Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AgileBloom61791 / Odin vs Hudo / Kronos

Ranked 1v1 11 hours ago

Ghost Lake map preview
Map Ghost Lake
Defeated
AgileBloom61791Odin
Pre-match Elo1030
Win probability50.0%
14:33 Match length UpsetThe Elo underdog won
Winner
HudoKronos
Pre-match Elo1030
Win probability50.0%
Defeat
Elo1030-16
EAPM39.2
Military34
Pressure3:22Hersir trained
Expansion
Market0
Classical 4:41* Clicked 3:41
Heroic 11:22* Clicked 10:07
Mythic Not reached

Hudo

Kronos

Victory
Elo1030+16
EAPM22.1
Military28
Pressure4:10Counter Barracks
Expansion
Market0
Classical 3:23* Clicked 2:23
Heroic 12:58* Clicked 11:43
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

AgileBloom61791

Ranked Match0

Hudo

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time AgileBloom61791Hudo
First military pressureHersir trained
ClassicalAge transition
ClassicalAge transition
First military pressureCounter Barracks
Key technologyMedium Cavalry
Raiding Cavalry11 training queues · 6:54–8:30
Key technologyMedium Infantry
Turma6 training queues · 6:27–8:29
Katapeltes9 training queues · 6:27–8:30
Promethean5 training queues · 6:29–8:18
Key technologyHand Axe
ArmoryArmory
Key technologyPickaxe
Promethean2 training queues · 9:45–9:46
HeroicAge transition
ArmoryArmory
Promethean2 training queues · 11:38–11:38
Katapeltes3 training queues · 11:40–11:41
God powerValor
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Farm transition12:46–12:51 · 9 farms clustered
Berserk8 training queues · 12:52–12:54
God powerValor
HeroicAge transition
Jarl6 training queues · 13:03–13:43
Throwing Axeman3 training queues · 13:08–13:09
Hirdman2 training queues · 13:12–13:12
Godi2 training queues · 13:45–13:45
God powerTraitor
God powerDeconstruction

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

FreyjaAgileBloom61791
ClassicalAge
PrometheusHudo
SkadiAgileBloom61791
HeroicAge
RheiaHudo
Not reachedAgileBloom61791
MythicAge
Not reachedHudo

At a glance

Key signals

Elo favorite50.0%AgileBloom61791 · Upset
Fastest Classical3:23*Hudo
Fastest Heroic11:22*AgileBloom61791
First pressure3:22AgileBloom61791 · Hersir trained
Armory timing7:22AgileBloom61791 · Armory
Farm transition12:46–12:51AgileBloom61791 · 9 farms clustered
Most military units34AgileBloom61791
Highest EAPM39.2AgileBloom61791
Market volume0AgileBloom61791

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AgileBloom61791

Fast Classical4:41 estimated completion
Early pressure3:22 · Hersir trained
Early armory / Heroic prep7:22 · Armory
Farm transition12:46–12:51 · 9 farms clustered

Hudo

Fast Classical3:23 estimated completion
Early pressure4:10 · Counter Barracks
Early armory / Heroic prep11:06 · Armory
Heavy walling signal7 wall build events
Hudo · Early PressureBy 6:00 this player had multiple military signals online.
Hudo · Rush SetupClassical age was queued around 3:30 or faster.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow0 total volume

AgileBloom61791

Bought

Sold

Total player market volume0

Hudo

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AgileBloom61791

Army

Raiding CavalryFirst 6:54 · last 8:3011
BerserkFirst 12:52 · last 12:548
JarlFirst 13:03 · last 13:436
Throwing AxemanFirst 13:08 · last 13:093
GodiFirst 13:45 · last 13:452
HersirFirst 3:22 · last 6:242
HirdmanFirst 13:12 · last 13:122
Buildings7 types
FarmFirst built 12:46 · last 12:519
HouseFirst built 2:52 · last 8:148
Great HallFirst built 5:31 · last 5:322
LonghouseFirst built 9:16 · last 9:172
Ox Cart BuildingFirst built 1:18 · last 9:292
ArmoryFirst built 7:221
TempleFirst built 2:321

Hudo

Army

KatapeltesFirst 6:27 · last 11:4112
PrometheanFirst 6:29 · last 11:389
TurmaFirst 6:27 · last 11:407
Buildings8 types
ManorFirst built 0:10 · last 8:477
Wall LongFirst built 10:04 · last 10:555
Counter BarracksFirst built 4:10 · last 5:132
FarmFirst built 9:40 · last 11:022
Wall ConnectorFirst built 10:04 · last 10:552
ArmoryFirst built 11:061
Economic GuildFirst built 4:161
TempleFirst built 1:401
God powers3 invoked
ValorUsed 11:50, 12:512
DeconstructionUsed 14:131
TraitorUsed 14:101