Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sephirothsito vs Falcon

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:42
Nile Shallows map preview
Map Nile Shallows
Defeated
SephirothsitoQuetzalcoatl
Pre-match Elo1187
Win probability53.9%
21:42 Match length UpsetThe Elo underdog won
Winner
FalconThor
Pre-match Elo1160
Win probability46.1%

Match at a glance

Sephirothsito vs Falcon

WinnerFalcon
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration21:42
Started
Ended
Elo favorite53.9%Sephirothsito · Upset
Fastest Classical3:51*Sephirothsito
First pressure3:39Sephirothsito · Warrior Priest trained
First extra TC5:35Falcon · Town Center
Most military units167Falcon
Highest EAPM49.7Sephirothsito

Sephirothsito

Quetzalcoatl

Defeat
Elo1187-19
EAPM49.7
Military units120
First pressure3:39Warrior Priest trained
First expansion8:18
Market volume0
Total score 25,596
Military score 9,766
Economic score 13,732
Kills score 2,098
Units killed 92
Units lost 108
Buildings razed 2
Largest army 120
Favorite unit Eagle Warrior 54 fielded
Classical 3:51* Estimated start 2:51
Heroic 11:54* Estimated start 10:39
Mythic Not reached

Falcon

Thor

Victory
Elo1160+19
EAPM42.9
Military units167
First pressure3:51Hersir trained
First expansion5:35
Market volume0
Total score 45,023
Military score 23,732
Economic score 18,718
Kills score 2,609
Units killed 104
Units lost 115
Buildings razed 5
Largest army 167
Favorite unit Berserk 55 fielded
Classical 4:43* Research start 3:43
Heroic 12:38* Estimated start 11:23
Mythic 18:34* Estimated start 16:34

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Forseti
Coatlicue
HeroicAge
Skadi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SephirothsitoQuetzalcoatl
Match time
FalconThor
First military pressureWarrior Priest trained
Quimichin Spy2 training queues
Key technologyPickaxe
God powerAgave Bloom
Tlamanih Spearman2 training queues
Tequihua Archer4 training queues
Ocelotl Warrior4 training queues
Town CenterAdditional center
Tlamanih Spearman2 training queues
Tequihua Archer2 training queues
Town CenterAdditional center
ArmoryArmory
God powerTailwind
Ocelotl Warrior5 training queues
Key technologyPlow
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Key technologyBallistics
Eagle Warrior5 training queues
Tequihua Archer5 training queues
Farm transition12 farms clustered
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior24 training queues
Key technologyShaft Mine
Warrior Priest3 training queues
Ocelotl Warrior10 training queues
Shorn One5 training queues
Eagle Warrior5 training queues
Eagle Warrior5 training queues
Warrior Priest3 training queues
Otontin15 training queues
Key technologyHand Axe
Eagle Warrior15 training queues
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
First military pressureHersir trained
Hersir4 training queues
Town CenterAdditional center
Town CenterAdditional center
God powerHealing Spring
Hersir4 training queues
Raiding Cavalry15 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Throwing Axeman8 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
Berserk5 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Hersir10 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Town CenterAdditional center
Key technologyBow Saw
Key technologyPlow
Key technologyShaft Mine
Key technologyCrenellations
Huskarl6 training queues
Throwing Axeman5 training queues
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Key technologyBallistics
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Farm transition9 farms clustered
Huskarl4 training queues
Berserk25 training queues
Throwing Axeman5 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Jarl25 training queues
Fortress-tier buildingHill Fort
Key technologyIron Weapons
Key technologyIron Armor
Huskarl20 training queues
God powerFimbulwinter
Key technologyChampion Cavalry
Key technologyChampion Infantry
Berserk25 training queues
Key technologyIron Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Sephirothsito · Upset
Fastest Classical3:51*Sephirothsito
Fastest Heroic11:54*Sephirothsito
Fastest Mythic18:34*Falcon
First pressure3:39Sephirothsito · Warrior Priest trained
First extra TC5:35Falcon · Town Center
Fortress timing13:11Falcon · Hill Fort
Armory timing0:09Falcon · Dwarven Armory
Farm transition13:23–14:28Sephirothsito · 12 farms clustered

Player highlights

Standout performances

Highest total score45,023Falcon
Highest military score23,732Falcon
Highest economy score18,718Falcon
Most kills2,609Falcon
Most units killed104Falcon
Most deaths115Falcon
Most buildings razed5Falcon
Largest army167Falcon
Favorite unitBerserkFalcon · 55 fielded

Falcon

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sephirothsito

Fast Classical3:51 estimated completion
Early pressure3:39 · Warrior Priest trained
Fast expansion8:18 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:09 · Armory
Heavy walling signal22 wall build events
Farm transition13:23–14:28 · 12 farms clustered
Large army production120 military units

Falcon

Classical timing4:43 estimated completion
Early pressure3:51 · Hersir trained
Fast expansion5:35 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep0:09 · Dwarven Armory
Fortress tech path13:11 · Hill Fort
Heavy walling signal17 wall build events
Farm transition19:01–19:02 · 9 farms clustered
Large army production167 military units
Sephirothsito · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Sephirothsito · Eagle Warrior CoreEagle Warriors were the dominant military unit.
Sephirothsito · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sephirothsito · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Sephirothsito · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Sephirothsito · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Falcon · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Falcon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Falcon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sephirothsito

Army

Eagle Warrior54
Ocelotl Warrior19
Otontin15
Tequihua Archer11
Warrior Priest8
Shorn One5
Tlamanih Spearman5
Quimichin Spy2
Centzon Totochtin1
Buildings11 types
House33
Farm32
Wall22
Nobles Hut10
Calpulli8
Spike Trap7
Great Temple4
War Hut4
Town Center2
Armory1
Temple1
God powers2 invoked
Agave Bloom1
Tailwind1

Falcon

Army

Berserk55
Huskarl30
Jarl25
Throwing Axeman23
Hersir18
Raiding Cavalry15
Hirdman1
Buildings11 types
House46
Wall17
Ox Cart Building10
Farm9
Longhouse7
Great Hall4
Hill Fort4
Town Center4
Sentry Tower2
Dwarven Armory1
Temple1
God powers2 invoked
Fimbulwinter1
Healing Spring1