Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kron#2220 vs Elio

Ranked 1v1 SupremacyStarted 5 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:22
Megalopolis map preview
Map Megalopolis
Winner
Kron#2220Nuwa
Pre-match Elo826
Win probability54.9%
25:22 Match length Kron#2220 favored
Defeated
ElioQuetzalcoatl
Pre-match Elo792
Win probability45.1%

Match at a glance

Kron#2220 vs Elio

WinnerKron#2220
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration25:22
Started
Ended
Elo favorite54.9%Kron#2220
Fastest Classical4:06*Elio
First pressure4:01Elio · Warrior Priest trained
First extra TC5:00Kron#2220 · Town Center
Market timing11:12Kron#2220 · Market
Most military units131Elio
Highest EAPM16.6Elio

Kron#2220

Nuwa

Victory
Elo826+39
EAPM16.1
Military units93
First pressure11:00Imperial Academy
First expansion5:00
Market volume0
Total score 48,696
Military score 20,240
Economic score 24,072
Kills score 4,384
Units killed 130
Units lost 65
Buildings razed 5
Largest army 93
Favorite unit Chu Ko Nu 49 fielded
Classical 4:43* Research start 3:43
Heroic 11:49* Research start 10:34
Mythic 19:40* Research start 17:40

Elio

Quetzalcoatl

Defeat
Elo792-17
EAPM16.6
Military units131
First pressure4:01Warrior Priest trained
First expansion12:36
Market volume0
Total score 48,778
Military score 7,200
Economic score 39,678
Kills score 1,900
Units killed 62
Units lost 130
Buildings razed 2
Largest army 131
Favorite unit Warrior Priest 64 fielded
Classical 4:06* Estimated start 3:06
Heroic 10:26* Estimated start 9:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Patecatl
Goumang
HeroicAge
Coatlicue
Gonggong
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Kron#2220Nuwa
Match time
ElioQuetzalcoatl
God powerCreation
Town CenterAdditional center
God powerEarth Wall
Fire Archer12 training queues
Key technologyMedium Archers
Key technologyPickaxe
Key technologyPlow
Key technologyHand Axe
ArmoryArmory
First military pressureImperial Academy
MarketMarket
Key technologyBallistics
Siege Crossbow2 training queues
Chu Ko Nu23 training queues
Town CenterAdditional center
Key technologyHeavy Archers
God powerForest Protection
Town CenterAdditional center
Chu Ko Nu4 training queues
Farm transition11 farms clustered
Key technologyHeavy Cavalry
God powerForest Protection
Chu Ko Nu3 training queues
White Horse Cavalry2 training queues
Siege Crossbow2 training queues
Chu Ko Nu6 training queues
Trade route startedCaravan Chinese queued
Key technologyChampion Archers
Qing Long2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerGreat Flood
Chu Ko Nu13 training queues
Key technologyChampion Cavalry
Tiger Cavalry6 training queues
Siege Crossbow2 training queues
Qing Long2 training queues
Tiger Cavalry2 training queues
Sage5 training queues
Tiger Cavalry5 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerAgave Bloom
Farm transition11 farms clustered
Warrior Priest9 training queues
ArmoryArmory
Key technologyMedium War Hut Soldiers
Tequihua Archer14 training queues
Warrior Priest15 training queues
Town CenterAdditional center
God powerEarth Monster
Warrior Priest20 training queues
Key technologyShaft Mine
Key technologyPlow
Shorn One6 training queues
Town CenterAdditional center
Key technologyCrenellations Aztec
Key technologyHeavy Great Temple Soldiers
Key technologyBow Saw
God powerCorrupted Ground
Key technologyChampion Great Temple Soldiers
Jaguar Rider11 training queues
Warrior Priest9 training queues
Warrior Priest4 training queues
Jaguar Rider35 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.9%Kron#2220
Fastest Classical4:06*Elio
Fastest Heroic10:26*Elio
Fastest Mythic19:40*Kron#2220
First pressure4:01Elio · Warrior Priest trained
First extra TC5:00Kron#2220 · Town Center
Market timing11:12Kron#2220 · Market
Armory timing7:41Elio · Armory
Farm transition7:06–8:11Elio · 11 farms clustered
Trade route started19:16Kron#2220

Player highlights

Standout performances

Highest total score48,778Elio
Highest military score20,240Kron#2220
Highest economy score39,678Elio
Most kills4,384Kron#2220
Most units killed130Kron#2220
Most deaths130Elio
Most buildings razed5Kron#2220
Largest army131Elio
Favorite unitWarrior PriestElio · 64 fielded

Kron#2220

Largest ArmyMost ImprovementsMost Kills

Elio

Highest ScoreMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kron#2220

Classical timing4:43 estimated completion
Delayed pressure11:00 · Imperial Academy
Fast expansion5:00 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:12 · Market
Early armory / Heroic prep10:18 · Armory
Farm transition15:58–16:42 · 11 farms clustered
Trade route started19:16 · Caravan Chinese queued
Large army production93 military units

Elio

Classical timing4:06 estimated completion
Early pressure4:01 · Warrior Priest trained
Expansion signal12:36 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:41 · Armory
Farm transition7:06–8:11 · 11 farms clustered
Large army production131 military units
Kron#2220 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Kron#2220 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Kron#2220 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Elio · Early MilitaryMeaningful trained combat units were produced during the early opening.
Elio · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kron#2220

Army

Chu Ko Nu49
Tiger Cavalry13
Fire Archer12
Siege Crossbow6
Sage5
Qing Long4
White Horse Cavalry2
Jiang Zi Ya1
Li Jing1
Buildings10 types
House25
Farm22
Silo8
Machine Workshop6
Baolei3
Town Center3
Armory1
Imperial Academy1
Market1
Temple1
God powers4 invoked
Forest Protection2
Creation1
Earth Wall1
Great Flood1

Elio

Army

Warrior Priest64
Jaguar Rider46
Tequihua Archer14
Shorn One6
Ayotochtli1
Buildings9 types
Farm36
House24
Calpulli7
Great Temple2
Sentry Tower2
Town Center2
Armory1
Temple1
War Hut1
God powers3 invoked
Agave Bloom1
Corrupted Ground1
Earth Monster1