 farms clustered

Player highlights

Standout performances

Highest total score25,478Iamklaus_
Highest military score14,114Iamklaus_
Highest economy score12,567Faraon
Most kills2,719Iamklaus_
Most units killed95Iamklaus_
Most deaths95Faraon
Most buildings razed6Iamklaus_
Largest army96Faraon
Favorite unitGe HalberdierFaraon · 47 fielded

Iamklaus_

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Faraon

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Iamklaus_

Fast Classical3:48 estimated completion
Early pressure3:51 · Stable Japanese
Expansion signal16:00 · Town Center
Early armory / Heroic prep7:03 · Armory
Fortress tech path12:22 · Castle

Faraon

Fast Classical3:44 estimated completion
Delayed pressure11:17 · Imperial Academy
Fast expansion4:56 · Town Center
Early market / Heroic prep12:21 · Market
Early armory / Heroic prep7:25 · Armory
Heavy walling signal17 wall build events
Farm transition13:38–14:36 · 11 farms clustered
Market economy signal800 total resource volume
Large army production96 military units
Iamklaus_ · Early MilitaryMeaningful trained combat units were produced during the early opening.
Iamklaus_ · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Iamklaus_ · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Iamklaus_ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Faraon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Iamklaus_

Bought

No buys

Sold

No sells

Total player market volume0

Faraon

Bought

No buys

Sold

Food300
Wood500
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Iamklaus_

Army

Naginata Rider34
Yumi Horse Archer17
Samurai6
Tengu4
Oyumi3
Daimyo2
Onna Musha2
Yari Spearman1
Yumi Archer1
Buildings13 types
House16
Watermill9
Shrine Japanese5
Wall4
Farm3
Mining Camp Japanese3
Stable Japanese3
Dojo2
Armory1
Castle1
Guardhouse1
Temple1
Town Center1
God powers3 invoked
Swampland2
New Moon1
Shogun1

Faraon

Army

Ge Halberdier47
White Horse Cavalry20
Wuzu Javelineer11
Fire Archer6
Pioneer6
Jiang Zi Ya4
Nezha Youth1
Sage1
Buildings12 types
Wall17
Farm15
Silo15
House12
Baolei3
Military Camp3
Imperial Academy2
Machine Workshop2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1