Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GASPARZINHO vs Sephirothsito

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:33
Oasis map preview
Map Oasis
Winner
GASPARZINHOZeus
Pre-match Elo1579
Win probability92.4%
23:33 Match length GASPARZINHO favored
Defeated
SephirothsitoQuetzalcoatl
Pre-match Elo1146
Win probability7.6%

Match at a glance

GASPARZINHO vs Sephirothsito

WinnerGASPARZINHO
MapOasis
QueueRanked 1v1 Supremacy
Duration23:33
Started
Ended
Elo favorite92.4%GASPARZINHO
Fastest Classical4:02*GASPARZINHO
First pressure3:33Sephirothsito · Warrior Priest trained
Market timing13:16GASPARZINHO · Market
Most military units152GASPARZINHO
Highest EAPM77.1GASPARZINHO
Market volume2,000GASPARZINHO
Victory
Elo1579+3
EAPM77.1
Military units152
First pressure3:54Military Academy
First expansion
Market volume2000
Total score 27,533
Military score 10,429
Economic score 14,049
Kills score 3,108
Units killed 124
Units lost 104
Buildings razed 20
Largest army 152
Favorite unit Hippeus 34 fielded
Classical 4:02* Estimated start 3:02
Heroic 15:24* Estimated start 14:10
Mythic Not reached

Sephirothsito

Quetzalcoatl

Defeat
Elo1146-3
EAPM57.5
Military units149
First pressure3:33Warrior Priest trained
First expansion
Market volume0
Total score 19,689
Military score 7,558
Economic score 9,708
Kills score 2,446
Units killed 104
Units lost 126
Buildings razed 3
Largest army 149
Favorite unit Eagle Warrior 57 fielded
Classical 4:18* Research start 3:18
Heroic 16:21* Estimated start 15:06
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Patecatl
Dionysus
HeroicAge
Coatlicue
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GASPARZINHOZeus
Match time
SephirothsitoQuetzalcoatl
First military pressureMilitary Academy
Key technologyPickaxe
God powerBolt
Key technologyHusbandry
Hippeus17 training queues
Hoplite14 training queues
God powerRestoration
God powerBolt
Toxotes12 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
ArmoryArmory
Toxotes13 training queues
MarketMarket
Hippeus4 training queues
Hoplite9 training queues
Key technologyMedium Archers
Key technologyBallistics
Hydra2 training queues
Hypaspist10 training queues
Key technologyMedium Archers
Key technologyCopper Shields
Key technologyShaft Mine
Key technologyHand Axe
Hypaspist14 training queues
Hippeus5 training queues
Key technologyMedium Cavalry
God powerBronze
God powerBolt
Farm transition8 farms clustered
Key technologyCopper Weapons
Peltast25 training queues
Key technologyPlow
God powerRestoration
Key technologyBow Saw
Key technologyCopper Armor
Key technologyHeavy Archers
Key technologyBronze Weapons
Hoplite5 training queues
Hypaspist10 training queues
Hippeus8 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Tequihua Archer2 training queues
Ocelotl Warrior13 training queues
Key technologyPlow
Tequihua Archer2 training queues
Warrior Priest3 training queues
God powerAgave Bloom
God powerTailwind
Key technologyMedium Nobles Hut Soldiers
Farm transition5 farms clustered
Tlamanih Spearman3 training queues
Key technologyPickaxe
Coyote Warrior10 training queues
ArmoryArmory
Ocelotl Warrior10 training queues
Tequihua Archer5 training queues
Eagle Warrior57 training queues
God powerEarth Monster
Tequihua Archer20 training queues
Key technologyMedium War Hut Soldiers
Key technologyHeavy War Hut Soldiers
Ocelotl Warrior5 training queues
Coyote Warrior5 training queues
Key technologyBallistics
Key technologyHeavy Nobles Hut Soldiers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite92.4%GASPARZINHO
Fastest Classical4:02*GASPARZINHO
Fastest Heroic15:24*GASPARZINHO
First pressure3:33Sephirothsito · Warrior Priest trained
Market timing13:16GASPARZINHO · Market
Armory timing12:40GASPARZINHO · Armory
Farm transition10:05–10:19Sephirothsito · 5 farms clustered

Player highlights

Standout performances

Highest total score27,533GASPARZINHO
Highest military score10,429GASPARZINHO
Highest economy score14,049GASPARZINHO
Most kills3,108GASPARZINHO
Most units killed124GASPARZINHO
Most deaths126Sephirothsito
Most buildings razed20GASPARZINHO
Largest army152GASPARZINHO
Favorite unitEagle WarriorSephirothsito · 57 fielded

GASPARZINHO

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Sephirothsito

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GASPARZINHO

Classical timing4:02 estimated completion
Early pressure3:54 · Military Academy
Early market / Heroic prep13:16 · Market
Early armory / Heroic prep12:40 · Armory
Heavy walling signal19 wall build events
Farm transition17:52–17:53 · 8 farms clustered
Market economy signal2,000 total resource volume
Large army production152 military units

Sephirothsito

Classical timing4:18 estimated completion
Early pressure3:33 · Warrior Priest trained
Early armory / Heroic prep13:36 · Armory
Heavy walling signal16 wall build events
Farm transition10:05–10:19 · 5 farms clustered
Large army production149 military units
GASPARZINHO · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
GASPARZINHO · Early MilitaryMeaningful trained combat units were produced during the early opening.
GASPARZINHO · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Sephirothsito · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sephirothsito · Eagle Warrior CoreEagle Warriors were the dominant military unit.
Sephirothsito · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sephirothsito · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

GASPARZINHO

Bought

No buys

Sold

Wood2000
Total player market volume2000

Sephirothsito

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GASPARZINHO

Army

Hippeus34
Hypaspist34
Hoplite28
Peltast25
Toxotes25
Hydra3
Heracles1
Jason1
Odysseus1
Buildings11 types
Farm31
Wall19
House18
Storehouse10
Granary9
Archery Range5
Military Academy2
Stable2
Armory1
Market1
Temple1
God powers3 invoked
Bolt3
Restoration2
Bronze1

Sephirothsito

Army

Eagle Warrior57
Tequihua Archer30
Ocelotl Warrior29
Coyote Warrior15
Warrior Priest9
Tlamanih Spearman5
Quimichin Spy2
Ayotochtli1
Centzon Totochtin1
Buildings9 types
House28
Wall16
Calpulli14
Farm14
Spike Trap5
War Hut5
Nobles Hut4
Armory1
Temple1
God powers3 invoked
Agave Bloom1
Earth Monster1
Tailwind1