Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

lalox169 vs RELLIK

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 37:35
Valley Of Kings map preview
Map Valley Of Kings
Winner
lalox169Poseidon
Pre-match Elo1106
Win probability49.6%
37:35 Match length UpsetThe Elo underdog won
Defeated
RELLIKSet
Pre-match Elo1109
Win probability50.4%

Match at a glance

lalox169 vs RELLIK

Winnerlalox169
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration37:35
Started
Ended
Elo favorite50.4%RELLIK · Upset
Fastest Classical3:45*lalox169
First pressure3:57lalox169 · Stable
Market timing10:20lalox169 · Market
First extra TC9:00RELLIK · Town Center
Most military units471RELLIK
Highest EAPM56.9RELLIK
Market volume7,600lalox169

lalox169

Poseidon

Victory
Elo1106+18
EAPM47.5
Military units395
First pressure3:57Stable
First expansion14:22
Market volume7600
Total score 71,241
Military score 28,961
Economic score 24,619
Kills score 17,661
Units killed 609
Units lost 340
Buildings razed 67
Largest army 395
Favorite unit Prodromos 149 fielded
Classical 3:45* Research start 2:45
Heroic 12:36* Research start 11:21
Mythic 23:36* Research start 21:36

RELLIK

Set

Defeat
Elo1109-18
EAPM56.9
Military units471
First pressure4:26Barracks
First expansion9:00
Market volume1000
Total score 59,317
Military score 23,111
Economic score 25,093
Kills score 11,113
Units killed 340
Units lost 640
Buildings razed 27
Largest army 471
Favorite unit Spearman 216 fielded
Classical 4:18* Research start 3:18
Heroic 9:45* Research start 8:30
Mythic 19:22* Research start 17:22

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Ptah
Dionysus
HeroicAge
Nephthys
Hephaestus
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

lalox169Poseidon
Match time
RELLIKSet
God powerLure
First military pressureStable
Key technologyPickaxe
Key technologyHand Axe
Hippeus15 training queues
Key technologyMedium Cavalry
Toxotes6 training queues
Key technologyMedium Archers
MarketMarket
Toxotes6 training queues
ArmoryArmory
Hippeus4 training queues
Centaur2 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyHeavy Cavalry
Toxotes3 training queues
Key technologyBronze Armor
Town CenterAdditional center
Key technologyShaft Mine
Prodromos5 training queues
God powerCease Fire
Toxotes3 training queues
Hydra2 training queues
Key technologyHeavy Archers
Farm transition12 farms clustered
Key technologyPlow
Prodromos3 training queues
Toxotes3 training queues
Key technologyBronze Shields
Key technologyBronze Weapons
Fortress-tier buildingFortress
Key technologyBallistics
Petrobolos8 training queues
Key technologyCrenellations
Prodromos6 training queues
Toxotes7 training queues
Hydra2 training queues
Prodromos120 training queues
Peltast9 training queues
Toxotes16 training queues
Centaur5 training queues
Hippeus2 training queues
God powerBronze
Centaur2 training queues
God powerPlenty Vault
Key technologyChampion Archers
Key technologyChampion Cavalry
Hippeus4 training queues
Town CenterAdditional center
Hydra3 training queues
Centaur2 training queues
Fortress-tier buildingFortress
Key technologyIron Armor
Key technologyIron Shields
Key technologyIron Weapons
Toxotes22 training queues
Peltast4 training queues
Hetairos6 training queues
Helepolis5 training queues
Centaur2 training queues
Hydra4 training queues
Centaur3 training queues
Helepolis7 training queues
Toxotes14 training queues
Hetairos4 training queues
Key technologyBow Saw
Key technologyHusbandry
Hetairos17 training queues
Centaur2 training queues
Toxotes18 training queues
Helepolis3 training queues
Prodromos15 training queues
Hydra2 training queues
Centaur4 training queues
Toxotes8 training queues
Peltast3 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureBarracks
Axeman2 training queues
Spearman7 training queues
ArmoryArmory
Gazelle Of Set3 training queues
Key technologyCopper Armor
Axeman2 training queues
God powerVision
Town CenterAdditional center
Spearman3 training queues
Fortress-tier buildingMigdol Stronghold
Spearman3 training queues
Axeman6 training queues
Key technologyMedium Axemen
War Elephant6 training queues
Spearman3 training queues
Key technologyMedium Spearmen
Key technologyHeavy Axemen
Key technologyCopper Shields
Key technologyBronze Armor
Camel Rider3 training queues
Key technologyBronze Shields
Key technologyPlow
Farm transition31 farms clustered
Key technologyHusbandry
War Elephant5 training queues
Spearman2 training queues
God powerShifting Sands
Town CenterAdditional center
Key technologyHeavy War Elephants
Key technologyShaft Mine
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyHeavy Spearmen
Spearman15 training queues
Key technologyCrenellations
Key technologyBronze Weapons
War Elephant4 training queues
Key technologyBow Saw
God powerMeteor
Fortress-tier buildingMigdol Stronghold
Key technologyChampion War Elephants
Key technologyIron Weapons
Key technologyIron Shields
MarketMarket
MarketMarket
Key technologyIron Armor
Trade route startedCaravan Egyptian queued
Key technologyChampion Axemen
Axeman10 training queues
Key technologyChampion Spearmen
Spearman149 training queues
War Elephant6 training queues
God powerAncestors
Camel Rider4 training queues
Mercenary2 training queues
Key technologyHeavy Chariot Archers
Town CenterAdditional center
Axeman2 training queues
God powerVision
War Elephant16 training queues
Key technologyHeavy Camel Riders
Camel Rider2 training queues
Slinger8 training queues
Scorpion Man2 training queues
Siege Tower3 training queues
Camel Rider7 training queues
Mercenary Cavalry24 training queues
Catapult2 training queues
Slinger15 training queues
Key technologyMedium Slingers
Fortress-tier buildingMigdol Stronghold
Axeman21 training queues
God powerAncestors
Key technologyChampion Chariot Archers
Chariot Archer3 training queues
War Elephant19 training queues
Siege Tower3 training queues
Fortress-tier buildingMigdol Stronghold
Slinger5 training queues
Key technologyHeavy Slingers
Mercenary23 training queues
Scorpion Man2 training queues
Key technologyChampion Camel Riders
Camel Rider11 training queues
Mercenary Cavalry12 training queues
Spearman31 training queues
Axeman15 training queues
Phoenix4 training queues
Spearman3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.4%RELLIK · Upset
Fastest Classical3:45*lalox169
Fastest Heroic9:45*RELLIK
Fastest Mythic19:22*RELLIK
First pressure3:57lalox169 · Stable
First extra TC9:00RELLIK · Town Center
Fortress timing10:06RELLIK · Migdol Stronghold
Market timing10:20lalox169 · Market
Armory timing5:36RELLIK · Armory
Farm transition13:20–14:30RELLIK · 31 farms clustered
Trade route started21:49RELLIK

Player highlights

Standout performances

Highest total score71,241lalox169
Highest military score28,961lalox169
Highest economy score25,093RELLIK
Most kills17,661lalox169
Most units killed609lalox169
Most deaths640RELLIK
Most buildings razed67lalox169
Largest army471RELLIK
Favorite unitSpearmanRELLIK · 216 fielded

lalox169

Highest ScoreLargest ArmyMost Kills

RELLIK

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

lalox169

Fast Classical3:45 estimated completion
Early pressure3:57 · Stable
Expansion signal14:22 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:20 · Market
Early armory / Heroic prep11:23 · Armory
Fortress tech path17:56 · Fortress
Heavy walling signal14 wall build events
Farm transition16:16–16:43 · 12 farms clustered
Market economy signal7,600 total resource volume
Large army production395 military units

RELLIK

Classical timing4:18 estimated completion
Early pressure4:26 · Barracks
Fast expansion9:00 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep20:57 · Market
Early armory / Heroic prep5:36 · Armory
Fortress tech path10:06 · Migdol Stronghold
Heavy walling signal6 wall build events
Farm transition13:20–14:30 · 31 farms clustered
Trade route started21:49 · Caravan Egyptian queued
Market economy signal1,000 total resource volume
Large army production471 military units
lalox169 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
lalox169 · Early MilitaryMeaningful trained combat units were produced during the early opening.
lalox169 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
RELLIK · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
RELLIK · Early MilitaryMeaningful trained combat units were produced during the early opening.
RELLIK · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
RELLIK · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8600 total volume

lalox169

Bought

Food1400
Wood300

Sold

Food1400
Wood4500
Total player market volume7600

RELLIK

Bought

No buys

Sold

Food1000
Total player market volume1000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lalox169

Army

Prodromos149
Toxotes106
Hetairos27
Hippeus25
Centaur23
Peltast17
Hydra16
Helepolis15
Petrobolos8
Atalanta3
Polyphemus3
Theseus2
Hippolyta1
Buildings12 types
Farm29
House22
Wall14
Storehouse13
Stable7
Archery Range4
Fortress2
Granary2
Town Center2
Armory1
Market1
Temple1
God powers4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1

RELLIK

Army

Spearman216
Axeman58
War Elephant56
Mercenary Cavalry36
Slinger28
Camel Rider27
Mercenary26
Siege Tower7
Chariot Archer4
Phoenix4
Scorpion Man4
Gazelle Of Set3
Catapult2
Buildings18 types
Farm40
House38
Barracks20
Mining Camp12
Obelisk7
Wall6
Granary5
Siege Works5
Migdol Stronghold4
Sentry Tower4
Temple4
Lumber Camp3
Town Center3
Market2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers4 invoked
Ancestors2
Vision2
Meteor1
Shifting Sands1