Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

420ZeuZK1ng69 vs THLMNK

Ranked 1v1 SupremacyStarted 4 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:50
Yellow River map preview
Map Yellow River
Winner
420ZeuZK1ng69Quetzalcoatl
Pre-match Elo1924
Win probability44.8%
23:50 Match length UpsetThe Elo underdog won
Defeated
THLMNKDemeter
Pre-match Elo1960
Win probability55.2%

Match at a glance

420ZeuZK1ng69 vs THLMNK

Winner420ZeuZK1ng69
MapYellow River
QueueRanked 1v1 Supremacy
Duration23:50
Started
Ended
Elo favorite55.2%THLMNK · Upset
Fastest Classical4:18*THLMNK
First pressure3:19420ZeuZK1ng69 · Warrior Priest trained
First extra TC4:33THLMNK · Village Center
Market timing11:00420ZeuZK1ng69 · Market
Most military units202THLMNK
Highest EAPM66.1420ZeuZK1ng69
Market volume2,400THLMNK

420ZeuZK1ng69

Quetzalcoatl

Victory
Elo1924+19
EAPM66.1
Military units159
First pressure3:19Warrior Priest trained
First expansion4:56
Market volume600
Total score 53,197
Military score 17,780
Economic score 30,340
Kills score 5,130
Units killed 181
Units lost 147
Buildings razed 15
Largest army 159
Favorite unit Eagle Warrior 61 fielded
Classical 4:26* Research start 3:26
Heroic 15:12* Estimated start 13:57
Mythic Not reached

THLMNK

Demeter

Defeat
Elo1960-19
EAPM51.9
Military units202
First pressure6:48Military Academy
First expansion4:33
Market volume2400
Total score 33,478
Military score 11,149
Economic score 18,545
Kills score 3,784
Units killed 119
Units lost 181
Buildings razed 1
Largest army 202
Favorite unit Hoplite 55 fielded
Classical 4:18* Research start 3:18
Heroic 9:06* Estimated start 7:51
Mythic 20:37* Research start 18:37

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Pan
Coyolxauhqui
HeroicAge
Hestia
Tlaloc
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

420ZeuZK1ng69Quetzalcoatl
Match time
THLMNKDemeter
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Town CenterAdditional center
Warrior Priest26 training queues
Key technologyPickaxe
Ocelotl Warrior37 training queues
Key technologyMedium Nobles Hut Soldiers
ArmoryArmory
Coyote Warrior2 training queues
MarketMarket
God powerTailwind
God powerLullaby
Warrior Priest2 training queues
Farm transition4 farms clustered
Town CenterAdditional center
Town CenterAdditional center
Ocelotl Warrior7 training queues
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior8 training queues
God powerStarfall
Key technologyHand Axe
Key technologyShaft Mine
Key technologyPlow
Eagle Warrior53 training queues
God powerLullaby
Key technologyChampion Nobles Hut Soldiers
God powerMonolith Of Tlaloc
Warrior Priest5 training queues
Key technologyBallistics
Key technologyHeavy Great Temple Soldiers
Jaguar Rider16 training queues
Key technologyChampion Great Temple Soldiers
God powerLullaby
VictoryMatch result
God powerWither
Village CenterAdditional center
ArmoryArmory
First military pressureMilitary Academy
DockDock
Hoplite8 training queues
Toxotes3 training queues
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Infantry
Peltast12 training queues
Hypaspist38 training queues
Key technologyHeavy Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerArcadian Meadow
Key technologyMedium Archers
Hoplite7 training queues
Toxotes25 training queues
God powerCommunal Hearth
MarketMarket
Key technologyHeavy Archers
Key technologyBronze Armor
Farm transition5 farms clustered
Key technologyPlow
Fortress-tier buildingFortress
God powerArcadian Meadow
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town CenterAdditional center
Petrobolos2 training queues
Town CenterAdditional center
Hypaspist15 training queues
Toxotes9 training queues
Town CenterAdditional center
Peltast31 training queues
Hoplite40 training queues
Town CenterAdditional center
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBronze Weapons
God powerLightning Storm
Key technologyBronze Shields
Fortress-tier buildingFortress
MarketMarket
God powerCommunal Hearth
Peltast4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.2%THLMNK · Upset
Fastest Classical4:18*THLMNK
Fastest Heroic9:06*THLMNK
Fastest Mythic20:37*THLMNK
First pressure3:19420ZeuZK1ng69 · Warrior Priest trained
First extra TC4:33THLMNK · Village Center
Fortress timing16:02THLMNK · Fortress
Market timing11:00420ZeuZK1ng69 · Market
Armory timing6:21THLMNK · Armory
Farm transition13:14–13:15420ZeuZK1ng69 · 4 farms clustered

Player highlights

Standout performances

Highest total score53,197420ZeuZK1ng69
Highest military score17,780420ZeuZK1ng69
Highest economy score30,340420ZeuZK1ng69
Most kills5,130420ZeuZK1ng69
Most units killed181420ZeuZK1ng69
Most deaths181THLMNK
Most buildings razed15420ZeuZK1ng69
Largest army202THLMNK
Favorite unitEagle Warrior420ZeuZK1ng69 · 61 fielded

420ZeuZK1ng69

Highest ScoreMost KillsMost Resources

THLMNK

Largest ArmyMost DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

420ZeuZK1ng69

Classical timing4:26 estimated completion
Early pressure3:19 · Warrior Priest trained
Fast expansion4:56 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:00 · Market
Early armory / Heroic prep9:26 · Armory
Farm transition13:14–13:15 · 4 farms clustered
Market economy signal600 total resource volume
Large army production159 military units

THLMNK

Classical timing4:18 estimated completion
Early pressure6:48 · Military Academy
Fast expansion4:33 · Village Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep13:11 · Market
Early armory / Heroic prep6:21 · Armory
Fortress tech path16:02 · Fortress
Heavy walling signal12 wall build events
Water commitment signal1 dock build events
Farm transition15:06–15:35 · 5 farms clustered
Market economy signal2,400 total resource volume
Large army production202 military units
420ZeuZK1ng69 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
420ZeuZK1ng69 · Eagle Warrior CoreEagle Warriors were the dominant military unit.
420ZeuZK1ng69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
420ZeuZK1ng69 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
420ZeuZK1ng69 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
THLMNK · Early MilitaryMeaningful trained combat units were produced during the early opening.
THLMNK · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
THLMNK · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
THLMNK · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3000 total volume

420ZeuZK1ng69

Bought

No buys

Sold

Food300
Wood300
Total player market volume600

THLMNK

Bought

Wood600

Sold

Food1600
Wood200
Total player market volume2400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

420ZeuZK1ng69

Army

Eagle Warrior61
Ocelotl Warrior44
Warrior Priest36
Jaguar Rider16
Coyote Warrior2
Buildings9 types
House22
Calpulli19
Farm15
Nobles Hut7
Great Temple5
Town Center3
Temple2
Armory1
Market1
God powers4 invoked
Lullaby3
Monolith Of Tlaloc1
Starfall1
Tailwind1

THLMNK

Army

Hoplite55
Hypaspist53
Peltast47
Toxotes38
Iolaus3
Icarus2
Orpheus2
Petrobolos2
Buildings14 types
House26
Farm17
Wall12
Storehouse10
Military Academy5
Archery Range4
Fortress4
Granary4
Town Center4
Market2
Armory1
Dock1
Temple1
Village Center1
God powers4 invoked
Arcadian Meadow2
Communal Hearth2
Lightning Storm1
Wither1