Advanced match analysis
Olystheus + Caesar + Vangarde / Huitzilopochtli + Loki + Quetzalcoatl vs alexpap97 + BaHaMuT215784 + Astaeer / Gaia + Shennong + Zeus
Ranked 1v1 11 hours ago
Olystheus
Huitzilopochtli
Classical
3:55*
Clicked 2:55
alexpap97
Gaia
Classical
1:04*
Clicked 0:04
Caesar
Loki
Classical
4:25*
Clicked 3:25
BaHaMuT215784
Shennong
Classical
2:44*
Clicked 1:44
Vangarde
Quetzalcoatl
Classical
3:39*
Clicked 2:39
Astaeer
Zeus
Classical
4:18*
Clicked 3:18
Post-game match summary
Report counters
Final values reported by the match-history results payload.
Olystheus
alexpap97
Caesar
BaHaMuT215784
Vangarde
Astaeer
Chronology
Unified match timeline
Events share the same minute rows, making simultaneous decisions and reactions easier to compare.
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
*Age transition timings are estimated from age-up click/queue time plus standard research duration.
Shared advancement tree
Minor god choices
Each age is aligned across the match so opposing paths can be compared at a glance.
ClassicalAge
Letoalexpap97
HoutuBaHaMuT215784
ItzpapalotlOlystheus
Theiaalexpap97
NjordCaesar
CoyolxauhquiVangarde
MictlantecutliOlystheus
At a glance
Key signals
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Olystheus
Fast Classical3:55 estimated completionalexpap97
Fast Classical1:04 estimated completionCaesar
Fast Classical4:25 estimated completionBaHaMuT215784
Fast Classical2:44 estimated completionVangarde
Fast Classical3:39 estimated completionAstaeer
Fast Classical4:18 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow1200 total volume
Olystheus
Bought
Sold
alexpap97
Bought
Sold
Caesar
Bought
Sold
BaHaMuT215784
Bought
Sold
Vangarde
Bought
Sold
Astaeer
Bought
Sold
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.