Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

josedarieth1250 + druman403 / Gaia + Gaia vs ~~~%%%KIKE%@%LOCO%%% + DesiredFORBlDEN / Isis + Zeus vs Spartacus + Kenjizilla / Set + Zeus vs SunTzu97 + 么 / Zeus + Hades vs FrozenSoul9250 / Hades vs KING + MehdioO / Isis + Zeus vs PlayHard / Demeter

Ranked 1v1 11 hours ago

Mirkwood map preview
Map Mirkwood
Defeated
josedarieth1250Gaia
druman403Gaia
Pre-match Elo992
Win probability
30:50 Match length
Defeated
<color0,0,0>~~~%%%KIKE%@%LOCO%%%Isis
DesiredFORBlDENZeus
Pre-match Elo1045
Win probability
Defeated
SpartacusSet
KenjizillaZeus
Pre-match Elo996
Win probability
Defeated
SunTzu97Zeus
Hades
Pre-match Elo922
Win probability
Defeated
FrozenSoul9250Hades
Pre-match Elo952
Win probability
Defeated
KINGIsis
MehdioOZeus
Pre-match Elo1031
Win probability
Defeated
PlayHardDemeter
Pre-match Elo1055
Win probability

KING

Isis

Defeat
Elo1170-23
EAPM13.7
Military7
Pressure13:00Roc produced
Expansion6:29
Market0
Classical 5:14* Clicked 4:14
Heroic 12:57* Clicked 11:42
Mythic Not reached

Spartacus

Set

Defeat
Elo1011+15
EAPM19.7
Military127
Pressure6:38Barracks
Expansion12:29
Market2500
Classical 4:03* Clicked 3:03
Heroic 13:25* Clicked 12:10
Mythic Not reached
Defeat
Elo1048-41
EAPM10.1
Military44
Pressure9:57Military Barracks
Expansion
Market4300
Classical 3:54* Clicked 2:54
Heroic 13:29* Clicked 12:14
Mythic 17:57* Clicked 15:57

SunTzu97

Zeus

Defeat
Elo892+21
EAPM18.5
Military32
Pressure9:53Military Academy
Expansion7:58
Market4100
Classical 3:50* Clicked 2:50
Heroic 12:17* Clicked 11:02
Mythic 20:49* Clicked 18:49

druman403

Gaia

Defeat
Elo936-23
EAPM41.0
Military118
Pressure8:17Military Barracks
Expansion13:00
Market15400
Classical 6:18* Clicked 5:18
Heroic 15:17* Clicked 14:02
Mythic 19:29* Clicked 17:29
Defeat
Elo952+18
EAPM29.9
Military211
Pressure6:28Archery Range
Expansion8:58
Market0
Classical 5:45* Clicked 4:45
Heroic 17:16* Clicked 16:02
Mythic 21:16* Clicked 19:16

Kenjizilla

Zeus

Defeat
Elo980-15
EAPM41.4
Military119
Pressure6:43Military Academy
Expansion4:16
Market2200
Classical 3:59* Clicked 2:59
Heroic 13:41* Clicked 12:26
Mythic Not reached
Defeat
Elo1118+11
EAPM37.3
Military178
Pressure11:18Migdol Stronghold
Expansion5:27
Market0
Classical 1:00* Clicked 0:00
Heroic 7:03* Clicked 5:48
Mythic 12:32* Clicked 10:32
Defeat
Elo972-15
EAPM37.4
Military20
Pressure8:51Archery Range
Expansion6:21
Market400
Classical 6:06* Clicked 5:06
Heroic 14:04* Clicked 12:49
Mythic 16:40* Clicked 14:40

Hades

Defeat
Elo952+53
EAPM12.1
Military61
Pressure7:57Military Academy
Expansion11:06
Market0
Classical 7:39* Clicked 6:39
Heroic 15:55* Clicked 14:40
Mythic Not reached

MehdioO

Zeus

Defeat
Elo892-11
EAPM5.9
Military0
Pressure
Expansion
Market0
Classical 6:06* Clicked 5:06
Heroic Not reached
Mythic Not reached

PlayHard

Demeter

Defeat
Elo1055+13
EAPM143.1
Military2
Pressure7:07Stable
Expansion11:58
Market0
Classical 1:00* Clicked 0:00
Heroic 14:00* Clicked 12:45
Mythic 19:39* Clicked 17:39

Post-game match summary

Report counters

Final values reported by the match-history results payload.

KING

Ranked Match0

Spartacus

Ranked Match0

josedarieth1250

Ranked Match0

SunTzu97

Ranked Match0

druman403

Ranked Match0

FrozenSoul9250

Ranked Match0

Kenjizilla

Ranked Match0

<color0,0,0>~~~%%%KIKE%@%LOCO%%%

Ranked Match0

DesiredFORBlDEN

Ranked Match0

Ranked Match0

MehdioO

Ranked Match0

PlayHard

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time KINGSpartacusjosedarieth1250SunTzu97druman403FrozenSoul9250Kenjizilla<color0,0,0>~~~%%%KIKE%@%LOCO%%%DesiredFORBlDENMehdioOPlayHard
Key technologyHusbandry
God powerVision
God powerSentinel
God powerSentinel
Key technologyPickaxe
Key technologyHusbandry
ClassicalAge transition
Key technologyPickaxe
Key technologyPickaxe
ClassicalAge transition
Key technologyPickaxe
Key technologyHand Axe
Key technologyHand Axe
ClassicalAge transition
ClassicalAge transition
Key technologyPickaxe
God powerGaia Forest
ClassicalAge transition
Key technologyHand Axe
Key technologyHand Axe
ClassicalAge transition
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Town / Village CenterTown Center
Key technologyHand Axe
Key technologyPickaxe
God powerProsperity
Key technologyHusbandry
ClassicalAge transition
Farm transition5:40–6:53 · 3 farms clustered
ClassicalAge transition
Town / Village CenterTown Center
Town / Village CenterTown Center
Key technologyPickaxe
Key technologyHand Axe
Town / Village CenterTown Center
Town / Village CenterTown Center
First military pressureBarracks
Oracle3 training queues · 6:12–8:03
God powerGaia Forest
ClassicalAge transition
Key technologyHusbandry
First military pressureArchery Range
First military pressureMilitary Academy
Town / Village CenterTown Center
ClassicalAge transition
Town / Village CenterTown Center
Town / Village CenterTown Center
ClassicalAge transition
Key technologyPlow
Town / Village CenterTown Center
God powerVision
Key technologyMedium Slingers
Key technologyMedium Axemen
Axeman27 training queues · 7:39–9:41
Key technologyHusbandry
Key technologyPlow
Key technologyHand Axe
Town / Village CenterTown Center
Key technologyPlow
Key technologyHusbandry
Hoplite21 training queues · 7:14–9:35
Key technologyMedium Infantry
HeroicAge transition
Town / Village CenterTown Center
ClassicalAge transition
Minotaur2 training queues · 7:40–7:41
Farm transition7:46–7:49 · 9 farms clustered
First military pressureMilitary Academy
First military pressureStable
Slinger5 training queues · 8:08
ArmoryArmory
ArmoryArmory
MarketMarket
First military pressureMilitary Barracks
Farm transition8:34–8:51 · 7 farms clustered
Hoplite13 training queues · 8:02–12:19
Hippeus6 training queues · 8:51–10:32
Town / Village CenterTown Center
Hippeus10 training queues · 8:27–8:46
ArmoryArmory
God powerBolt
First military pressureArchery Range
Key technologyPlow
Key technologyMedium Infantry
Key technologyMedium Cavalry
Farm transition8:42–8:59 · 6 farms clustered
Town / Village CenterTown Center
God powerVision
Slinger5 training queues · 9:42
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyCopper Armor
First military pressureMilitary Barracks
First military pressureMilitary Academy
God powerGaia Forest
Automaton6 training queues · 9:43–9:44
Key technologyHand Axe
ArmoryArmory
Farm transition9:55–11:02 · 23 farms clustered
Key technologyHusbandry
God powerProsperity
Key technologyMedium Archers
Toxotes9 training queues · 9:13–10:24
ArmoryArmory
ArmoryArmory
Minotaur3 training queues · 9:41–9:41
ArmoryArmory
MarketMarket
Town / Village CenterTown Center
ArmoryArmory
Key technologyPlow
ArmoryArmory
Town / Village CenterTown Center
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Cavalry
Key technologyMedium Infantry
Hippeus10 training queues · 10:19–10:20
Key technologyCopper Armor
Key technologyCopper Shields
Town / Village CenterTown Center
God powerCease Fire
Hoplite2 training queues · 10:53–10:53
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
ArmoryArmory
ArmoryArmory
ArmoryArmory
Axeman30 training queues · 11:01–11:27
Wadjet3 training queues · 11:03–11:29
Key technologyBallistics
Slinger5 training queues · 11:27
Town / Village CenterTown Center
Key technologyMedium Infantry
Key technologyMedium Archers
Town / Village CenterTown Center
MarketMarket
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Town / Village CenterTown Center
Hoplite5 training queues · 11:16–11:16
Key technologyCopper Shields
Key technologyMedium Archers
Town / Village CenterTown Center
HeroicAge transition
Town / Village CenterTown Center
Key technologyHusbandry
Key technologyHand Axe
Key technologyCrenellations
HeroicAge transition
Town / Village CenterTown Center
Hippeus2 training queues · 12:20–12:20
Key technologyCrenellations
Key technologyMedium Cavalry
Fortress-tier buildingMigdol Stronghold
MythicAge transition
Key technologyHand Axe
Key technologyHeavy War Elephants
Town / Village CenterTown Center
Minotaur2 training queues · 12:40–12:40
Town / Village CenterTown Center
First military pressureRoc produced
Roc2 training queues · 13:19–13:19
God powerVision
HeroicAge transition
HeroicAge transition
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyCopper Armor
Farm transition13:11–13:45 · 36 farms clustered
God powerGaia Forest
Automaton4 training queues · 13:15–13:15
Turma2 training queues · 13:17–13:17
MarketMarket
God powerSpider Lair
Town / Village CenterTown Center
Toxotes20 training queues · 13:16–13:37
Town / Village CenterTown Center
Peltast10 training queues · 13:27–13:58
Hypaspist5 training queues · 13:28
Fortress-tier buildingFortress
Town / Village CenterTown Center
HeroicAge transition
Fortress-tier buildingFortress
Key technologyHusbandry
Hoplite5 training queues · 13:58
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
MarketMarket
MarketMarket
MarketMarket
ArmoryArmory
ArmoryArmory
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Town / Village CenterTown Center
HeroicAge transition
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
MarketMarket
Fortress-tier buildingPalace
MarketMarket
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Archers
Key technologyBronze Wall
Key technologyPlow
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyPickaxe
Key technologyHeavy Infantry
God powerCease Fire
Fortress-tier buildingFortress
Key technologyCopper Weapons
Odysseus2 training queues · 14:51–14:51
Key technologyBronze Shields
HeroicAge transition
Farm transition14:19–14:31 · 23 farms clustered
Petrobolos4 training queues · 14:51–15:43
Town / Village CenterTown Center
Roc2 training queues · 15:41–15:41
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
Town / Village CenterTown Center
God powerVision
Town / Village CenterTown Center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyBow Saw
Key technologyPickaxe
Key technologyCopper Armor
God powerGaia Forest
God powerTraitor
God powerTraitor
HeroicAge transition
Key technologyMedium Archers
Farm transition15:18–16:26 · 15 farms clustered
Toxotes10 training queues · 15:33–16:44
Hoplite5 training queues · 15:34
God powerBolt
Key technologyShaft Mine
Hoplite30 training queues · 15:56–17:12
Key technologyMedium Archers
God powerLocust Swarm
God powerProsperity
Town / Village CenterTown Center
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyBow Saw
Key technologyShaft Mine
God powerCease Fire
God powerPlenty Vault
Key technologyHeavy Archers
Key technologyBronze Shields
HeroicAge transition
Town / Village CenterTown Center
MarketMarket
MarketMarket
Key technologyHand Axe
Key technologyHand Axe
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
Spearman35 training queues · 16:04–16:41
Key technologyMedium Spearmen
Key technologyHeavy Camel Riders
Camel Rider16 training queues · 16:58–17:00
Key technologyHeavy Infantry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Cheiroballista6 training queues · 16:36–16:53
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Turma2 training queues · 16:53–16:53
Murmillo2 training queues · 16:54–16:54
Stymphalian Bird2 training queues · 16:58–18:01
Town / Village CenterTown Center
Behemoth2 training queues · 16:05–16:05
Key technologyHeavy Infantry
Key technologyHeavy Archers
Turma16 training queues · 16:08–16:09
Key technologyHeavy Cavalry
Contarius7 training queues · 16:11–16:12
Fortress-tier buildingPalace
Key technologyCrenellations
Key technologyIron Wall
Key technologyCopper Shields
Town / Village CenterTown Center
God powerUnderworld Passage
Jason2 training queues · 16:41–16:41
Heracles2 training queues · 16:41–16:59
Odysseus2 training queues · 16:41–16:59
God powerBolt
Hypaspist15 training queues · 16:59–17:12
Key technologyPlow
Key technologyBow Saw
Farm transition16:16–16:53 · 30 farms clustered
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyBallistics
Key technologyIron Weapons
Key technologyIron Armor
God powerBolt
MythicAge transition
Key technologyBronze Shields
God powerSentinel
Fortress-tier buildingFortress
God powerCommunal Hearth
Key technologyBow Saw
MythicAge transition
Key technologyShaft Mine
Key technologyBow Saw
Fortress-tier buildingFortress
Key technologyCrenellations
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyHeavy Archers
Key technologyMedium Infantry
God powerGaia Forest
Key technologyHeavy Infantry
Key technologyHeavy Archers
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
HeroicAge transition
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBow Saw
Petrobolos6 training queues · 17:58–19:52
Fortress-tier buildingFortress
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Town / Village CenterTown Center
Minotaur3 training queues · 17:13–17:13
Hoplite5 training queues · 17:15–17:15
Toxotes11 training queues · 17:16–17:17
Key technologyShaft Mine
Key technologyBow Saw
God powerTartarian Gate
Arcus5 training queues · 18:55–18:56
Contarius9 training queues · 18:56–19:32
Cheiroballista5 training queues · 18:58–18:58
Turma8 training queues · 18:58–19:34
Hydra2 training queues · 18:38–18:38
Fortress-tier buildingFortress
Hoplite5 training queues · 18:06
Key technologyBronze Armor
Key technologyBronze Weapons
God powerUnderworld Passage
Trade route startedCaravan Egyptian queued
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Key technologyCrenellations
Mercenary4 training queues · 18:24–18:24
Mercenary Cavalry9 training queues · 18:24–19:06
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerUnderworld Passage
Town / Village CenterTown Center
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyHeavy Infantry
Key technologyChampion Infantry
God powerCarnivora
Petrobolos3 training queues · 19:16–19:16
Key technologyBronze Armor
Key technologyIron Shields
Key technologyIron Weapons
God powerTartarian Gate
God powerTraitor
God powerSpider Lair
MythicAge transition
Automaton11 training queues · 19:33–19:34
Turma34 training queues · 19:43–21:19
Contarius22 training queues · 19:46–20:03
Key technologyChampion Cavalry
God powerGaia Forest
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerPestilence
Town / Village CenterTown Center
God powerProsperity
Town / Village CenterTown Center
Key technologyCrenellations
God powerCurse
Hoplite5 training queues · 19:13–19:26
Hypaspist6 training queues · 19:13–19:27
Toxotes7 training queues · 19:15–19:27
Peltast3 training queues · 19:15–19:27
God powerRestoration
Minotaur2 training queues · 19:25–19:25
Nemean Lion2 training queues · 19:26–19:26
Town / Village CenterTown Center
God powerPestilence
MythicAge transition
Key technologyHeavy Infantry
God powerLocust Swarm
Petsuchos2 training queues · 20:53–21:09
MythicAge transition
God powerRestoration
God powerBronze
Key technologyChampion Archers
Lampades3 training queues · 20:25–20:25
Behemoth3 training queues · 20:26–20:26
Hoplite5 training queues · 20:14
Gastraphetoros15 training queues · 20:35–20:42
Key technologyHeavy Cavalry
God powerProsperity
WonderWonder
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerPlenty Vault
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Trade route startedCaravan Greek queued
Key technologyHeavy Cavalry
Town / Village CenterTown Center
God powerLightning Storm
Key technologyHeavy Infantry
God powerTitan Gate
God powerBolt
Automaton3 training queues · 21:08–21:08
Cheiroballista2 training queues · 21:18–21:18
Town / Village CenterTown Center
MythicAge transition
Key technologyChampion Archers
Key technologyChampion Infantry
Fortress-tier buildingFortress
God powerPlenty Vault
Town / Village CenterTown Center
God powerProsperity
God powerBolt
WonderWonder
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town / Village CenterTown Center
God powerLocust Swarm
Town / Village CenterVillage Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingFortress
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Mercenary5 training queues · 23:16–23:16
Mercenary Cavalry5 training queues · 23:16–23:16
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerUnderworld Passage
God powerCommunal Hearth
Key technologyChampion Infantry
Key technologyChampion Archers
Toxotes40 training queues · 24:45–26:17
Hoplite35 training queues · 24:48–25:35
Colossus2 training queues · 24:51–24:51
God powerLocust Swarm
God powerMeteor
God powerProsperity
God powerLocust Swarm
Fortress-tier buildingFortress
Town / Village CenterTown Center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Gastraphetoros15 training queues · 25:33–25:34
God powerMeteor
Town / Village CenterTown Center
God powerProsperity
God powerEclipse
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
God powerProsperity
God powerMeteor
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerEclipse
God powerBolt
Fortress-tier buildingFortress
WonderWonder
Minotaur5 training queues · 26:58–26:58
Hypaspist20 training queues · 26:13–26:16
Colossus2 training queues · 26:14–26:14
Peltast5 training queues · 26:17
God powerProsperity
God powerMeteor
Camel Rider95 training queues · 26:24–26:40
Key technologyHeavy Camel Riders
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingFortress
Town / Village CenterTown Center
Hydra3 training queues · 27:01–27:01
Medusa5 training queues · 27:02–27:02
God powerLocust Swarm
God powerMeteor
God powerProsperity
God powerTitan Gate
God powerLocust Swarm
God powerMeteor
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Camel Rider60 training queues · 28:10–28:13
God powerLocust Swarm
God powerProsperity
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerMeteor
God powerLocust Swarm
Key technologyChampion Camel Riders
God powerUnderworld Passage
Minotaur4 training queues · 29:28–29:28
Town / Village CenterTown Center
God powerLocust Swarm
God powerMeteor
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

BastKING
ClassicalAge
PtahSpartacus
Oceanusjosedarieth1250
AthenaSunTzu97
Letodruman403
AresFrozenSoul9250
HermesKenjizilla
Bast<color0,0,0>~~~%%%KIKE%@%LOCO%%%
HermesDesiredFORBlDEN
Athena
HermesMehdioO
AresPlayHard
SobekKING
HeroicAge
SekhmetSpartacus
Theiajosedarieth1250
DionysusSunTzu97
Rheiadruman403
ApolloFrozenSoul9250
ApolloKenjizilla
Sobek<color0,0,0>~~~%%%KIKE%@%LOCO%%%
ApolloDesiredFORBlDEN
Aphrodite
Not reachedMehdioO
HestiaPlayHard
Not reachedKING
MythicAge
Not reachedSpartacus
Hekatejosedarieth1250
HeraSunTzu97
Hekatedruman403
HephaestusFrozenSoul9250
Not reachedKenjizilla
Thoth<color0,0,0>~~~%%%KIKE%@%LOCO%%%
HephaestusDesiredFORBlDEN
Not reached
Not reachedMehdioO
PersephonePlayHard

At a glance

Key signals

Fastest Classical1:00*<color0,0,0>~~~%%%KIKE%@%LOCO%%%
Fastest Heroic7:03*<color0,0,0>~~~%%%KIKE%@%LOCO%%%
Fastest Mythic12:32*<color0,0,0>~~~%%%KIKE%@%LOCO%%%
First pressure6:28FrozenSoul9250 · Archery Range
First extra TC4:16Kenjizilla · Town Center
Fortress timing11:18<color0,0,0>~~~%%%KIKE%@%LOCO%%% · Migdol Stronghold
Market timing8:27Spartacus · Market
Armory timing8:23Spartacus · Armory
Farm transition5:40–6:53josedarieth1250 · 3 farms clustered
Trade route started13:56DesiredFORBlDEN
Most military units211FrozenSoul9250
Highest EAPM143.1PlayHard
Market volume15,400druman403

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

KING

Classical timing5:14 estimated completion
Delayed pressure13:00 · Roc produced
Fast expansion6:29 · Town Center
Multi-TC boom signal5 expansion build events
Early armory / Heroic prep11:07 · Armory

Spartacus

Fast Classical4:03 estimated completion
Early pressure6:38 · Barracks
Expansion signal12:29 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep8:27 · Market
Early armory / Heroic prep8:23 · Armory
Fortress tech path14:13 · Migdol Stronghold
Heavy walling signal8 wall build events
Market economy signal2,500 total resource volume
Large army production127 military units

josedarieth1250

Fast Classical3:54 estimated completion
Delayed pressure9:57 · Military Barracks
Early market / Heroic prep14:18 · Market
Early armory / Heroic prep10:03 · Armory
Fortress tech path14:45 · Palace
Farm transition5:40–6:53 · 3 farms clustered
Market economy signal4,300 total resource volume

SunTzu97

Fast Classical3:50 estimated completion
Delayed pressure9:53 · Military Academy
Fast expansion7:58 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep14:02 · Market
Early armory / Heroic prep10:30 · Armory
Fortress tech path17:33 · Fortress
Heavy walling signal27 wall build events
Farm transition13:11–13:45 · 36 farms clustered
Market economy signal4,100 total resource volume

druman403

Classical timing6:18 estimated completion
Delayed pressure8:17 · Military Barracks
Expansion signal13:00 · Town Center
Early market / Heroic prep13:28 · Market
Fortress tech path16:23 · Palace
Heavy walling signal9 wall build events
Farm transition8:34–8:51 · 7 farms clustered
Market economy signal15,400 total resource volume
Large army production118 military units

FrozenSoul9250

Classical timing5:45 estimated completion
Early pressure6:28 · Archery Range
Fast expansion8:58 · Town Center
Multi-TC boom signal7 expansion build events
Early armory / Heroic prep14:54 · Armory
Fortress tech path17:10 · Fortress
Heavy walling signal20 wall build events
Farm transition15:18–16:26 · 15 farms clustered
Large army production211 military units

Kenjizilla

Fast Classical3:59 estimated completion
Early pressure6:43 · Military Academy
Fast expansion4:16 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep11:46 · Market
Early armory / Heroic prep9:32 · Armory
Fortress tech path13:34 · Fortress
Heavy walling signal22 wall build events
Farm transition9:55–11:02 · 23 farms clustered
Market economy signal2,200 total resource volume
Large army production119 military units

<color0,0,0>~~~%%%KIKE%@%LOCO%%%

Fast Classical1:00 estimated completion
Delayed pressure11:18 · Migdol Stronghold
Fast expansion5:27 · Town Center
Multi-TC boom signal30 expansion build events
Early market / Heroic prep17:26 · Market
Early armory / Heroic prep8:39 · Armory
Fortress tech path11:18 · Migdol Stronghold
Heavy walling signal7 wall build events
Farm transition16:16–16:53 · 30 farms clustered
Trade route started18:04 · Caravan Egyptian queued
Large army production178 military units

DesiredFORBlDEN

Classical timing6:06 estimated completion
Delayed pressure8:51 · Archery Range
Fast expansion6:21 · Town Center
Multi-TC boom signal24 expansion build events
Early market / Heroic prep13:09 · Market
Early armory / Heroic prep9:39 · Armory
Fortress tech path13:49 · Fortress
Heavy walling signal19 wall build events
Farm transition14:19–14:31 · 23 farms clustered
Trade route started13:56 · Caravan Greek queued
Market economy signal400 total resource volume

Delayed Classical7:39 estimated completion
Delayed pressure7:57 · Military Academy
Expansion signal11:06 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:34 · Armory
Fortress tech path16:39 · Fortress
Heavy walling signal6 wall build events
Farm transition7:46–7:49 · 9 farms clustered

MehdioO

Classical timing6:06 estimated completion

PlayHard

Fast Classical1:00 estimated completion
Delayed pressure7:07 · Stable
Expansion signal11:58 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep9:40 · Market
Early armory / Heroic prep9:08 · Armory
Fortress tech path22:59 · Fortress
Heavy walling signal73 wall build events
Farm transition8:42–8:59 · 6 farms clustered
Trade route started20:22 · Caravan Greek queued
PlayHard · Rush SetupClassical age was queued around 3:30 or faster.
~~~%%%KIKE%@%LOCO%%% · 3 TC BoomTwo extra Town Centers were started by about 8:00.
~~~%%%KIKE%@%LOCO%%% · Fast HeroicHeroic age was queued at or before 8:00.
~~~%%%KIKE%@%LOCO%%% · Fast MythicMythic age was queued at or before 12:00.
~~~%%%KIKE%@%LOCO%%% · Rush SetupClassical age was queued around 3:30 or faster.
DesiredFORBlDEN · 3 TC BoomTwo extra Town Centers were started by about 8:00.
Spartacus · Early PressureBy 6:00 this player had multiple military signals online.
Spartacus · Rush SetupClassical age was queued around 3:30 or faster.
Kenjizilla · 2 TC BoomA second Town Center was started by about 6:00.
Kenjizilla · Early PressureBy 6:00 this player had multiple military signals online.
Kenjizilla · Rush SetupClassical age was queued around 3:30 or faster.
SunTzu97 · Rush SetupClassical age was queued around 3:30 or faster.
么 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
FrozenSoul9250 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
FrozenSoul9250 · Early PressureBy 6:00 this player had multiple military signals online.
KING · 3 TC BoomTwo extra Town Centers were started by about 8:00.
MehdioO · Delayed ClassicalClassical age was queued at or after 5:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow28900 total volume

KING

Bought

Sold

Total player market volume0

Spartacus

Bought

Sold

Wood2500
Total player market volume2500

josedarieth1250

Bought

Wood600

Sold

Food600
Wood3100
Total player market volume4300

SunTzu97

Bought

Food400

Sold

Wood3700
Total player market volume4100

druman403

Bought

Sold

Food6500
Wood8900
Total player market volume15400

FrozenSoul9250

Bought

Sold

Total player market volume0

Kenjizilla

Bought

Food1100
Wood500

Sold

Food100
Wood500
Total player market volume2200

<color0,0,0>~~~%%%KIKE%@%LOCO%%%

Bought

Sold

Total player market volume0

DesiredFORBlDEN

Bought

Sold

Food400
Total player market volume400

Bought

Sold

Total player market volume0

MehdioO

Bought

Sold

Total player market volume0

PlayHard

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KING

Army

RocFirst 13:19 · last 19:495
PetsuchosFirst 20:53 · last 21:092
Buildings9 types
HouseFirst built 3:50 · last 15:4416
Mining CampFirst built 1:41 · last 18:4813
GranaryFirst built 0:05 · last 21:3710
Town CenterFirst built 6:29 · last 10:225
Lumber CampFirst built 2:49 · last 18:294
ArmoryFirst built 11:07 · last 11:093
TempleFirst built 4:29 · last 14:303
Monument To VillagersFirst built 2:21 · last 20:192
ObeliskFirst built 0:371
God powers1 invoked
Locust SwarmUsed 20:521

Spartacus

Army

AxemanFirst 7:39 · last 11:2757
SpearmanFirst 16:04 · last 16:4135
Camel RiderFirst 16:58 · last 17:0016
SlingerFirst 8:08 · last 11:2715
WadjetFirst 8:38 · last 11:294
Buildings18 types
HouseFirst built 1:56 · last 17:1545
GranaryFirst built 0:06 · last 16:106
BarracksFirst built 6:38 · last 6:435
Migdol StrongholdFirst built 14:13 · last 16:005
Mining CampFirst built 0:41 · last 13:585
Wall LongFirst built 14:27 · last 15:184
Town CenterFirst built 12:29 · last 15:433
ArmoryFirst built 8:23 · last 8:242
Lumber CampFirst built 4:21 · last 16:452
Siege WorksFirst built 14:09 · last 14:112
Wall ConnectorFirst built 14:27 · last 15:182
MarketFirst built 8:271
Monument To PriestsFirst built 16:361
Monument To SoldiersFirst built 5:251
Monument To VillagersFirst built 0:031
TempleFirst built 3:061
Wall MediumFirst built 14:271
Wall ShortFirst built 15:181
God powers1 invoked
VisionUsed 0:27, 7:06, 9:07, 13:01, 15:355

josedarieth1250

Army

CheiroballistaFirst 16:36 · last 18:5811
TurmaFirst 16:53 · last 19:3410
ContariusFirst 18:56 · last 19:329
ArcusFirst 18:55 · last 18:565
OracleFirst 6:12 · last 12:565
MurmilloFirst 16:54 · last 16:542
Stymphalian BirdFirst 16:58 · last 18:012
Buildings13 types
FarmFirst built 5:40 · last 15:2910
Sentry TowerFirst built 11:14 · last 19:247
ManorFirst built 4:08 · last 12:525
Economic GuildFirst built 0:08 · last 16:214
Wall LongFirst built 14:56 · last 14:562
ArmoryFirst built 10:031
Counter BarracksFirst built 10:001
MarketFirst built 14:181
Military BarracksFirst built 9:571
PalaceFirst built 14:451
TempleFirst built 1:281
Wall ConnectorFirst built 14:561
Wall ShortFirst built 14:561
God powers2 invoked
CarnivoraUsed 19:071
Tartarian GateUsed 18:211

SunTzu97

Army

MinotaurFirst 4:19 · last 29:2811
HydraFirst 18:38 · last 27:015
MedusaFirst 27:02 · last 27:025
JasonFirst 3:31 · last 30:253
PetrobolosFirst 19:16 · last 19:163
HeraclesFirst 8:44 · last 21:292
OdysseusFirst 16:26 · last 22:202
BellerophonFirst 20:021
Buildings17 types
FarmFirst built 13:11 · last 13:4536
HouseFirst built 2:23 · last 25:0728
Wall LongFirst built 6:27 · last 24:2812
StorehouseFirst built 0:11 · last 25:2410
Wall ConnectorFirst built 6:27 · last 24:289
Archery RangeFirst built 12:43 · last 29:367
Military AcademyFirst built 9:53 · last 28:467
Sentry TowerFirst built 14:26 · last 23:476
Town CenterFirst built 7:58 · last 28:136
TempleFirst built 1:28 · last 28:514
FortressFirst built 17:33 · last 25:593
Wall MediumFirst built 6:27 · last 24:243
Wall ShortFirst built 16:58 · last 24:283
GranaryFirst built 0:07 · last 5:192
ArmoryFirst built 10:301
MarketFirst built 14:021
WonderFirst built 26:241
God powers5 invoked
BoltUsed 21:591
BronzeUsed 20:581
Lightning StormUsed 21:081
RestorationUsed 20:571
Titan GateUsed 21:481

druman403

Army

TurmaFirst 9:48 · last 21:1953
ContariusFirst 16:11 · last 20:0329
AutomatonFirst 9:43 · last 21:0824
BehemothFirst 16:05 · last 20:265
LampadesFirst 20:25 · last 20:253
CheiroballistaFirst 21:18 · last 21:182
OracleFirst 5:47 · last 16:052
Buildings11 types
FarmFirst built 8:34 · last 20:2832
ManorFirst built 3:38 · last 18:008
Wall LongFirst built 12:37 · last 12:467
Wall ConnectorFirst built 12:37 · last 12:462
Counter BarracksFirst built 8:201
Economic GuildFirst built 1:421
MarketFirst built 13:281
Military BarracksFirst built 8:171
PalaceFirst built 16:231
TempleFirst built 0:471
Town CenterFirst built 13:001
God powers4 invoked
Gaia ForestUsed 3:32, 6:16, 9:36, 13:02, 15:09, 17:51, 19:587
TraitorUsed 15:14, 15:14, 19:133
Spider LairUsed 13:37, 19:282
Tartarian GateUsed 19:021

FrozenSoul9250

Army

ToxotesFirst 7:18 · last 26:1771
HopliteFirst 8:02 · last 25:3563
GastraphetorosFirst 20:35 · last 25:3430
HypaspistFirst 26:13 · last 26:1620
HippeusFirst 8:51 · last 12:208
PetrobolosFirst 17:58 · last 19:526
PeltastFirst 26:17 · last 26:175
ColossusFirst 24:51 · last 26:144
AchillesFirst 12:041
AjaxFirst 4:321
ChironFirst 16:581
PerseusFirst 20:341
Buildings15 types
HouseFirst built 0:13 · last 25:4825
FarmFirst built 15:18 · last 17:3123
StorehouseFirst built 0:16 · last 25:0013
Wall LongFirst built 8:17 · last 15:5012
StableFirst built 7:48 · last 22:4910
Archery RangeFirst built 6:28 · last 14:529
FortressFirst built 17:10 · last 22:479
Military AcademyFirst built 6:30 · last 14:059
Town CenterFirst built 8:58 · last 22:567
TempleFirst built 3:53 · last 25:066
Wall ConnectorFirst built 8:17 · last 15:506
GranaryFirst built 0:10 · last 9:594
ArmoryFirst built 14:54 · last 14:543
Sentry TowerFirst built 11:01 · last 11:023
Wall MediumFirst built 11:30 · last 15:502
God powers3 invoked
PestilenceUsed 19:251
Plenty VaultUsed 21:531
Underworld PassageUsed 18:481

Kenjizilla

Army

HopliteFirst 7:14 · last 17:1256
HippeusFirst 8:27 · last 10:2020
HypaspistFirst 13:28 · last 17:1220
PeltastFirst 13:27 · last 13:5810
HeraclesFirst 6:59 · last 16:594
OdysseusFirst 14:51 · last 16:594
JasonFirst 11:55 · last 16:413
ManticoreFirst 13:24 · last 15:572
Buildings16 types
FarmFirst built 9:55 · last 15:3251
HouseFirst built 1:39 · last 14:2424
Military AcademyFirst built 6:43 · last 13:1012
Wall LongFirst built 6:38 · last 14:3810
Wall ConnectorFirst built 6:38 · last 14:388
GranaryFirst built 0:03 · last 13:557
StorehouseFirst built 0:09 · last 15:157
StableFirst built 7:23 · last 14:546
Town CenterFirst built 4:16 · last 17:115
FortressFirst built 13:34 · last 17:044
Wall MediumFirst built 6:38 · last 14:383
Archery RangeFirst built 12:29 · last 12:292
ArmoryFirst built 9:321
MarketFirst built 11:461
TempleFirst built 1:341
Wall ShortFirst built 11:171
God powers3 invoked
BoltUsed 15:05, 16:552
Cease FireUsed 14:331
Underworld PassageUsed 16:351

<color0,0,0>~~~%%%KIKE%@%LOCO%%%

Army

Camel RiderFirst 26:24 · last 28:13155
Mercenary CavalryFirst 18:24 · last 23:1614
MercenaryFirst 18:24 · last 23:169
Buildings18 types
FarmFirst built 16:16 · last 18:0168
Sentry TowerFirst built 22:33 · last 24:2636
Town CenterFirst built 5:27 · last 29:0329
GranaryFirst built 0:04 · last 30:1022
HouseFirst built 4:34 · last 15:4522
Mining CampFirst built 0:51 · last 30:2413
ObeliskFirst built 4:41 · last 17:2913
Migdol StrongholdFirst built 11:18 · last 25:507
MarketFirst built 17:26 · last 17:276
LighthouseFirst built 22:08 · last 25:375
Lumber CampFirst built 4:58 · last 18:445
Wall LongFirst built 8:49 · last 21:164
Monument To SoldiersFirst built 2:40 · last 22:172
Monument To VillagersFirst built 0:02 · last 22:132
TempleFirst built 3:21 · last 12:132
Wall ConnectorFirst built 8:49 · last 21:162
ArmoryFirst built 8:391
Monument To GodsFirst built 12:141
God powers5 invoked
ProsperityUsed 4:03, 9:54, 15:29, 19:22, 20:28, 22:00, 24:43, 25:16, 25:42, 26:08, 27:19, 28:3312
Locust SwarmUsed 15:17, 22:01, 24:19, 24:56, 25:40, 27:04, 27:54, 28:27, 28:55, 29:2610
MeteorUsed 24:31, 25:08, 25:45, 26:21, 27:10, 27:58, 28:53, 29:538
EclipseUsed 25:21, 25:542
Titan GateUsed 27:231

DesiredFORBlDEN

Army

ToxotesFirst 9:13 · last 22:289
PetrobolosFirst 14:51 · last 19:494
HopliteFirst 10:53 · last 22:272
JasonFirst 3:04 · last 17:332
BellerophonFirst 17:331
HeraclesFirst 16:341
OdysseusFirst 16:341
Buildings16 types
FarmFirst built 14:19 · last 22:0029
Town CenterFirst built 6:21 · last 29:3224
HouseFirst built 1:53 · last 13:0418
Sentry TowerFirst built 12:30 · last 24:5417
GranaryFirst built 0:03 · last 26:0914
StorehouseFirst built 0:20 · last 25:2314
Wall LongFirst built 9:10 · last 24:1210
FortressFirst built 13:49 · last 26:249
Archery RangeFirst built 8:51 · last 25:318
TempleFirst built 2:10 · last 28:585
Wall ConnectorFirst built 9:10 · last 24:125
Military AcademyFirst built 10:00 · last 14:104
Wall MediumFirst built 9:10 · last 11:584
ArmoryFirst built 9:39 · last 13:133
MarketFirst built 13:09 · last 13:103
WonderFirst built 21:311
God powers4 invoked
BoltUsed 8:46, 16:33, 21:07, 25:124
Underworld PassageUsed 18:26, 23:57, 28:143
Cease FireUsed 10:19, 15:502
Plenty VaultUsed 15:58, 20:212

Army

ToxotesFirst 17:16 · last 19:2718
HopliteFirst 11:16 · last 19:2615
MinotaurFirst 7:40 · last 19:2512
HypaspistFirst 17:14 · last 19:277
Nemean LionFirst 17:13 · last 19:263
PeltastFirst 19:15 · last 19:273
AchillesFirst 7:521
AjaxFirst 7:521
PetrobolosFirst 19:241
Buildings12 types
FarmFirst built 7:46 · last 17:2521
HouseFirst built 2:17 · last 18:0812
StorehouseFirst built 0:21 · last 16:265
Wall LongFirst built 13:04 · last 13:114
Town CenterFirst built 11:06 · last 18:123
Wall ConnectorFirst built 13:04 · last 13:112
Archery RangeFirst built 8:481
ArmoryFirst built 9:341
FortressFirst built 16:391
GranaryFirst built 0:151
Military AcademyFirst built 7:571
TempleFirst built 4:281
God powers3 invoked
SentinelUsed 0:29, 0:31, 16:153
CurseUsed 19:081
RestorationUsed 19:241

MehdioO

Army

Buildings4 types
StorehouseFirst built 2:25 · last 19:437
GranaryFirst built 0:03 · last 15:235
HouseFirst built 4:01 · last 8:112
TempleFirst built 7:531

PlayHard

Army

IolausFirst 7:26 · last 26:201
OrpheusFirst 7:27 · last 26:201
Buildings16 types
Wall LongFirst built 9:56 · last 25:3841
FarmFirst built 8:42 · last 26:3438
HouseFirst built 1:14 · last 16:0120
Wall ConnectorFirst built 9:56 · last 22:2820
Military AcademyFirst built 15:16 · last 16:2514
Archery RangeFirst built 15:23 · last 16:2010
StorehouseFirst built 1:00 · last 22:4410
GranaryFirst built 0:03 · last 20:137
TempleFirst built 2:22 · last 16:267
Wall MediumFirst built 13:14 · last 19:396
Wall ShortFirst built 9:56 · last 25:396
StableFirst built 7:07 · last 16:245
Town CenterFirst built 11:58 · last 19:145
MarketFirst built 9:40 · last 15:423
FortressFirst built 22:59 · last 24:372
ArmoryFirst built 9:081
God powers2 invoked
Communal HearthUsed 16:50, 23:242
PestilenceUsed 19:201