Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

David1322s vs Lorsii

Ranked 1v1 SupremacyStarted 12 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 56:31
Valley Of Kings map preview
Map Valley Of Kings
Defeated
David1322sKronos
Pre-match Elo869
Win probability38.5%
56:31 Match length Lorsii favored
Winner
LorsiiQuetzalcoatl
Pre-match Elo950
Win probability61.5%

Match at a glance

David1322s vs Lorsii

WinnerLorsii
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration56:31
Started
Ended
Elo favorite61.5%Lorsii
Fastest Classical3:46*David1322s
First pressure2:29Lorsii · Warrior Priest trained
First extra TC12:42Lorsii · Town Center
Market timing23:59Lorsii · Market
Most military units748David1322s
Highest EAPM69.9Lorsii
Market volume9,400David1322s

David1322s

Kronos

Defeat
Elo869-13
EAPM49.4
Military units748
First pressure3:56Military Barracks
First expansion16:10
Market volume9400
Total score 66,495
Military score 29,596
Economic score 17,926
Kills score 18,973
Units killed 670
Units lost 711
Buildings razed 25
Largest army 748
Favorite unit Murmillo 292 fielded
Classical 3:46* Research start 2:46
Heroic 12:40* Research start 11:25
Mythic 27:43* Research start 25:43

Lorsii

Quetzalcoatl

Victory
Elo950+13
EAPM69.9
Military units633
First pressure2:29Warrior Priest trained
First expansion12:42
Market volume9000
Total score 92,952
Military score 30,876
Economic score 41,404
Kills score 20,735
Units killed 691
Units lost 864
Buildings razed 25
Largest army 633
Favorite unit Eagle Warrior 278 fielded
Classical 5:02* Estimated start 4:02
Heroic 11:19* Estimated start 10:04
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Huehuecoyotl
Hyperion
HeroicAge
Coyolxauhqui
Atlas
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

David1322sKronos
Match time
LorsiiQuetzalcoatl
First military pressureMilitary Barracks
Murmillo11 training queues
ArmoryArmory
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerDeconstruction
Murmillo9 training queues
Turma5 training queues
Key technologyMedium Archers
Murmillo13 training queues
Turma5 training queues
Contarius7 training queues
Arcus9 training queues
God powerChaos
God powerDeconstruction
Contarius2 training queues
Murmillo2 training queues
Farm transition8 farms clustered
Town CenterAdditional center
Key technologyHeavy Archers
Key technologyBronze Armor
Key technologyBallistics
Murmillo14 training queues
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
God powerChaos
Key technologyHeavy Infantry
Arcus10 training queues
God powerDeconstruction
Contarius3 training queues
Turma4 training queues
Fortress-tier buildingPalace
Destroyer4 training queues
Town CenterAdditional center
Key technologyCrenellations
Murmillo70 training queues
Contarius10 training queues
Turma23 training queues
Arcus19 training queues
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyHeavy Cavalry
Fanatic14 training queues
Key technologyChampion Cavalry
Arcus4 training queues
Destroyer4 training queues
God powerImplode
God powerDeconstruction
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Turma16 training queues
Contarius27 training queues
Murmillo26 training queues
Arcus23 training queues
Turma11 training queues
Key technologyIron Weapons
Turma7 training queues
Fanatic15 training queues
Fortress-tier buildingPalace
MarketMarket
Turma35 training queues
Key technologyCrenellations
God powerDeconstruction
Destroyer7 training queues
Fanatic6 training queues
Murmillo4 training queues
Contarius6 training queues
Arcus5 training queues
Fanatic4 training queues
Destroyer6 training queues
Contarius2 training queues
Murmillo3 training queues
Arcus5 training queues
Fanatic4 training queues
Contarius4 training queues
Murmillo12 training queues
Destroyer3 training queues
Fanatic17 training queues
Turma17 training queues
Contarius6 training queues
Arcus19 training queues
Murmillo36 training queues
Fanatic17 training queues
Fire Siphon3 training queues
Contarius23 training queues
Fanatic5 training queues
Arcus5 training queues
Murmillo92 training queues
Turma7 training queues
Katapeltes2 training queues
Fanatic18 training queues
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest6 training queues
Key technologyHand Axe
Key technologyPickaxe
Tequihua Archer3 training queues
ArmoryArmory
Tequihua Archer3 training queues
Warrior Priest2 training queues
Key technologyBow Saw
Tequihua Archer2 training queues
Key technologyMedium War Hut Soldiers
Eagle Warrior2 training queues
Town CenterAdditional center
God powerStarfall
God powerLullaby
Eagle Warrior14 training queues
God powerTailwind
Farm transition3 farms clustered
Warrior Priest8 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyShaft Mine
Key technologyCrenellations Aztec
Town CenterAdditional center
Tlamanih Spearman2 training queues
Key technologyPlow
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior10 training queues
ArmoryArmory
Warrior Priest7 training queues
Chaneque2 training queues
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman6 training queues
Eagle Warrior5 training queues
Warrior Priest3 training queues
Eagle Warrior17 training queues
Key technologyBallistics
MarketMarket
MarketMarket
Tlamanih Spearman9 training queues
Chaneque2 training queues
Trade route startedCaravan Aztec queued
God powerMonolith Of Tlaloc
Key technologyChampion Nobles Hut Soldiers
Eagle Warrior26 training queues
God powerLullaby
Shorn One4 training queues
Warrior Priest9 training queues
Tlamanih Spearman4 training queues
Key technologyChampion War Hut Soldiers
Key technologyHeavy Great Temple Soldiers
Otontin5 training queues
Tzitzimitl3 training queues
Warrior Priest3 training queues
Eagle Warrior9 training queues
Key technologyChampion Great Temple Soldiers
Quinametzin2 training queues
Eagle Warrior12 training queues
Tlamanih Spearman32 training queues
Eagle Warrior12 training queues
God powerMonolith Of Tlaloc
ArmoryArmory
Jaguar Rider8 training queues
Eagle Warrior56 training queues
Coyote Warrior3 training queues
God powerLullaby
Tzitzimitl2 training queues
Ocelotl Warrior15 training queues
Tzitzimitl4 training queues
Chaneque4 training queues
Tlamanih Spearman56 training queues
Otontin8 training queues
Town CenterAdditional center
Shorn One5 training queues
Ocelotl Warrior9 training queues
Tzitzimitl2 training queues
Chaneque4 training queues
Warrior Priest9 training queues
Eagle Warrior22 training queues
Coyote Warrior3 training queues
Otontin5 training queues
Tequihua Archer3 training queues
Ocelotl Warrior6 training queues
Eagle Warrior25 training queues
Otontin2 training queues
Tlamanih Spearman13 training queues
Tzitzimitl2 training queues
Shorn One7 training queues
Quinametzin2 training queues
Eagle Warrior68 training queues
Jaguar Rider10 training queues
God powerLullaby
Ocelotl Warrior2 training queues
Shorn One9 training queues
Otontin4 training queues
Tzitzimitl2 training queues
Warrior Priest4 training queues
Town CenterAdditional center
Shorn One16 training queues
Quinametzin3 training queues
Warrior Priest2 training queues
Town CenterAdditional center
Otontin2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%Lorsii
Fastest Classical3:46*David1322s
Fastest Heroic11:19*Lorsii
Fastest Mythic27:43*David1322s
First pressure2:29Lorsii · Warrior Priest trained
First extra TC12:42Lorsii · Town Center
Fortress timing22:05David1322s · Palace
Market timing23:59Lorsii · Market
Armory timing6:03David1322s · Armory
Farm transition15:23–15:25Lorsii · 3 farms clustered
Trade route started26:10Lorsii

Player highlights

Standout performances

Highest total score92,952Lorsii
Highest military score30,876Lorsii
Highest economy score41,404Lorsii
Most kills20,735Lorsii
Most units killed691Lorsii
Most deaths864Lorsii
Most buildings razed25David1322s
Largest army748David1322s
Favorite unitMurmilloDavid1322s · 292 fielded

David1322s

Largest Army

Lorsii

Highest ScoreMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

David1322s

Fast Classical3:46 estimated completion
Early pressure3:56 · Military Barracks
Expansion signal16:10 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep38:24 · Market
Early armory / Heroic prep6:03 · Armory
Fortress tech path22:05 · Palace
Heavy walling signal23 wall build events
Farm transition15:46–16:52 · 8 farms clustered
Market economy signal9,400 total resource volume
Large army production748 military units

Lorsii

Late Classical5:02 estimated completion
Early pressure2:29 · Warrior Priest trained
Expansion signal12:42 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep23:59 · Market
Early armory / Heroic prep8:34 · Armory
Heavy walling signal27 wall build events
Farm transition15:23–15:25 · 3 farms clustered
Trade route started26:10 · Caravan Aztec queued
Market economy signal9,000 total resource volume
Large army production633 military units
David1322s · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
David1322s · Early MilitaryMeaningful trained combat units were produced during the early opening.
David1322s · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Lorsii · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lorsii · Eagle Warrior CoreEagle Warriors were the dominant military unit.
Lorsii · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lorsii · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 18400 total volume

David1322s

Bought

No buys

Sold

Food4900
Wood4500
Total player market volume9400

Lorsii

Bought

Food1600
Wood7400

Sold

No sells

Total player market volume9000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

David1322s

Army

Murmillo292
Turma130
Fanatic100
Arcus99
Contarius91
Destroyer24
Fire Siphon5
Katapeltes3
Oracle3
Cheiroballista1
Buildings12 types
Wall23
Farm20
Military Barracks12
Sentry Tower10
Manor9
Counter Barracks6
Palace2
Town Center2
Armory1
Economic Guild1
Market1
Temple1
God powers3 invoked
Deconstruction5
Chaos2
Implode1

Lorsii

Army

Eagle Warrior278
Tlamanih Spearman122
Warrior Priest54
Shorn One41
Ocelotl Warrior33
Otontin29
Jaguar Rider18
Tzitzimitl18
Chaneque14
Tequihua Archer12
Quinametzin8
Coyote Warrior6
Buildings13 types
Farm62
Wall27
Great Temple18
Calpulli17
House17
Nobles Hut9
War Hut8
Town Center5
Armory3
Sentry Tower3
Temple3
Market2
Spike Trap1
God powers4 invoked
Lullaby4
Monolith Of Tlaloc2
Starfall1
Tailwind1