Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TopherCx vs Pejřa Legenda

Ranked 1v1 SupremacyStarted 15 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:09
Elysium map preview
Map Elysium
Defeated
TopherCxQuetzalcoatl
Pre-match Elo863
Win probability18.9%
22:09 Match length Pejřa Legenda favored
Winner
Pejřa LegendaKronos
Pre-match Elo1116
Win probability81.1%

Match at a glance

TopherCx vs Pejřa Legenda

WinnerPejřa Legenda
MapElysium
QueueRanked 1v1 Supremacy
Duration22:09
Started
Ended
Elo favorite81.1%Pejřa Legenda
Fastest Classical4:04*TopherCx
First pressure3:44TopherCx · Warrior Priest trained
Market timing14:20Pejřa Legenda · Market
First extra TC4:54Pejřa Legenda · Town Center
Most military units140TopherCx
Highest EAPM33.1Pejřa Legenda
Market volume1,800Pejřa Legenda

TopherCx

Quetzalcoatl

Defeat
Elo863-6
EAPM27.0
Military units140
First pressure3:44Warrior Priest trained
First expansion9:23
Market volume0
Total score 34,883
Military score 14,265
Economic score 19,448
Kills score 1,198
Units killed 39
Units lost 104
Buildings razed 0
Largest army 140
Favorite unit Eagle Warrior 54 fielded
Classical 4:04* Estimated start 3:04
Heroic 19:44* Research start 18:29
Mythic Not reached
Victory
Elo1116+6
EAPM33.1
Military units82
First pressure7:44Military Barracks
First expansion4:54
Market volume1800
Total score 58,481
Military score 30,815
Economic score 24,598
Kills score 3,360
Units killed 104
Units lost 39
Buildings razed 11
Largest army 82
Favorite unit Contarius 42 fielded
Classical 4:25* Research start 3:25
Heroic 11:18* Research start 10:03
Mythic 19:12* Research start 17:12

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Prometheus
Coatlicue
HeroicAge
Hyperion
No choice recorded
MythicAge
Helios

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TopherCxQuetzalcoatl
Match time
Pejřa LegendaKronos
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyHand Axe
Key technologyPickaxe
Ocelotl Warrior5 training queues
Warrior Priest4 training queues
Key technologyHusbandry
Ocelotl Warrior4 training queues
Town CenterAdditional center
Key technologyMedium Nobles Hut Soldiers
Ocelotl Warrior8 training queues
ArmoryArmory
Key technologyCrenellations Aztec
Town CenterAdditional center
Ocelotl Warrior4 training queues
Tlamanih Spearman2 training queues
Tequihua Archer12 training queues
Farm transition9 farms clustered
Key technologyPlow
Key technologyBallistics
Warrior Priest2 training queues
MarketMarket
Key technologyMedium War Hut Soldiers
Tequihua Archer2 training queues
Tlamanih Spearman4 training queues
God powerEarth Monster
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior54 training queues
Centzon Totochtin2 training queues
Warrior Priest9 training queues
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman13 training queues
Tequihua Archer7 training queues
Ocelotl Warrior6 training queues
DefeatMatch result
God powerDeconstruction
Town CenterAdditional center
God powerValor
ArmoryArmory
First military pressureMilitary Barracks
God powerValor
Murmillo4 training queues
God powerValor
Key technologyHand Axe
Key technologyPickaxe
Cheiroballista2 training queues
Oracle2 training queues
Town CenterAdditional center
Fortress-tier buildingPalace
Contarius9 training queues
God powerValor
Arcus14 training queues
Farm transition11 farms clustered
Key technologyMedium Archers
Key technologyHeavy Cavalry
Key technologyPlow
ArmoryArmory
ArmoryArmory
MarketMarket
Fortress-tier buildingPalace
Key technologyBallistics
Key technologyCopper Weapons
Key technologyHeavy Archers
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Wall
Contarius9 training queues
Arcus5 training queues
God powerValor
Fortress-tier buildingPalace
Key technologyCrenellations
Key technologyMedium Infantry
Satyr4 training queues
Key technologyChampion Cavalry
Fire Siphon2 training queues
God powerValor
Contarius24 training queues
Arcus5 training queues
Key technologyHeavy Infantry
Key technologyIron Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyChampion Archers
Fire Siphon2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite81.1%Pejřa Legenda
Fastest Classical4:04*TopherCx
Fastest Heroic11:18*Pejřa Legenda
Fastest Mythic19:12*Pejřa Legenda
First pressure3:44TopherCx · Warrior Priest trained
First extra TC4:54Pejřa Legenda · Town Center
Fortress timing11:54Pejřa Legenda · Palace
Market timing14:20Pejřa Legenda · Market
Armory timing7:14Pejřa Legenda · Armory
Farm transition13:20–13:44Pejřa Legenda · 11 farms clustered

Player highlights

Standout performances

Highest total score58,481Pejřa Legenda
Highest military score30,815Pejřa Legenda
Highest economy score24,598Pejřa Legenda
Most kills3,360Pejřa Legenda
Most units killed104Pejřa Legenda
Most deaths104TopherCx
Most buildings razed11Pejřa Legenda
Largest army140TopherCx
Favorite unitEagle WarriorTopherCx · 54 fielded

TopherCx

Most Deaths

Pejřa Legenda

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TopherCx

Classical timing4:04 estimated completion
Early pressure3:44 · Warrior Priest trained
Expansion signal9:23 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:30 · Market
Early armory / Heroic prep11:03 · Armory
Farm transition15:34–16:20 · 9 farms clustered
Large army production140 military units

Pejřa Legenda

Classical timing4:25 estimated completion
Delayed pressure7:44 · Military Barracks
Fast expansion4:54 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:20 · Market
Early armory / Heroic prep7:14 · Armory
Fortress tech path11:54 · Palace
Heavy walling signal28 wall build events
Farm transition13:20–13:44 · 11 farms clustered
Market economy signal1,800 total resource volume
Large army production82 military units
TopherCx · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
TopherCx · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
TopherCx · Eagle Warrior CoreEagle Warriors were the dominant military unit.
TopherCx · Early MilitaryMeaningful trained combat units were produced during the early opening.
TopherCx · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Pejřa Legenda · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Pejřa Legenda · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Pejřa Legenda · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1800 total volume

TopherCx

Bought

No buys

Sold

No sells

Total player market volume0

Pejřa Legenda

Bought

No buys

Sold

Food800
Wood1000
Total player market volume1800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TopherCx

Army

Eagle Warrior54
Ocelotl Warrior27
Tequihua Archer21
Tlamanih Spearman19
Warrior Priest17
Centzon Totochtin2
Buildings12 types
House17
Calpulli13
Farm9
Sentry Tower9
Nobles Hut8
Spike Trap6
Temple5
War Hut4
Smoke Trap3
Town Center2
Armory1
Market1
God powers1 invoked
Earth Monster1

Pejřa Legenda

Army

Contarius42
Arcus24
Fire Siphon4
Murmillo4
Satyr4
Cheiroballista2
Oracle2
Buildings13 types
Wall28
Military Barracks19
Farm18
Manor8
Sentry Tower4
Armory3
Palace3
Counter Barracks2
Mirror Tower2
Town Center2
Economic Guild1
Market1
Temple1
God powers2 invoked
Valor6
Deconstruction1