Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Elio vs dyru60800

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 36:29
Savannah map preview
Map Savannah
Defeated
ElioQuetzalcoatl
Pre-match Elo809
Win probability48.7%
36:29 Match length dyru60800 favored
Winner
dyru60800Shennong
Pre-match Elo818
Win probability51.3%

Match at a glance

Elio vs dyru60800

Winnerdyru60800
MapSavannah
QueueRanked 1v1 Supremacy
Duration36:29
Started
Ended
Elo favorite51.3%dyru60800
Fastest Classical4:08*Elio
First pressure3:37Elio · Warrior Priest trained
Market timing26:56dyru60800 · Market
First extra TC8:54Elio · Town Center
Most military units353dyru60800
Highest EAPM24.9Elio
Market volume10,000Elio

Elio

Quetzalcoatl

Defeat
Elo809-17
EAPM24.9
Military units308
First pressure3:37Warrior Priest trained
First expansion8:54
Market volume10000
Total score 70,913
Military score 19,790
Economic score 39,918
Kills score 11,226
Units killed 379
Units lost 394
Buildings razed 5
Largest army 308
Favorite unit Jaguar Rider 205 fielded
Classical 4:08* Estimated start 3:08
Heroic 12:33* Estimated start 11:18
Mythic 22:27* Research start 20:27

dyru60800

Shennong

Victory
Elo818+17
EAPM23.0
Military units353
First pressure17:25Imperial Academy
First expansion13:09
Market volume0
Total score 70,868
Military score 29,945
Economic score 30,117
Kills score 10,855
Units killed 330
Units lost 388
Buildings razed 42
Largest army 353
Favorite unit White Horse Cavalry 79 fielded
Classical 4:34* Research start 3:34
Heroic 17:16* Research start 16:01
Mythic 26:16* Research start 24:16

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Chiyou
Coatlicue
HeroicAge
Rushou
Xolotl
MythicAge
Zhurong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ElioQuetzalcoatl
Match time
dyru60800Shennong
First military pressureWarrior Priest trained
Warrior Priest7 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerAgave Bloom
Warrior Priest4 training queues
Farm transition8 farms clustered
Warrior Priest2 training queues
Key technologyPlow
Town CenterAdditional center
ArmoryArmory
God powerTailwind
Key technologyMedium War Hut Soldiers
Tequihua Archer8 training queues
Town CenterAdditional center
Tequihua Archer10 training queues
Warrior Priest12 training queues
Key technologyHeavy War Hut Soldiers
God powerEarth Monster
Shorn One9 training queues
Tequihua Archer3 training queues
Warrior Priest5 training queues
Key technologyBallistics
Key technologyHeavy Great Temple Soldiers
Shorn One15 training queues
Key technologyBow Saw
Key technologyShaft Mine
Shorn One21 training queues
Key technologyCrenellations Aztec
Jaguar Rider15 training queues
Key technologyChampion Great Temple Soldiers
God powerCorrupted Ground
Jaguar Rider11 training queues
Warrior Priest5 training queues
Jaguar Rider21 training queues
Jaguar Rider50 training queues
Warrior Priest2 training queues
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Trade route startedCaravan Aztec queued
God powerTitan Gate
God powerEarth Monster
Jaguar Rider73 training queues
Town CenterAdditional center
God powerEarth Monster
Jaguar Rider35 training queues
DefeatMatch result
Key technologyPickaxe
Pioneer2 training queues
Key technologyHand Axe
Key technologyMedium Infantry
Ge Halberdier6 training queues
Dao Swordsman10 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBallistics
Key technologyMedium Archers
Fire Archer8 training queues
Dao Swordsman2 training queues
Wuzu Javelineer2 training queues
God powerLightning Weapons
Key technologyCrenellations
Town CenterAdditional center
Town CenterAdditional center
Ge Halberdier4 training queues
Wuzu Javelineer2 training queues
Dao Swordsman2 training queues
Fire Archer6 training queues
Wuzu Javelineer4 training queues
Dao Swordsman5 training queues
Ge Halberdier6 training queues
First military pressureImperial Academy
Key technologyBronze Weapons
Key technologyBronze Armor
Sage2 training queues
Farm transition8 farms clustered
God powerProsperous Seeds
Key technologyHeavy Archers
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyShaft Mine
God powerVenom Beast
Key technologyHeavy Cavalry
God powerProsperous Seeds
Siege Crossbow4 training queues
Sage2 training queues
White Horse Cavalry38 training queues
Key technologyBronze Shields
Siege Crossbow2 training queues
Sage4 training queues
Wuzu Javelineer11 training queues
Dao Swordsman19 training queues
Ge Halberdier22 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
MarketMarket
MarketMarket
God powerBlazing Prairie
Fire Archer11 training queues
Siege Crossbow2 training queues
Trade route startedCaravan Chinese queued
Key technologyIron Shields
Dao Swordsman10 training queues
Key technologyIron Weapons
Key technologyIron Armor
God powerLightning Weapons
White Horse Cavalry31 training queues
Key technologyChampion Cavalry
Fire Archer16 training queues
Wuzu Javelineer4 training queues
Siege Crossbow4 training queues
Chu Ko Nu2 training queues
Dao Swordsman14 training queues
God powerTitan Gate
Sage3 training queues
Pioneer2 training queues
Ge Halberdier2 training queues
Wuzu Javelineer6 training queues
Tiger Cavalry3 training queues
White Horse Cavalry9 training queues
Dao Swordsman5 training queues
Ge Halberdier4 training queues
Wuzu Javelineer17 training queues
Tiger Cavalry4 training queues
Pi Xiu6 training queues
Fire Archer4 training queues
Tiger Cavalry6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%dyru60800
Fastest Classical4:08*Elio
Fastest Heroic12:33*Elio
Fastest Mythic22:27*Elio
First pressure3:37Elio · Warrior Priest trained
First extra TC8:54Elio · Town Center
Market timing26:56dyru60800 · Market
Armory timing7:59dyru60800 · Armory
Farm transition7:07–7:51Elio · 8 farms clustered
Trade route started28:56dyru60800

Player highlights

Standout performances

Highest total score70,913Elio
Highest military score29,945dyru60800
Highest economy score39,918Elio
Most kills11,226Elio
Most units killed379Elio
Most deaths394Elio
Most buildings razed42dyru60800
Largest army353dyru60800
Favorite unitJaguar RiderElio · 205 fielded

Elio

Highest ScoreMost DeathsMost KillsMost Resources

dyru60800

Largest ArmyMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Elio

Classical timing4:08 estimated completion
Early pressure3:37 · Warrior Priest trained
Fast expansion8:54 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep28:05 · Market
Early armory / Heroic prep9:48 · Armory
Farm transition7:07–7:51 · 8 farms clustered
Trade route started29:21 · Caravan Aztec queued
Market economy signal10,000 total resource volume
Large army production308 military units

dyru60800

Classical timing4:34 estimated completion
Delayed pressure17:25 · Imperial Academy
Expansion signal13:09 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep26:56 · Market
Early armory / Heroic prep7:59 · Armory
Farm transition19:12–20:04 · 8 farms clustered
Trade route started28:56 · Caravan Chinese queued
Large army production353 military units
Elio · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Elio · Early MilitaryMeaningful trained combat units were produced during the early opening.
Elio · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
dyru60800 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dyru60800 · Early MilitaryMeaningful trained combat units were produced during the early opening.
dyru60800 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 10000 total volume

Elio

Bought

No buys

Sold

Wood10000
Total player market volume10000

dyru60800

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Elio

Army

Jaguar Rider205
Shorn One45
Warrior Priest37
Tequihua Archer21
Buildings11 types
Farm63
House38
Sentry Tower24
Calpulli13
Great Temple9
Market4
Town Center3
Armory1
Spike Trap1
Temple1
War Hut1
God powers5 invoked
Earth Monster3
Agave Bloom1
Corrupted Ground1
Tailwind1
Titan Gate1

dyru60800

Army

White Horse Cavalry79
Dao Swordsman67
Wuzu Javelineer46
Fire Archer45
Ge Halberdier45
Sage16
Siege Crossbow14
Tiger Cavalry13
Pi Xiu7
Pioneer7
Jiang Zi Ya4
Chu Ko Nu3
Ya Zi3
Wen Zhong2
Axe Cart1
Bai Hu1
Buildings12 types
Farm36
House16
Silo15
Sentry Tower11
Military Camp3
Baolei2
Market2
Town Center2
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers5 invoked
Lightning Weapons2
Prosperous Seeds2
Blazing Prairie1
Titan Gate1
Venom Beast1