Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Confirmed event match
The Broken Gods Tournament
Linked manually and confirmed by a Prostagma administrator. Grand Final.

Advanced match analysis

TAG_RecoN vs Aces.HUSKSUPPE

CustomStarted 3 weeks ago

Type Custom Started Ended Duration 16:17 Patch Patch 19.16313
Ghost Lake Recalibrated Ga 2026 1 4 map preview
Map Ghost Lake Recalibrated Ga 2026 1 4
Winner
TAG_RecoNKvoth The Keeper
Pre-match Elo1039
Win probability41.7%
16:17 Match length UpsetThe Elo underdog won
Defeated
Aces.HUSKSUPPEThe Mista The Maestro
Pre-match Elo1097
Win probability58.3%

Match at a glance

TAG_RecoN vs Aces.HUSKSUPPE

WinnerTAG_RecoN
MapGhost Lake Recalibrated Ga 2026 1 4
QueueCustom
Duration16:17
PatchPatch 19.16313
Started
Ended
Elo favorite58.3%Aces.HUSKSUPPE · Upset
Fastest Classical3:41*TAG_RecoN
First pressure7:01Aces.HUSKSUPPE · Barracks
Market timing11:58Aces.HUSKSUPPE · Market
First extra TC5:17Aces.HUSKSUPPE · Town Center
Most military units104Aces.HUSKSUPPE
Highest EAPM89.0TAG_RecoN

TAG_RecoN

Kvoth The Keeper

Victory
Elo1039-15
EAPM89.0
Military units80
First pressure10:49Imperial Academy
First expansion5:54
Market volume0
Largest army 80
Favorite unit White Horse Cavalry 34 fielded
Classical 3:41* Research start 2:41
Heroic 10:16* Estimated start 9:01
Mythic Not reached

Aces.HUSKSUPPE

The Mista The Maestro

Defeat
Elo1097+15
EAPM60.3
Military units104
First pressure7:01Barracks
First expansion5:17
Market volume0
Largest army 104
Favorite unit Camel Rider 52 fielded
Classical 4:17* Estimated start 3:17
Heroic 11:49* Estimated start 10:34
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Bast
Goumang
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TAG_RecoNKvoth The Keeper
Match time
Aces.HUSKSUPPEThe Mista The Maestro
Pioneer7 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Key technologyCopper Weapons
Fire Archer2 training queues
White Horse Cavalry34 training queues
God powerNew Moon
Farm transition7 farms clustered
First military pressureImperial Academy
Key technologyShaft Mine
Ge Halberdier7 training queues
Pioneer2 training queues
MarketMarket
God powerForest Protection
Town CenterAdditional center
Siege Crossbow2 training queues
Key technologyPlow
Key technologyHusbandry
Wuzu Javelineer14 training queues
Key technologyMedium Archers
Key technologyCopper Shields
Key technologyCopper Armor
God powerEarth Wall
Ge Halberdier7 training queues
Key technologyBow Saw
VictoryMatch result
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
Spearman3 training queues
Slinger3 training queues
ArmoryArmory
Key technologyHand Axe
God powerProsperous Seeds
Fortress-tier buildingMigdol Stronghold
Key technologyCopper Armor
Key technologyCopper Shields
Camel Rider2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Armor
Key technologyCopper Weapons
God powerLocust Swarm
Chariot Archer20 training queues
Farm transition4 farms clustered
God powerProsperous Seeds
MarketMarket
Key technologyHeavy Chariot Archers
Key technologyBallistics
Camel Rider50 training queues
God powerProsperous Seeds
Siege Tower7 training queues
Key technologyBronze Armor
Key technologyHeavy Camel Riders
Chariot Archer15 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%Aces.HUSKSUPPE · Upset
Fastest Classical3:41*TAG_RecoN
Fastest Heroic10:16*TAG_RecoN
First pressure7:01Aces.HUSKSUPPE · Barracks
First extra TC5:17Aces.HUSKSUPPE · Town Center
Fortress timing10:14Aces.HUSKSUPPE · Migdol Stronghold
Market timing11:58Aces.HUSKSUPPE · Market
Armory timing7:31TAG_RecoN · Armory
Farm transition10:09–11:11TAG_RecoN · 7 farms clustered

Player highlights

Standout performances

Largest army104Aces.HUSKSUPPE
Favorite unitCamel RiderAces.HUSKSUPPE · 52 fielded

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TAG_RecoN

Fast Classical3:41 estimated completion
Delayed pressure10:49 · Imperial Academy
Fast expansion5:54 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:31 · Market
Early armory / Heroic prep7:31 · Armory
Heavy walling signal31 wall build events
Farm transition10:09–11:11 · 7 farms clustered
Large army production80 military units

Aces.HUSKSUPPE

Fast Classical4:17 estimated completion
Delayed pressure7:01 · Barracks
Fast expansion5:17 · Town Center
Early market / Heroic prep11:58 · Market
Early armory / Heroic prep9:04 · Armory
Fortress tech path10:14 · Migdol Stronghold
Farm transition11:52–12:43 · 4 farms clustered
Large army production104 military units
Aces.HUSKSUPPE · 2 TC BoomA second Town Center was started by about 6:00.
Aces.HUSKSUPPE · Rush SetupClassical age was queued around 3:30 or faster.
TAG_RecoN · 2 TC BoomA second Town Center was started by about 6:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TAG_RecoN

Army

White Horse Cavalry34
Ge Halberdier14
Wuzu Javelineer14
Pioneer9
Siege Crossbow3
Fire Archer2
Sage2
Dao Swordsman1
Jiang Zi Ya1
Buildings12 types
Wall31
House17
Farm15
Silo14
Baolei4
Military Camp3
Machine Workshop2
Town Center2
Armory1
Imperial Academy1
Market1
Temple1
God powers3 invoked
Earth Wall1
Forest Protection1
New Moon1

Aces.HUSKSUPPE

Army

Camel Rider52
Chariot Archer35
Siege Tower7
Slinger4
Petsuchos3
Spearman3
Buildings16 types
House18
Obelisk18
Farm6
Granary6
Lumber Camp5
Mining Camp3
Siege Works3
Wall3
Migdol Stronghold2
Armory1
Barracks1
Market1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Prosperous Seeds3
Locust Swarm1