Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Trolldaeron vs kurilkinpetr

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:40
Yellow River map preview
Map Yellow River
Defeated
TrolldaeronQuetzalcoatl
Pre-match Elo656
Win probability11.2%
11:40 Match length kurilkinpetr favored
Winner
kurilkinpetrNuwa
Pre-match Elo1016
Win probability88.8%

Match at a glance

Trolldaeron vs kurilkinpetr

Winnerkurilkinpetr
MapYellow River
QueueRanked 1v1 Supremacy
Duration11:40
Started
Ended
Elo favorite88.8%kurilkinpetr
Fastest Classical3:31*kurilkinpetr
First pressure4:35Trolldaeron · Warrior Priest trained
First extra TC8:13Trolldaeron · Town Center
Most military units60kurilkinpetr
Highest EAPM35.2kurilkinpetr

Trolldaeron

Quetzalcoatl

Defeat
Elo656-4
EAPM19.0
Military units40
First pressure4:35Warrior Priest trained
First expansion8:13
Market volume0
Total score 9,142
Military score 3,195
Economic score 5,700
Kills score 247
Units killed 11
Units lost 24
Buildings razed 0
Largest army 40
Favorite unit Tequihua Archer 10 fielded
Classical 5:34* Estimated start 4:34
Heroic Not reached
Mythic Not reached
Victory
Elo1016+4
EAPM35.2
Military units60
First pressure5:00Fire Archer produced
First expansion
Market volume0
Total score 12,938
Military score 6,360
Economic score 5,964
Kills score 614
Units killed 24
Units lost 10
Buildings razed 2
Largest army 60
Favorite unit Fire Archer 25 fielded
Classical 3:31* Research start 2:31
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Houtu
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TrolldaeronQuetzalcoatl
Match time
kurilkinpetrNuwa
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Key technologyHusbandry
Town CenterAdditional center
Tlamanih Spearman7 training queues
Coyote Warrior4 training queues
Ocelotl Warrior5 training queues
Tequihua Archer3 training queues
Ocelotl Warrior4 training queues
Coyote Warrior2 training queues
Centzon Totochtin2 training queues
Tequihua Archer7 training queues
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureFire Archer produced
ArmoryArmory
Fire Archer25 training queues
Dao Swordsman7 training queues
Key technologyHusbandry
Pioneer2 training queues
Wuzu Javelineer9 training queues
Key technologyPlow
Pioneer3 training queues
Dao Swordsman13 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite88.8%kurilkinpetr
Fastest Classical3:31*kurilkinpetr
First pressure4:35Trolldaeron · Warrior Priest trained
First extra TC8:13Trolldaeron · Town Center
Armory timing5:37kurilkinpetr · Armory

Player highlights

Standout performances

Highest total score12,938kurilkinpetr
Highest military score6,360kurilkinpetr
Highest economy score5,964kurilkinpetr
Most kills614kurilkinpetr
Most units killed24kurilkinpetr
Most deaths24Trolldaeron
Most buildings razed2kurilkinpetr
Largest army60kurilkinpetr
Favorite unitFire Archerkurilkinpetr · 25 fielded

Trolldaeron

Most Deaths

kurilkinpetr

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Trolldaeron

Late Classical5:34 estimated completion
Early pressure4:35 · Warrior Priest trained
Fast expansion8:13 · Town Center

kurilkinpetr

Fast Classical3:31 estimated completion
Early pressure5:00 · Fire Archer produced
Early armory / Heroic prep5:37 · Armory
Trolldaeron · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Trolldaeron · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Trolldaeron · Early MilitaryMeaningful trained combat units were produced during the early opening.
Trolldaeron · Late ClassicalClassical completed after 5:00 on a standard land opening.
kurilkinpetr · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
kurilkinpetr · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
kurilkinpetr · Early MilitaryMeaningful trained combat units were produced during the early opening.
kurilkinpetr · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Trolldaeron

Army

Tequihua Archer10
Ocelotl Warrior9
Tlamanih Spearman7
Coyote Warrior6
Warrior Priest5
Centzon Totochtin2
Quimichin Spy1
Buildings6 types
House10
Calpulli2
Nobles Hut2
War Hut2
Temple1
Town Center1

kurilkinpetr

Army

Fire Archer25
Dao Swordsman20
Wuzu Javelineer10
Pioneer5
Buildings6 types
House13
Silo6
Armory1
Machine Workshop1
Military Camp1
Temple1