Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TopherCx vs Mike Grok

Ranked 1v1 SupremacyStarted 16 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:57
Tundra map preview
Map Tundra
Winner
TopherCxQuetzalcoatl
Pre-match Elo869
Win probability69.7%
26:57 Match length TopherCx favored
Defeated
Mike GrokThor
Pre-match Elo724
Win probability30.3%

Match at a glance

TopherCx vs Mike Grok

WinnerTopherCx
MapTundra
QueueRanked 1v1 Supremacy
Duration26:57
Started
Ended
Elo favorite69.7%TopherCx
Fastest Classical4:24*Mike Grok
First pressure4:44Mike Grok · Hersir trained
Market timing20:20Mike Grok · Market
First extra TC10:04TopherCx · Town Center
Most military units168TopherCx
Highest EAPM24.8TopherCx

TopherCx

Quetzalcoatl

Victory
Elo869+10
EAPM24.8
Military units168
First pressure4:54Warrior Priest trained
First expansion10:04
Market volume0
Total score 61,356
Military score 23,195
Economic score 32,868
Kills score 5,315
Units killed 226
Units lost 128
Buildings razed 12
Largest army 168
Favorite unit Eagle Warrior 93 fielded
Classical 4:42* Estimated start 3:42
Heroic 14:58* Estimated start 13:43
Mythic 23:15* Research start 21:15

Mike Grok

Thor

Defeat
Elo724-10
EAPM17.8
Military units134
First pressure4:44Hersir trained
First expansion12:14
Market volume0
Total score 27,896
Military score 9,842
Economic score 14,282
Kills score 3,772
Units killed 120
Units lost 221
Buildings razed 2
Largest army 134
Favorite unit Raiding Cavalry 44 fielded
Classical 4:24* Research start 3:24
Heroic 12:54* Research start 11:40
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Forseti
Coatlicue
HeroicAge
Skadi
Xolotl
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TopherCxQuetzalcoatl
Match time
Mike GrokThor
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyPickaxe
Ocelotl Warrior7 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyCrenellations Aztec
ArmoryArmory
Ocelotl Warrior4 training queues
Town CenterAdditional center
Town CenterAdditional center
Ocelotl Warrior4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior38 training queues
Ocelotl Warrior11 training queues
God powerAgave Bloom
God powerTailwind
Town CenterAdditional center
Key technologyBallistics
Warrior Priest2 training queues
God powerEarth Monster
Farm transition12 farms clustered
Eagle Warrior7 training queues
Ocelotl Warrior7 training queues
Key technologyChampion Nobles Hut Soldiers
Eagle Warrior12 training queues
Ocelotl Warrior8 training queues
God powerCorrupted Ground
Eagle Warrior36 training queues
Ocelotl Warrior17 training queues
Key technologyPlow
Warrior Priest2 training queues
Jaguar Rider5 training queues
Quinametzin2 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir6 training queues
ArmoryDwarven Armory
Raiding Cavalry2 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHusbandry
Throwing Axeman9 training queues
Key technologyPlow
Key technologyBronze Weapons
Key technologyBronze Armor
Hersir2 training queues
Hirdman3 training queues
Raiding Cavalry5 training queues
Town CenterAdditional center
Key technologyBronze Shields
Hersir5 training queues
Farm transition3 farms clustered
Key technologyIron Shields
Key technologyBallistics
Fortress-tier buildingHill Fort
Berserk3 training queues
Hersir2 training queues
Key technologyIron Armor
Key technologyIron Weapons
Key technologyShaft Mine
Key technologyBow Saw
Hersir7 training queues
Hersir12 training queues
Fortress-tier buildingHill Fort
Huskarl5 training queues
Huskarl4 training queues
Fortress-tier buildingHill Fort
MarketMarket
MarketMarket
Hersir2 training queues
Raiding Cavalry2 training queues
Godi9 training queues
Troll4 training queues
Berserk4 training queues
Trade route startedCaravan Norse queued
Huskarl3 training queues
Hersir2 training queues
Raiding Cavalry35 training queues
Berserk6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.7%TopherCx
Fastest Classical4:24*Mike Grok
Fastest Heroic12:54*Mike Grok
Fastest Mythic23:15*TopherCx
First pressure4:44Mike Grok · Hersir trained
First extra TC10:04TopherCx · Town Center
Fortress timing14:27Mike Grok · Hill Fort
Market timing20:20Mike Grok · Market
Armory timing6:24Mike Grok · Dwarven Armory
Farm transition13:24–14:36Mike Grok · 3 farms clustered
Trade route started21:35Mike Grok

Player highlights

Standout performances

Highest total score61,356TopherCx
Highest military score23,195TopherCx
Highest economy score32,868TopherCx
Most kills5,315TopherCx
Most units killed226TopherCx
Most deaths221Mike Grok
Most buildings razed12TopherCx
Largest army168TopherCx
Favorite unitEagle WarriorTopherCx · 93 fielded

TopherCx

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Mike Grok

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TopherCx

Classical timing4:42 estimated completion
Early pressure4:54 · Warrior Priest trained
Expansion signal10:04 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:39 · Armory
Farm transition21:20–21:27 · 12 farms clustered
Large army production168 military units

Mike Grok

Classical timing4:24 estimated completion
Early pressure4:44 · Hersir trained
Expansion signal12:14 · Town Center
Early market / Heroic prep20:20 · Market
Early armory / Heroic prep6:24 · Dwarven Armory
Fortress tech path14:27 · Hill Fort
Farm transition13:24–14:36 · 3 farms clustered
Trade route started21:35 · Caravan Norse queued
Large army production134 military units
TopherCx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TopherCx · Eagle Warrior CoreEagle Warriors were the dominant military unit.
TopherCx · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Mike Grok · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mike Grok · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TopherCx

Army

Eagle Warrior93
Ocelotl Warrior58
Warrior Priest7
Jaguar Rider6
Quinametzin4
Buildings10 types
House17
Calpulli16
Farm13
Nobles Hut13
Great Temple4
Spike Trap4
Temple4
Town Center3
Armory1
Sentry Tower1
God powers4 invoked
Agave Bloom1
Corrupted Ground1
Earth Monster1
Tailwind1

Mike Grok

Army

Raiding Cavalry44
Hersir38
Berserk13
Huskarl12
Godi9
Throwing Axeman9
Troll4
Hirdman3
Frost Giant1
Portable Ram1
Buildings10 types
Farm27
House16
Great Hall8
Ox Cart Building8
Hill Fort3
Longhouse3
Market2
Temple2
Dwarven Armory1
Town Center1