Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CucaBeludo vs Barbaccoa

Ranked 1v1 SupremacyStarted 2 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 38:05
Elysium map preview
Map Elysium
Winner
CucaBeludoThor
Pre-match Elo1226
Win probability44.6%
38:05 Match length UpsetThe Elo underdog won
Defeated
BarbaccoaKronos
Pre-match Elo1264
Win probability55.4%

Match at a glance

CucaBeludo vs Barbaccoa

WinnerCucaBeludo
MapElysium
QueueRanked 1v1 Supremacy
Duration38:05
Started
Ended
Elo favorite55.4%Barbaccoa · Upset
Fastest Classical3:56*Barbaccoa
First pressure1:34CucaBeludo · Hersir trained
Market timing20:13Barbaccoa · Market
First extra TC11:35Barbaccoa · Town Center
Most military units612CucaBeludo
Highest EAPM51.0CucaBeludo
Market volume1,300Barbaccoa

CucaBeludo

Thor

Victory
Elo1226+20
EAPM51.0
Military units612
First pressure1:34Hersir trained
First expansion14:01
Market volume300
Total score 73,101
Military score 26,152
Economic score 31,868
Kills score 15,081
Units killed 392
Units lost 482
Buildings razed 52
Largest army 612
Favorite unit Jarl 150 fielded
Classical 4:32* Research start 3:32
Heroic 16:03* Estimated start 14:48
Mythic 21:53* Estimated start 19:53

Barbaccoa

Kronos

Defeat
Elo1264-20
EAPM38.2
Military units258
First pressure4:20Counter Barracks
First expansion11:35
Market volume1300
Total score 52,371
Military score 20,559
Economic score 18,109
Kills score 13,703
Units killed 458
Units lost 390
Buildings razed 23
Largest army 258
Favorite unit Contarius 92 fielded
Classical 3:56* Estimated start 2:56
Heroic 12:15* Estimated start 11:00
Mythic 20:54* Estimated start 18:54

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Prometheus
Bragi
HeroicAge
Hyperion
Tyr
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CucaBeludoThor
Match time
BarbaccoaKronos
First military pressureHersir trained
Hersir2 training queues
Hersir2 training queues
Hersir4 training queues
Raiding Cavalry2 training queues
ArmoryDwarven Armory
Key technologyCopper Shields
Hersir8 training queues
Throwing Axeman2 training queues
God powerHealing Spring
Troll3 training queues
Key technologyCopper Armor
Berserk8 training queues
God powerDwarven Mine
Throwing Axeman7 training queues
Raiding Cavalry6 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyBronze Armor
Berserk5 training queues
Town CenterAdditional center
Key technologyBronze Weapons
God powerHealing Spring
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Jarl20 training queues
Hirdman5 training queues
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Town CenterAdditional center
Farm transition19 farms clustered
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram2 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyBallistics
God powerFimbulwinter
Troll2 training queues
Jarl15 training queues
Key technologyChampion Cavalry
Key technologyBallistics
Throwing Axeman20 training queues
Huskarl110 training queues
God powerFlaming Weapons
Hirdman10 training queues
Fenris Wolf Brood2 training queues
God powerDwarven Mine
Key technologyShaft Mine
Berserk5 training queues
Key technologyBow Saw
Key technologyPlow
MarketMarket
Hersir20 training queues
Godi15 training queues
Key technologyChampion Infantry
Hirdman10 training queues
Throwing Axeman10 training queues
Fenris Wolf Brood3 training queues
Jarl50 training queues
Portable Ram14 training queues
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Hirdman10 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Fortress-tier buildingHill Fort
Portable Ram44 training queues
Raiding Cavalry10 training queues
Hersir5 training queues
Huskarl35 training queues
Berserk5 training queues
Key technologyChampion Infantry
Fortress-tier buildingHill Fort
Jarl65 training queues
Raiding Cavalry5 training queues
Hirdman5 training queues
Throwing Axeman5 training queues
Berserk25 training queues
Hersir15 training queues
Godi5 training queues
Godi5 training queues
Town CenterAdditional center
God powerFlaming Weapons
Town CenterAdditional center
VictoryMatch result
God powerDeconstruction
Key technologyHand Axe
Key technologyPickaxe
First military pressureCounter Barracks
God powerValor
God powerValor
God powerValor
Murmillo15 training queues
God powerValor
God powerValor
Cheiroballista2 training queues
God powerDeconstruction
Katapeltes6 training queues
God powerValor
ArmoryArmory
Key technologyMedium Infantry
God powerValor
Cheiroballista3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
God powerValor
Town CenterAdditional center
God powerValor
Oracle2 training queues
Promethean2 training queues
Key technologyHeavy Cavalry
Contarius6 training queues
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyCopper Weapons
God powerChaos
Farm transition14 farms clustered
Key technologyPlow
Fortress-tier buildingPalace
Oracle Hero2 training queues
Contarius8 training queues
Katapeltes6 training queues
Key technologyBronze Shields
Key technologyBallistics
Key technologyCopper Weapons
Contarius7 training queues
Arcus7 training queues
Town CenterAdditional center
Fortress-tier buildingPalace
Key technologyCrenellations
Key technologyBow Saw
Key technologyBronze Weapons
Key technologyShaft Mine
MarketMarket
MarketMarket
Key technologyMedium Archers
Key technologyHeavy Infantry
Trade route startedCaravan Atlantean queued
God powerImplode
God powerChaos
God powerDeconstruction
Arcus5 training queues
Fire Siphon5 training queues
Fortress-tier buildingPalace
Argus3 training queues
Fortress-tier buildingPalace
Key technologyHeavy Archers
Arcus15 training queues
Fanatic22 training queues
Fortress-tier buildingPalace
Key technologyChampion Archers
Katapeltes16 training queues
Fortress-tier buildingPalace
MarketMarket
MarketMarket
Key technologyChampion Cavalry
Contarius31 training queues
Fire Siphon4 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Murmillo14 training queues
Fanatic4 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyChampion Infantry
Contarius40 training queues
ArmoryArmory
ArmoryArmory
Fortress-tier buildingPalace
Key technologyIron Shields
Key technologyIron Weapons
Katapeltes8 training queues
God powerTitan Gate
Fire Siphon2 training queues
Katapeltes9 training queues
Fanatic4 training queues
God powerChaos
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.4%Barbaccoa · Upset
Fastest Classical3:56*Barbaccoa
Fastest Heroic12:15*Barbaccoa
Fastest Mythic20:54*Barbaccoa
First pressure1:34CucaBeludo · Hersir trained
First extra TC11:35Barbaccoa · Town Center
Fortress timing15:00Barbaccoa · Palace
Market timing20:13Barbaccoa · Market
Armory timing6:06CucaBeludo · Dwarven Armory
Farm transition14:37–15:50Barbaccoa · 14 farms clustered
Trade route started21:28Barbaccoa

Player highlights

Standout performances

Highest total score73,101CucaBeludo
Highest military score26,152CucaBeludo
Highest economy score31,868CucaBeludo
Most kills15,081CucaBeludo
Most units killed458Barbaccoa
Most deaths482CucaBeludo
Most buildings razed52CucaBeludo
Largest army612CucaBeludo
Favorite unitJarlCucaBeludo · 150 fielded

CucaBeludo

Highest ScoreLargest ArmyMost DeathsMost Resources

Barbaccoa

Most ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CucaBeludo

Classical timing4:32 estimated completion
Early pressure1:34 · Hersir trained
Expansion signal14:01 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep25:27 · Market
Early armory / Heroic prep6:06 · Dwarven Armory
Fortress tech path16:08 · Hill Fort
Heavy walling signal25 wall build events
Farm transition18:33–19:24 · 19 farms clustered
Market economy signal300 total resource volume
Large army production612 military units

Barbaccoa

Fast Classical3:56 estimated completion
Early pressure4:20 · Counter Barracks
Expansion signal11:35 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep20:13 · Market
Early armory / Heroic prep8:30 · Armory
Fortress tech path15:00 · Palace
Heavy walling signal16 wall build events
Farm transition14:37–15:50 · 14 farms clustered
Trade route started21:28 · Caravan Atlantean queued
Market economy signal1,300 total resource volume
Large army production258 military units
CucaBeludo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
CucaBeludo · Early MilitaryMeaningful trained combat units were produced during the early opening.
CucaBeludo · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Barbaccoa · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Barbaccoa · Early MilitaryMeaningful trained combat units were produced during the early opening.
Barbaccoa · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

CucaBeludo

Bought

Food300

Sold

No sells

Total player market volume300

Barbaccoa

Bought

No buys

Sold

Food500
Wood800
Total player market volume1300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CucaBeludo

Army

Jarl150
Huskarl146
Portable Ram60
Hersir56
Throwing Axeman54
Berserk48
Hirdman40
Godi25
Raiding Cavalry23
Fenris Wolf Brood5
Troll5
Buildings11 types
House37
Farm33
Wall25
Longhouse18
Ox Cart Building11
Great Hall9
Hill Fort9
Town Center5
Dwarven Armory2
Temple2
Market1
God powers4 invoked
Dwarven Mine2
Flaming Weapons2
Healing Spring2
Fimbulwinter1

Barbaccoa

Army

Contarius92
Katapeltes45
Fanatic30
Murmillo29
Arcus27
Fire Siphon12
Cheiroballista6
Oracle Hero5
Promethean5
Oracle4
Argus3
Buildings12 types
Farm28
Wall16
Counter Barracks14
Military Barracks14
Manor11
Sentry Tower8
Palace7
Market4
Armory3
Town Center3
Temple2
Economic Guild1
God powers5 invoked
Valor9
Chaos3
Deconstruction3
Implode1
Titan Gate1