Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ggmp vs Baenac

Ranked 1v1 SupremacyStarted 14 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 6:57
Tundra map preview
Map Tundra
Winner
ggmpQuetzalcoatl
Pre-match Elo1735
Win probability51.0%
6:57 Match length ggmp favored
Defeated
BaenacSusanoo
Pre-match Elo1728
Win probability49.0%

Match at a glance

ggmp vs Baenac

Winnerggmp
MapTundra
QueueRanked 1v1 Supremacy
Duration6:57
Started
Ended
Elo favorite51.0%ggmp
Fastest Classical4:17*Baenac
First pressure3:03ggmp · Warrior Priest trained
Most military units22ggmp
Highest EAPM68.7ggmp

ggmp

Quetzalcoatl

Victory
Elo1735+17
EAPM68.7
Military units22
First pressure3:03Warrior Priest trained
First expansion
Market volume0
Total score 7,400
Military score 3,720
Economic score 3,558
Kills score 150
Units killed 11
Units lost 6
Buildings razed 0
Largest army 22
Favorite unit Tequihua Archer 8 fielded
Classical 4:29* Research start 3:29
Heroic Not reached
Mythic Not reached

Baenac

Susanoo

Defeat
Elo1728-17
EAPM36.0
Military units8
First pressure4:22Stable Japanese
First expansion
Market volume0
Total score 6,581
Military score 2,715
Economic score 3,709
Kills score 157
Units killed 6
Units lost 11
Buildings razed 0
Largest army 8
Favorite unit Naginata Rider 8 fielded
Classical 4:17* Research start 3:17
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Minakatatomi
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ggmpQuetzalcoatl
Match time
BaenacSusanoo
First military pressureWarrior Priest trained
Warrior Priest7 training queues
Ocelotl Warrior7 training queues
Tequihua Archer8 training queues
VictoryMatch result
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider8 training queues
ArmoryArmory
Key technologyCopper Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.0%ggmp
Fastest Classical4:17*Baenac
First pressure3:03ggmp · Warrior Priest trained
Armory timing5:26Baenac · Armory

Player highlights

Standout performances

Highest total score7,400ggmp
Highest military score3,720ggmp
Highest economy score3,709Baenac
Most kills157Baenac
Most units killed11ggmp
Most deaths11Baenac
Most buildings razed0ggmp
Largest army22ggmp
Favorite unitTequihua Archerggmp · 8 fielded

ggmp

Highest ScoreLargest ArmyMost KillsMost Resources

Baenac

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ggmp

Classical timing4:29 estimated completion
Early pressure3:03 · Warrior Priest trained

Baenac

Classical timing4:17 estimated completion
Early pressure4:22 · Stable Japanese
Early armory / Heroic prep5:26 · Armory
ggmp · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ggmp · Early MilitaryMeaningful trained combat units were produced during the early opening.
Baenac · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Baenac · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ggmp

Army

Tequihua Archer8
Ocelotl Warrior7
Warrior Priest7
Buildings5 types
House5
Calpulli3
Nobles Hut2
War Hut2
Temple1

Baenac

Army

Naginata Rider8
Buildings8 types
House3
Shrine Japanese2
Armory1
Guardhouse1
Mining Camp Japanese1
Stable Japanese1
Temple1
Watermill1
God powers1 invoked
Shrine Of The Hunt1