Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

RoKreZ / Amaterasu vs Minal / Loki

Ranked 1v1 11 hours ago

Blue Lagoon map preview
Map Blue Lagoon
Winner
RoKreZAmaterasu
Pre-match Elo1510
Win probability86.5%
6:37 Match length RoKreZ favored
Defeated
MinalLoki
Pre-match Elo1188
Win probability13.5%

RoKreZ

Amaterasu

Victory
Elo1510+4
EAPM85.9
Military130
Pressure1:13Castle
Expansion1:54
Market0
Classical 1:20* Clicked 0:20
Heroic 2:22* Clicked 1:07
Mythic 4:12* Clicked 2:12

Minal

Loki

Defeat
Elo1188-4
EAPM80.9
Military309
Pressure0:43Longhouse
Expansion2:28
Market0
Classical 1:37* Clicked 0:37
Heroic 3:09* Clicked 1:54
Mythic 5:53* Clicked 3:53

Post-game match summary

Report counters

Final values reported by the match-history results payload.

RoKreZ

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources
Total89,132
Military38,670
Economic41,427
Kills9,154
Ranked Match1
Stat Buildings Razed21
Stat Units Killed254
Stat Units Lost100

Minal

Most Deaths
Total51,901
Military29,160
Civ Defeated 91
Economic20,170
Kills2,571
Ranked Match1
Stat Buildings Razed2
Stat Units Killed76
Stat Units Lost253

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time RoKreZMinal
MarketMarket
Samurai22 training queues · 0:46–1:44
Berserk34 training queues · 0:12–2:32
First military pressureLonghouse
ArmoryArmory
Hersir75 training queues · 0:49–3:19
Onna Musha3 training queues · 1:03–2:06
Yumi Archer17 training queues · 1:04–1:43
First military pressureCastle
Fortress-tier buildingCastle
ClassicalAge transition
Fortress-tier buildingCastle
God powerSolar Shield
Raiju3 training queues · 1:36–1:36
Town / Village CenterTown Center
Throwing Axeman35 training queues · 1:16–2:32
ClassicalAge transition
Bushi3 training queues · 2:06–2:06
HeroicAge transition
Asura2 training queues · 2:36–2:36
Town / Village CenterTown Center
Oyumi5 training queues · 2:39–2:40
Town / Village CenterTown Center
Godi14 training queues · 2:12–4:01
Town / Village CenterTown Center
Raiding Cavalry8 training queues · 2:56–4:09
Jarl71 training queues · 2:59–6:29
God powerSolar Shield
Samurai25 training queues · 3:18–4:54
Yumi Archer10 training queues · 3:18–3:19
God powerGoshinboku
Fortress-tier buildingHill Fort
HeroicAge transition
Fortress-tier buildingHill Fort
God powerHealing Spring
Portable Ram3 training queues · 3:49–3:50
MythicAge transition
Town / Village CenterTown Center
Fortress-tier buildingCastle
Town / Village CenterTown Center
God powerThunder Burst
Yari Spearman10 training queues · 4:54–4:54
Battle Boar9 training queues · 4:30–6:03
God powerSolar Shield
Onna Musha15 training queues · 5:46–6:32
Town / Village CenterTown Center
Bushi5 training queues · 5:59
Troll9 training queues · 5:16–6:03
Godi46 training queues · 5:26–6:07
Fenris Wolf Brood5 training queues · 5:31–6:16
MythicAge transition
Town / Village CenterVillage Center
God powerDivine Slash
Samurai10 training queues · 6:33–6:33
God powerFlaming Weapons

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

Ame No UzumeRoKreZ
ClassicalAge
ForsetiMinal
RaijinRoKreZ
HeroicAge
BragiMinal
TakemikazuchiRoKreZ
MythicAge
TyrMinal

At a glance

Key signals

Elo favorite86.5%RoKreZ
Fastest Classical1:20*RoKreZ
Fastest Heroic2:22*RoKreZ
Fastest Mythic4:12*RoKreZ
First pressure0:43Minal · Longhouse
First extra TC1:54RoKreZ · Town Center
Fortress timing1:13RoKreZ · Castle
Market timing0:34RoKreZ · Market
Armory timing0:47Minal · Armory
Most military units309Minal
Highest EAPM85.9RoKreZ
Market volume0RoKreZ

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

RoKreZ

Fast Classical1:20 estimated completion
Early pressure1:13 · Castle
Fast expansion1:54 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep0:34 · Market
Fortress tech path1:13 · Castle
Large army production130 military units

Minal

Fast Classical1:37 estimated completion
Early pressure0:43 · Longhouse
Fast expansion2:28 · Town Center
Early armory / Heroic prep0:47 · Armory
Fortress tech path3:08 · Hill Fort
Large army production309 military units
RoKreZ · 3 TC BoomTwo extra Town Centers were started by about 8:00.
RoKreZ · Early PressureBy 6:00 this player had multiple military signals online.
RoKreZ · Fast HeroicHeroic age was queued at or before 8:00.
RoKreZ · Fast MythicMythic age was queued at or before 12:00.
RoKreZ · Rush SetupClassical age was queued around 3:30 or faster.
Minal · 2 TC BoomA second Town Center was started by about 6:00.
Minal · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow0 total volume

RoKreZ

Bought

Sold

Total player market volume0

Minal

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RoKreZ

Army

SamuraiFirst 0:46 · last 6:3357
Yumi ArcherFirst 1:04 · last 3:1927
Onna MushaFirst 1:03 · last 6:3218
Yari SpearmanFirst 4:54 · last 4:5410
BushiFirst 2:06 · last 5:598
OyumiFirst 2:39 · last 2:405
RaijuFirst 1:36 · last 1:363
AsuraFirst 2:36 · last 2:362
Buildings12 types
HouseFirst built 0:05 · last 2:1813
Town CenterFirst built 1:54 · last 5:546
DojoFirst built 0:27 · last 0:435
CastleFirst built 1:13 · last 4:283
GuardhouseFirst built 0:30 · last 0:383
Stable JapaneseFirst built 5:14 · last 5:152
WatermillFirst built 5:20 · last 5:252
MarketFirst built 0:341
Mining Camp JapaneseFirst built 5:231
Shrine JapaneseFirst built 0:091
TempleFirst built 0:041
Village CenterFirst built 6:081
God powers4 invoked
Solar ShieldUsed 1:33, 3:09, 5:333
Divine SlashUsed 6:201
GoshinbokuUsed 3:331
Thunder BurstUsed 4:471

Minal

Army

HersirFirst 0:49 · last 3:1975
JarlFirst 2:59 · last 6:2971
GodiFirst 2:12 · last 6:0760
Throwing AxemanFirst 1:16 · last 2:3235
BerserkFirst 0:12 · last 2:3234
Battle BoarFirst 4:30 · last 6:039
TrollFirst 5:16 · last 6:039
Raiding CavalryFirst 2:56 · last 4:098
Fenris Wolf BroodFirst 5:31 · last 6:165
Portable RamFirst 3:49 · last 3:503
Buildings8 types
Great HallFirst built 0:53 · last 2:5227
HouseFirst built 0:10 · last 0:1713
TempleFirst built 0:04 · last 5:0610
LonghouseFirst built 0:43 · last 0:459
Ox Cart BuildingFirst built 3:44 · last 5:556
Hill FortFirst built 3:08 · last 3:272
ArmoryFirst built 0:471
Town CenterFirst built 2:281
God powers2 invoked
Flaming WeaponsUsed 6:111
Healing SpringUsed 3:341