Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

RIP Rudog vs yosuke.m.911

Ranked 1v1 SupremacyStarted 17 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:28
Midgard map preview
Map Midgard
Winner
RIP RudogQuetzalcoatl
Pre-match Elo887
Win probability54.9%
12:28 Match length RIP Rudog favored
Defeated
yosuke.m.911Oranos
Pre-match Elo853
Win probability45.1%

Match at a glance

RIP Rudog vs yosuke.m.911

WinnerRIP Rudog
MapMidgard
QueueRanked 1v1 Supremacy
Duration12:28
Started
Ended
Elo favorite54.9%RIP Rudog
Fastest Classical4:21*yosuke.m.911
First pressure2:52RIP Rudog · Warrior Priest trained
Most military units29RIP Rudog
Highest EAPM16.0RIP Rudog

RIP Rudog

Quetzalcoatl

Victory
Elo887+16
EAPM16.0
Military units29
First pressure2:52Warrior Priest trained
First expansion
Market volume0
Total score 12,550
Military score 5,340
Economic score 6,745
Kills score 533
Units killed 17
Units lost 8
Buildings razed 1
Largest army 29
Favorite unit Ocelotl Warrior 15 fielded
Classical 4:42* Research start 3:42
Heroic Not reached
Mythic Not reached

yosuke.m.911

Oranos

Defeat
Elo853-16
EAPM13.5
Military units18
First pressure4:20Military Barracks
First expansion
Market volume0
Total score 15,360
Military score 5,665
Economic score 9,502
Kills score 193
Units killed 8
Units lost 15
Buildings razed 0
Largest army 18
Favorite unit Contarius 10 fielded
Classical 4:21* Estimated start 3:21
Heroic 11:47* Estimated start 10:32
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Oceanus
No choice recorded
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RIP RudogQuetzalcoatl
Match time
yosuke.m.911Oranos
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Ocelotl Warrior15 training queues
ArmoryArmory
Key technologyPickaxe
Warrior Priest2 training queues
Coyote Warrior4 training queues
Farm transition6 farms clustered
Key technologyMedium Nobles Hut Soldiers
God powerTailwind
God powerAgave Bloom
VictoryMatch result
First military pressureMilitary Barracks
Murmillo6 training queues
DockDock
ArmoryArmory
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Stymphalian Bird2 training queues
Contarius10 training queues
God powerHesperides Tree
God powerCarnivora
God powerShockwave
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.9%RIP Rudog
Fastest Classical4:21*yosuke.m.911
Fastest Heroic11:47*yosuke.m.911
First pressure2:52RIP Rudog · Warrior Priest trained
Armory timing8:26RIP Rudog · Armory
Farm transition10:28–11:12RIP Rudog · 6 farms clustered

Player highlights

Standout performances

Highest total score15,360yosuke.m.911
Highest military score5,665yosuke.m.911
Highest economy score9,502yosuke.m.911
Most kills533RIP Rudog
Most units killed17RIP Rudog
Most deaths15yosuke.m.911
Most buildings razed1RIP Rudog
Largest army29RIP Rudog
Favorite unitOcelotl WarriorRIP Rudog · 15 fielded

RIP Rudog

Largest ArmyMost Kills

yosuke.m.911

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

RIP Rudog

Classical timing4:42 estimated completion
Early pressure2:52 · Warrior Priest trained
Early armory / Heroic prep8:26 · Armory
Farm transition10:28–11:12 · 6 farms clustered

yosuke.m.911

Classical timing4:21 estimated completion
Early pressure4:20 · Military Barracks
Early armory / Heroic prep9:02 · Armory
Water commitment signal1 dock build events
RIP Rudog · Early MilitaryMeaningful trained combat units were produced during the early opening.
yosuke.m.911 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RIP Rudog

Army

Ocelotl Warrior15
Coyote Warrior6
Warrior Priest6
Centzon Totochtin1
Quimichin Spy1
Buildings6 types
House11
Farm6
Calpulli5
Nobles Hut4
Armory1
Temple1
God powers2 invoked
Agave Bloom1
Tailwind1

yosuke.m.911

Army

Contarius10
Murmillo6
Stymphalian Bird2
Buildings6 types
Manor3
Military Barracks3
Sky Passage3
Armory1
Dock1
Temple1
God powers3 invoked
Carnivora1
Hesperides Tree1
Shockwave1