Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ocebe_VIP vs clemusbarbarus

Ranked 1v1 SupremacyStarted 5 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:23
Anatolia map preview
Map Anatolia
Defeated
Ocebe_VIPQuetzalcoatl
Pre-match Elo1164
Win probability30.0%
14:23 Match length clemusbarbarus favored
Winner
clemusbarbarusOdin
Pre-match Elo1311
Win probability70.0%

Match at a glance

Ocebe_VIP vs clemusbarbarus

Winnerclemusbarbarus
MapAnatolia
QueueRanked 1v1 Supremacy
Duration14:23
Started
Ended
Elo favorite70.0%clemusbarbarus
Fastest Classical4:48*clemusbarbarus
First pressure3:20clemusbarbarus · Hersir trained
Most military units83clemusbarbarus
Highest EAPM45.3clemusbarbarus

Ocebe_VIP

Quetzalcoatl

Defeat
Elo1164-10
EAPM24.6
Military units71
First pressure4:22Warrior Priest trained
First expansion
Market volume0
Total score 14,914
Military score 6,020
Economic score 7,787
Kills score 1,137
Units killed 49
Units lost 72
Buildings razed 1
Largest army 71
Favorite unit Coyote Warrior 22 fielded
Classical 6:01* Research start 5:01
Heroic Not reached
Mythic Not reached
Victory
Elo1311+10
EAPM45.3
Military units83
First pressure3:20Hersir trained
First expansion
Market volume0
Total score 18,727
Military score 7,630
Economic score 9,667
Kills score 1,430
Units killed 69
Units lost 47
Buildings razed 1
Largest army 83
Favorite unit Berserk 35 fielded
Classical 4:48* Estimated start 3:48
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Ocebe_VIPQuetzalcoatl
Match time
clemusbarbarusOdin
DockDock
DockDock
First military pressureWarrior Priest trained
Warrior Priest6 training queues
Key technologyMedium War Hut Soldiers
ArmoryArmory
Tlamanih Spearman8 training queues
Coyote Warrior8 training queues
Key technologyMedium Nobles Hut Soldiers
Warrior Priest8 training queues
Tequihua Archer6 training queues
DockDock
Key technologyPickaxe
Coyote Warrior14 training queues
Warrior Priest6 training queues
Tequihua Archer13 training queues
God powerAgave Bloom
Key technologyCrenellations Aztec
DefeatMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir3 training queues
Key technologyPickaxe
Key technologyHand Axe
Raiding Cavalry8 training queues
DockDock
Key technologyMedium Cavalry
Raiding Cavalry13 training queues
Valkyrie2 training queues
Berserk35 training queues
Throwing Axeman2 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Throwing Axeman16 training queues
Valkyrie2 training queues
Valkyrie2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.0%clemusbarbarus
Fastest Classical4:48*clemusbarbarus
First pressure3:20clemusbarbarus · Hersir trained
Armory timing8:11Ocebe_VIP · Armory

Player highlights

Standout performances

Highest total score18,727clemusbarbarus
Highest military score7,630clemusbarbarus
Highest economy score9,667clemusbarbarus
Most kills1,430clemusbarbarus
Most units killed69clemusbarbarus
Most deaths72Ocebe_VIP
Most buildings razed1Ocebe_VIP
Largest army83clemusbarbarus
Favorite unitBerserkclemusbarbarus · 35 fielded

Ocebe_VIP

Most DeathsMost Improvements

clemusbarbarus

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ocebe_VIP

Late Classical6:01 estimated completion
Early pressure4:22 · Warrior Priest trained
Early armory / Heroic prep8:11 · Armory
Water commitment signal3 dock build events

clemusbarbarus

Classical timing4:48 estimated completion
Early pressure3:20 · Hersir trained
Early armory / Heroic prep11:22 · Armory
Water commitment signal1 dock build events
Large army production83 military units
Ocebe_VIP · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Ocebe_VIP · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ocebe_VIP · Late ClassicalClassical completed after 5:00 on a standard land opening.
clemusbarbarus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
clemusbarbarus · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ocebe_VIP

Army

Coyote Warrior22
Warrior Priest20
Tequihua Archer19
Tlamanih Spearman9
Centzon Totochtin1
Buildings7 types
House10
Calpulli5
Dock3
Nobles Hut2
Temple2
War Hut2
Armory1
God powers1 invoked
Agave Bloom1

clemusbarbarus

Army

Berserk35
Raiding Cavalry21
Throwing Axeman18
Valkyrie6
Hersir3
Buildings7 types
House19
Longhouse5
Ox Cart Building3
Great Hall2
Armory1
Dock1
Temple1
God powers1 invoked
Great Hunt1