Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

RoKreZ / Susanoo vs Minal / Loki

Ranked 1v1 11 hours ago

Elysium map preview
Map Elysium
Winner
RoKreZSusanoo
Pre-match Elo1516
Win probability86.1%
7:46 Match length RoKreZ favored
Defeated
MinalLoki
Pre-match Elo1199
Win probability13.9%

RoKreZ

Susanoo

Victory
Elo1516+4
EAPM86.7
Military159
Pressure1:34Castle
Expansion2:56
Market0
Classical 1:23* Clicked 0:23
Heroic 2:38* Clicked 1:23
Mythic 4:34* Clicked 2:34

Minal

Loki

Defeat
Elo1199-4
EAPM85.3
Military306
Pressure0:43Hersir trained
Expansion2:41
Market0
Classical 1:34* Clicked 0:34
Heroic 3:39* Clicked 2:24
Mythic 5:52* Clicked 3:52

Post-game match summary

Report counters

Final values reported by the match-history results payload.

RoKreZ

Highest ScoreMost ImprovementsMost KillsMost Resources
Total90,957
Military48,790
Economic32,276
Kills9,966
Ranked Match1
Stat Buildings Razed38
Stat Units Killed270
Stat Units Lost87

Minal

Largest ArmyMost Deaths
Total50,240
Military28,200
Civ Defeated 91
Economic19,207
Kills2,833
Ranked Match1
Stat Buildings Razed4
Stat Units Killed86
Stat Units Lost269

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time RoKreZMinal
ArmoryArmory
Wanyudo4 training queues · 0:46–1:54
Yari Spearman12 training queues · 0:56–2:28
Berserk27 training queues · 0:04–2:03
First military pressureHersir trained
Hersir114 training queues · 0:43–2:48
Yumi Archer31 training queues · 1:02–2:28
Bushi4 training queues · 1:14–1:15
Samurai24 training queues · 1:21–2:26
ClassicalAge transition
God powerKusanagi
First military pressureCastle
Fortress-tier buildingCastle
Raiju3 training queues · 1:37–1:38
Shinobi15 training queues · 1:50–2:27
ArmoryArmory
ClassicalAge transition
Throwing Axeman14 training queues · 1:48–2:03
Fortress-tier buildingCastle
Fortress-tier buildingCastle
HeroicAge transition
Town / Village CenterTown Center
Onmyoji13 training queues · 2:56–3:47
Raiding Cavalry9 training queues · 2:10–2:37
Godi70 training queues · 2:31–6:00
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
Fortress-tier buildingCastle
Oyumi3 training queues · 3:47–3:47
Town / Village CenterTown Center
God powerHealing Spring
HeroicAge transition
Fortress-tier buildingHill Fort
Jarl27 training queues · 3:56–4:52
Town / Village CenterTown Center
Fortress-tier buildingCastle
MythicAge transition
Fortress-tier buildingCastle
Shinigami2 training queues · 5:00–5:00
Hersir2 training queues · 4:17–4:18
Troll8 training queues · 4:17–4:18
Battle Boar5 training queues · 4:18–4:18
Ballista5 training queues · 4:23–4:48
Town / Village CenterTown Center
Yumi Archer5 training queues · 5:09
Yari Spearman15 training queues · 5:09–5:09
Samurai15 training queues · 5:12–5:13
God powerShrine Of The Hunt
God powerThunder Burst
God powerKusanagi
Fortress-tier buildingCastle
Farm transition5:50–6:48 · 4 farms clustered
MythicAge transition
Mountain Giant3 training queues · 5:55–6:35
Fire Giant3 training queues · 5:55–5:55
Onmyoji10 training queues · 6:06–6:06
God powerDragon Typhoon
Fortress-tier buildingHill Fort
Hersir18 training queues · 6:45–6:56
Fortress-tier buildingCastle
Oyumi3 training queues · 7:05–7:06
God powerNidhogg

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

MinakatatomiRoKreZ
ClassicalAge
ForsetiMinal
RaijinRoKreZ
HeroicAge
BragiMinal
WatatsumiRoKreZ
MythicAge
HelMinal

At a glance

Key signals

Elo favorite86.1%RoKreZ
Fastest Classical1:23*RoKreZ
Fastest Heroic2:38*RoKreZ
Fastest Mythic4:34*RoKreZ
First pressure0:43Minal · Hersir trained
First extra TC2:41Minal · Town Center
Fortress timing1:34RoKreZ · Castle
Armory timing0:30RoKreZ · Armory
Farm transition5:50–6:48Minal · 4 farms clustered
Most military units306Minal
Highest EAPM86.7RoKreZ
Market volume0RoKreZ

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

RoKreZ

Fast Classical1:23 estimated completion
Early pressure1:34 · Castle
Fast expansion2:56 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep0:30 · Armory
Fortress tech path1:34 · Castle
Heavy walling signal12 wall build events
Large army production159 military units

Minal

Fast Classical1:34 estimated completion
Early pressure0:43 · Hersir trained
Fast expansion2:41 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep1:24 · Armory
Fortress tech path2:53 · Hill Fort
Farm transition5:50–6:48 · 4 farms clustered
Large army production306 military units
RoKreZ · 3 TC BoomTwo extra Town Centers were started by about 8:00.
RoKreZ · Early PressureBy 6:00 this player had multiple military signals online.
RoKreZ · Fast HeroicHeroic age was queued at or before 8:00.
RoKreZ · Fast MythicMythic age was queued at or before 12:00.
RoKreZ · Rush SetupClassical age was queued around 3:30 or faster.
Minal · 3 TC BoomTwo extra Town Centers were started by about 8:00.
Minal · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow0 total volume

RoKreZ

Bought

Sold

Total player market volume0

Minal

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RoKreZ

Army

SamuraiFirst 1:21 · last 5:1339
Yumi ArcherFirst 1:02 · last 5:0936
Yari SpearmanFirst 0:56 · last 5:0927
OnmyojiFirst 2:56 · last 6:0623
ShinobiFirst 1:50 · last 2:2715
OyumiFirst 3:47 · last 7:066
BushiFirst 1:14 · last 1:154
WanyudoFirst 0:46 · last 1:544
RaijuFirst 1:37 · last 1:383
ShinigamiFirst 5:00 · last 5:002
Buildings14 types
HouseFirst built 0:05 · last 7:0923
GuardhouseFirst built 0:33 · last 1:589
CastleFirst built 1:34 · last 7:058
Shrine JapaneseFirst built 0:07 · last 7:197
DojoFirst built 0:36 · last 1:595
Wall ConnectorFirst built 0:14 · last 0:174
Wall LongFirst built 0:14 · last 0:174
Town CenterFirst built 2:56 · last 4:133
Wall MediumFirst built 0:14 · last 0:173
WatermillFirst built 5:21 · last 6:012
ArmoryFirst built 0:301
Mining Camp JapaneseFirst built 5:501
TempleFirst built 0:041
Wall ShortFirst built 0:161
God powers4 invoked
KusanagiUsed 1:32, 5:462
Dragon TyphoonUsed 6:121
Shrine Of The HuntUsed 5:251
Thunder BurstUsed 5:351

Minal

Army

HersirFirst 0:43 · last 6:56134
GodiFirst 2:31 · last 6:0070
BerserkFirst 0:04 · last 2:0327
JarlFirst 3:56 · last 4:5227
Throwing AxemanFirst 1:48 · last 2:0314
Raiding CavalryFirst 2:10 · last 4:0610
TrollFirst 4:17 · last 4:188
BallistaFirst 4:23 · last 4:485
Battle BoarFirst 4:18 · last 4:185
Fire GiantFirst 5:55 · last 5:553
Mountain GiantFirst 5:55 · last 6:353
Buildings10 types
Great HallFirst built 0:52 · last 2:1329
LonghouseFirst built 1:02 · last 1:2215
HouseFirst built 0:13 · last 0:2012
TempleFirst built 0:03 · last 6:1412
Ox Cart BuildingFirst built 4:41 · last 7:2610
FarmFirst built 5:50 · last 7:065
Hill FortFirst built 2:53 · last 6:383
Sentry TowerFirst built 4:39 · last 4:392
Town CenterFirst built 2:41 · last 4:292
ArmoryFirst built 1:241
God powers2 invoked
Healing SpringUsed 3:231
NidhoggUsed 7:191