Advanced match analysis
Kron#2220 vs Elio
Ranked 1v1 SupremacyStarted 5 hours ago
Map
Megalopolis
Match at a glance
Kron#2220 vs Elio
Elo favorite54.9%Kron#2220
Fastest Classical4:06*Elio
First pressure4:01Elio · Warrior Priest trained
First extra TC5:00Kron#2220 · Town Center
Market timing11:12Kron#2220 · Market
Most military units131Elio
Highest EAPM16.6Elio
Kron#2220
Nuwa
Victory
Elo826+39
EAPM16.1
Military units93
First pressure11:00Imperial Academy
First expansion5:00
Market volume0
Total score
48,696
Military score
20,240
Economic score
24,072
Kills score
4,384
Units killed
130
Units lost
65
Buildings razed
5
Largest army
93
Classical
4:43*
Research start 3:43
Elio
Quetzalcoatl
Defeat
Elo792-17
EAPM16.6
Military units131
First pressure4:01Warrior Priest trained
First expansion12:36
Market volume0
Total score
48,778
Military score
7,200
Economic score
39,678
Kills score
1,900
Units killed
62
Units lost
130
Buildings razed
2
Largest army
131
Classical
4:06*
Estimated start 3:06
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite54.9%Kron#2220
Fastest Classical4:06*Elio
Fastest Heroic10:26*Elio
Fastest Mythic19:40*Kron#2220
First pressure4:01Elio · Warrior Priest trained
First extra TC5:00Kron#2220 · Town Center
Market timing11:12Kron#2220 · Market
Armory timing7:41Elio · Armory
Farm transition7:06–8:11Elio · 11 farms clustered
Trade route started19:16Kron#2220
Player highlights
Standout performances
Highest total score48,778Elio
Highest military score20,240Kron#2220
Highest economy score39,678Elio
Most kills4,384Kron#2220
Most units killed130Kron#2220
Most deaths130Elio
Most buildings razed5Kron#2220
Largest army131Elio
Favorite unitWarrior PriestElio · 64 fielded
Kron#2220
Largest Army
Most Improvements
Most Kills
Elio
Highest Score
Most Deaths
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Kron#2220
Classical timing4:43 estimated completionMulti-TC boom signal3 expansion build events
Large army production93 military units
Elio
Classical timing4:06 estimated completionMulti-TC boom signal2 expansion build events
Large army production131 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.