Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nicolas vs Tuna

Ranked 1v1 SupremacyStarted 2 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:00
Yellow River map preview
Map Yellow River
Winner
NicolasShennong
Pre-match Elo1050
Win probability60.8%
19:00 Match length Nicolas favored
Defeated
TunaPoseidon
Pre-match Elo974
Win probability39.2%

Match at a glance

Nicolas vs Tuna

WinnerNicolas
MapYellow River
QueueRanked 1v1 Supremacy
Duration19:00
Started
Ended
Elo favorite60.8%Nicolas
Fastest Classical4:46*Tuna
First pressure4:23Tuna · Stable
First extra TC7:36Nicolas · Town Center
Most military units66Nicolas
Highest EAPM69.0Tuna

Nicolas

Shennong

Victory
Elo1050+14
EAPM50.4
Military units66
First pressure10:56Imperial Academy
First expansion7:36
Market volume0
Total score 39,118
Military score 19,656
Economic score 18,191
Kills score 1,271
Units killed 38
Units lost 20
Buildings razed 0
Largest army 66
Favorite unit Ge Halberdier 18 fielded
Classical 5:22* Estimated start 4:22
Heroic 12:18* Estimated start 11:03
Mythic 17:14* Research start 15:14

Tuna

Poseidon

Defeat
Elo974-14
EAPM69.0
Military units47
First pressure4:23Stable
First expansion
Market volume0
Total score 21,775
Military score 8,650
Economic score 12,867
Kills score 258
Units killed 18
Units lost 45
Buildings razed 1
Largest army 47
Favorite unit Hippeus 24 fielded
Classical 4:46* Estimated start 3:46
Heroic 9:58* Estimated start 8:43
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Hermes
Rushou
HeroicAge
Dionysus
Huangdi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NicolasShennong
Match time
TunaPoseidon
God powerProsperous Seeds
Key technologyHand Axe
Ge Halberdier7 training queues
Wuzu Javelineer2 training queues
Dao Swordsman2 training queues
Town CenterAdditional center
Ge Halberdier11 training queues
ArmoryArmory
God powerLightning Weapons
First military pressureImperial Academy
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Archers
Key technologyHusbandry
Key technologyBow Saw
Sage2 training queues
Key technologyCopper Shields
Key technologyPickaxe
Dao Swordsman13 training queues
Key technologyShaft Mine
Farm transition13 farms clustered
God powerProsperous Seeds
White Horse Cavalry3 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Wuzu Javelineer11 training queues
Tiger Cavalry2 training queues
Key technologyChampion Infantry
God powerVenom Beast
Tiger Cavalry7 training queues
VictoryMatch result
God powerLure
First military pressureStable
Hippeus4 training queues
Key technologyMedium Cavalry
ArmoryArmory
Key technologyHusbandry
Key technologyMedium Cavalry
Farm transition6 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Centaur2 training queues
Hippeus9 training queues
Key technologyHand Axe
Toxotes9 training queues
Key technologyHeavy Cavalry
Key technologyBallistics
Key technologyPickaxe
God powerCease Fire
Key technologyMedium Archers
Key technologyBronze Shields
Key technologyHeavy Archers
Key technologyPlow
Toxotes2 training queues
Hippeus10 training queues
Key technologyBow Saw
Fortress-tier buildingFortress
Toxotes4 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
God powerBronze
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.8%Nicolas
Fastest Classical4:46*Tuna
Fastest Heroic9:58*Tuna
Fastest Mythic17:14*Nicolas
First pressure4:23Tuna · Stable
First extra TC7:36Nicolas · Town Center
Fortress timing16:58Tuna · Fortress
Armory timing5:52Tuna · Armory
Farm transition7:50–7:55Tuna · 6 farms clustered

Player highlights

Standout performances

Highest total score39,118Nicolas
Highest military score19,656Nicolas
Highest economy score18,191Nicolas
Most kills1,271Nicolas
Most units killed38Nicolas
Most deaths45Tuna
Most buildings razed1Tuna
Largest army66Nicolas
Favorite unitHippeusTuna · 24 fielded

Nicolas

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Tuna

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nicolas

Late Classical5:22 estimated completion
Delayed pressure10:56 · Imperial Academy
Fast expansion7:36 · Town Center
Early armory / Heroic prep9:33 · Armory
Farm transition14:42–15:08 · 13 farms clustered

Tuna

Classical timing4:46 estimated completion
Early pressure4:23 · Stable
Early armory / Heroic prep5:52 · Armory
Fortress tech path16:58 · Fortress
Farm transition7:50–7:55 · 6 farms clustered
Nicolas · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nicolas · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nicolas · Late ClassicalClassical completed after 5:00 on a standard land opening.
Tuna · Early MilitaryMeaningful trained combat units were produced during the early opening.
Tuna · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Tuna · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nicolas

Army

Ge Halberdier18
Dao Swordsman15
Wuzu Javelineer13
Tiger Cavalry9
Pioneer4
White Horse Cavalry3
Sage2
Bai Hu1
Jiang Zi Ya1
Buildings10 types
Farm25
House17
Silo12
Military Camp5
Baolei3
Imperial Academy2
Machine Workshop2
Armory1
Temple1
Town Center1
God powers3 invoked
Prosperous Seeds2
Lightning Weapons1
Venom Beast1

Tuna

Army

Hippeus24
Toxotes15
Centaur6
Atalanta1
Theseus1
Buildings9 types
House15
Farm12
Storehouse6
Archery Range2
Granary2
Stable2
Armory1
Fortress1
Temple1
God powers3 invoked
Bronze1
Cease Fire1
Lure1