Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GDM_Zapata vs Wolf

Ranked 1v1 SupremacyStarted 6 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:39
Valley Of Kings map preview
Map Valley Of Kings
Winner
GDM_ZapataSusanoo
Pre-match Elo1871
Win probability78.9%
12:39 Match length GDM_Zapata favored
Defeated
WolfOdin
Pre-match Elo1642
Win probability21.1%

Match at a glance

GDM_Zapata vs Wolf

WinnerGDM_Zapata
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration12:39
Started
Ended
Elo favorite78.9%GDM_Zapata
Fastest Classical4:26*Wolf
First pressure3:41Wolf · Hersir trained
Market timing11:09Wolf · Market
Most military units67Wolf
Highest EAPM63.7Wolf

GDM_Zapata

Susanoo

Victory
Elo1871+7
EAPM59.6
Military units40
First pressure4:41Stable Japanese
First expansion
Market volume0
Total score 15,748
Military score 8,446
Economic score 6,651
Kills score 793
Units killed 35
Units lost 8
Buildings razed 2
Largest army 40
Favorite unit Naginata Rider 13 fielded
Classical 4:29* Research start 3:29
Heroic 10:32* Research start 9:17
Mythic Not reached

Wolf

Odin

Defeat
Elo1642-7
EAPM63.7
Military units67
First pressure3:41Hersir trained
First expansion
Market volume0
Total score 12,650
Military score 5,346
Economic score 7,204
Kills score 108
Units killed 8
Units lost 33
Buildings razed 1
Largest army 67
Favorite unit Raiding Cavalry 33 fielded
Classical 4:26* Research start 3:26
Heroic 12:02* Estimated start 10:47
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Freyja
Raijin
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GDM_ZapataSusanoo
Match time
WolfOdin
Key technologyHand Axe
Key technologyPickaxe
Kitsune3 training queues
First military pressureStable Japanese
Naginata Rider4 training queues
Key technologyHusbandry
Yari Spearman2 training queues
Naginata Rider3 training queues
Bushi2 training queues
God powerSwampland
God powerKusanagi
ArmoryArmory
Naginata Rider2 training queues
Yari Spearman9 training queues
Key technologyHusbandry
Daimyo4 training queues
Yumi Horse Archer6 training queues
God powerThunder Burst
God powerSwampland
Naginata Rider4 training queues
God powerKusanagi
VictoryMatch result
God powerGreat Hunt
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir5 training queues
God powerForest Fire
Raiding Cavalry30 training queues
Throwing Axeman15 training queues
Key technologyMedium Cavalry
Berserk2 training queues
Valkyrie2 training queues
ArmoryArmory
MarketMarket
Throwing Axeman6 training queues
Raiding Cavalry3 training queues
Valkyrie4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite78.9%GDM_Zapata
Fastest Classical4:26*Wolf
Fastest Heroic10:32*GDM_Zapata
First pressure3:41Wolf · Hersir trained
Market timing11:09Wolf · Market
Armory timing8:31GDM_Zapata · Armory

Player highlights

Standout performances

Highest total score15,748GDM_Zapata
Highest military score8,446GDM_Zapata
Highest economy score7,204Wolf
Most kills793GDM_Zapata
Most units killed35GDM_Zapata
Most deaths33Wolf
Most buildings razed2GDM_Zapata
Largest army67Wolf
Favorite unitRaiding CavalryWolf · 33 fielded

GDM_Zapata

Highest ScoreMost ImprovementsMost Kills

Wolf

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GDM_Zapata

Classical timing4:29 estimated completion
Early pressure4:41 · Stable Japanese
Early armory / Heroic prep8:31 · Armory
Heavy walling signal7 wall build events

Wolf

Classical timing4:26 estimated completion
Early pressure3:41 · Hersir trained
Early market / Heroic prep11:09 · Market
Early armory / Heroic prep9:17 · Armory
Heavy walling signal33 wall build events
GDM_Zapata · Early MilitaryMeaningful trained combat units were produced during the early opening.
GDM_Zapata · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Wolf · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Wolf · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GDM_Zapata

Army

Naginata Rider13
Yari Spearman11
Yumi Horse Archer6
Daimyo4
Kitsune3
Bushi2
Raiju1
Buildings9 types
House15
Wall7
Watermill6
Mining Camp Japanese4
Shrine Japanese3
Stable Japanese3
Armory1
Guardhouse1
Temple1
God powers3 invoked
Kusanagi2
Swampland2
Thunder Burst1

Wolf

Army

Raiding Cavalry33
Throwing Axeman21
Valkyrie6
Hersir5
Berserk2
Buildings8 types
Wall33
House17
Longhouse3
Ox Cart Building3
Great Hall2
Armory1
Market1
Temple1
God powers2 invoked
Forest Fire1
Great Hunt1