Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Olystheus + Caesar + Vangarde / Huitzilopochtli + Loki + Quetzalcoatl vs alexpap97 + BaHaMuT215784 + Astaeer / Gaia + Shennong + Zeus

Ranked 1v1 11 hours ago

Cloud Forest map preview
Map Cloud Forest
Defeated
OlystheusHuitzilopochtli
CaesarLoki
VangardeQuetzalcoatl
Pre-match Elo1331
Win probability70.8%
14:58 Match length Olystheus + Caesar + Vangarde favored
Defeated
alexpap97Gaia
BaHaMuT215784Shennong
AstaeerZeus
Pre-match Elo1177
Win probability29.2%

Olystheus

Huitzilopochtli

Defeat
Elo1288+11
EAPM71.6
Military69
Pressure4:22Warrior Priest trained
Expansion7:00
Market600
Classical 3:55* Clicked 2:55
Heroic 5:53* Clicked 4:38
Mythic 8:46* Clicked 6:46

alexpap97

Gaia

Defeat
Elo1189-10
EAPM32.0
Military93
Pressure6:34Counter Barracks
Expansion5:00
Market0
Classical 1:04* Clicked 0:04
Heroic 10:59* Clicked 9:44
Mythic Not reached

Caesar

Loki

Defeat
Elo1362+8
EAPM72.3
Military120
Pressure3:53Hersir trained
Expansion5:53
Market600
Classical 4:25* Clicked 3:25
Heroic 10:41* Clicked 9:26
Mythic 16:58* Clicked 14:58

BaHaMuT215784

Shennong

Defeat
Elo1192-10
EAPM38.4
Military55
Pressure9:22Imperial Academy
Expansion
Market0
Classical 2:44* Clicked 1:44
Heroic 9:39* Clicked 8:24
Mythic Not reached

Vangarde

Quetzalcoatl

Defeat
Elo1343+9
EAPM65.0
Military79
Pressure3:35Warrior Priest trained
Expansion8:06
Market0
Classical 3:39* Clicked 2:39
Heroic 8:09* Clicked 6:54
Mythic Not reached

Astaeer

Zeus

Defeat
Elo1149-10
EAPM38.9
Military61
Pressure5:54Military Academy
Expansion10:25
Market0
Classical 4:18* Clicked 3:18
Heroic 10:17* Clicked 9:02
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

Olystheus

Ranked Match0

alexpap97

Ranked Match0

Caesar

Ranked Match0

BaHaMuT215784

Ranked Match0

Vangarde

Ranked Match0

Astaeer

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time Olystheusalexpap97CaesarBaHaMuT215784VangardeAstaeer
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
ClassicalAge transition
Key technologyPlow
ClassicalAge transition
God powerBlood Pact
ClassicalAge transition
God powerGaia Forest
First military pressureHersir trained
Hersir6 training queues · 3:53–6:11
Key technologyHand Axe
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest2 training queues · 3:38–4:14
ClassicalAge transition
Key technologyPickaxe
Key technologyHand Axe
First military pressureWarrior Priest trained
God powerAgave Bloom
ArmoryArmory
ClassicalAge transition
ClassicalAge transition
Warrior Priest3 training queues · 5:48–5:48
HeroicAge transition
Key technologyPickaxe
Town / Village CenterTown Center
God powerSpider Lair
Town / Village CenterTown Center
Pioneer4 training queues · 5:02–6:24
First military pressureMilitary Academy
God powerSpider Lair
First military pressureCounter Barracks
Key technologyHusbandry
Dao Swordsman5 training queues · 6:11–6:12
Key technologyHusbandry
Key technologyPickaxe
ArmoryArmory
Key technologyHusbandry
Town / Village CenterTown Center
ArmoryArmory
Key technologyBow Saw
God powerSpider Lair
Key technologyPickaxe
Hersir5 training queues · 7:52–8:20
ArmoryArmory
Farm transition7:56–7:59 · 7 farms clustered
MythicAge transition
Key technologyShaft Mine
God powerSpy
ArmoryArmory
Key technologyBallistics
Key technologyCopper Weapons
Town / Village CenterTown Center
HeroicAge transition
Key technologyHand Axe
ArmoryArmory
Turma6 training queues · 9:11–9:18
God powerSpider Lair
Farm transition9:35–10:32 · 5 farms clustered
Hersir5 training queues · 9:49–10:16
Key technologyCopper Shields
God powerProsperous Seeds
First military pressureImperial Academy
HeroicAge transition
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Archers
Key technologyMedium Archers
Key technologyMedium Infantry
Ocelotl Warrior8 training queues · 9:31–10:24
Eagle Warrior60 training queues · 9:44–14:36
Hoplite5 training queues · 9:04
Key technologyMedium Infantry
Minotaur2 training queues · 9:15–9:16
Key technologyHusbandry
Otontin3 training queues · 10:47–10:47
Shorn One12 training queues · 10:49–11:46
Turma2 training queues · 10:36–10:36
Key technologyCrenellations
HeroicAge transition
Key technologyMedium Cavalry
Jarl58 training queues · 10:40–14:51
HeroicAge transition
Key technologyBow Saw
Key technologyMedium Nobles Hut Soldiers
Key technologyShaft Mine
HeroicAge transition
Town / Village CenterTown Center
Key technologyHeavy Great Temple Soldiers
Key technologyPlow
Farm transition11:39–12:42 · 11 farms clustered
Cheiroballista9 training queues · 11:06–12:51
Key technologyMedium Archers
God powerHesperides Tree
Fortress-tier buildingPalace
God powerSpider Lair
Dryad9 training queues · 11:43–14:04
Key technologyHeavy Cavalry
God powerHealing Spring
Key technologyBallistics
Hoplite10 training queues · 11:32–12:37
Warrior Priest8 training queues · 12:05–12:50
MarketMarket
Destroyer2 training queues · 12:07–13:05
Town / Village CenterTown Center
God powerSpider Lair
God powerHesperides Tree
Katapeltes26 training queues · 12:39–14:31
Godi2 training queues · 12:20–12:20
Key technologyHand Axe
God powerWalking Woods
Hersir44 training queues · 12:53–14:56
Key technologyShaft Mine
Sage3 training queues · 12:46–12:46
Fire Archer11 training queues · 12:48–13:34
Dao Swordsman11 training queues · 12:49–13:32
God powerStarfall
Key technologyHeavy Nobles Hut Soldiers
Warrior Priest8 training queues · 12:49–14:20
Town / Village CenterTown Center
Key technologyBow Saw
Minotaur2 training queues · 12:09–12:09
God powerBolt
Toxotes3 training queues · 12:53–14:00
Key technologyMedium Archers
God powerPurge
Shorn One23 training queues · 13:52–14:56
Key technologyBallistics
Key technologyCopper Weapons
God powerSpider Lair
Turma16 training queues · 13:15–14:42
Contarius10 training queues · 13:27–13:49
God powerSpider Lair
Farm transition13:36–13:51 · 5 farms clustered
God powerVenom Beast
White Horse Cavalry3 training queues · 13:29–14:33
Ge Halberdier10 training queues · 13:32
MarketMarket
MarketMarket
Key technologyPlow
Farm transition13:58–14:20 · 7 farms clustered
Key technologyPlow
Key technologyHeavy Archers
Key technologyChampion Great Temple Soldiers
Jaguar Rider19 training queues · 14:23–14:56
God powerVolcano
Arcus5 training queues · 14:34
God powerSpider Lair
Cheiroballista2 training queues · 14:43–14:43
Town / Village CenterTown Center
MarketMarket
Key technologyShaft Mine
Fortress-tier buildingHill Fort
God powerWalking Woods
God powerHealing Spring
Sage2 training queues · 14:13–14:13
Trade route startedCaravan Chinese queued
God powerAgave Bloom
Farm transition14:45–14:46 · 10 farms clustered
Hoplite30 training queues · 14:07–14:54
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Hypaspist5 training queues · 14:54
MythicAge transition

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

PatecatlOlystheus
ClassicalAge
Letoalexpap97
ForsetiCaesar
HoutuBaHaMuT215784
PatecatlVangarde
AthenaAstaeer
ItzpapalotlOlystheus
HeroicAge
Theiaalexpap97
NjordCaesar
RushouBaHaMuT215784
CoyolxauhquiVangarde
DionysusAstaeer
MictlantecutliOlystheus
MythicAge
Not reachedalexpap97
TyrCaesar
Not reachedBaHaMuT215784
Not reachedVangarde
Not reachedAstaeer

At a glance

Key signals

Elo favorite70.8%Olystheus + Caesar + Vangarde
Fastest Classical1:04*alexpap97
Fastest Heroic5:53*Olystheus
Fastest Mythic8:46*Olystheus
First pressure3:35Vangarde · Warrior Priest trained
First extra TC5:00alexpap97 · Town Center
Fortress timing11:28alexpap97 · Palace
Market timing12:36Olystheus · Market
Armory timing4:54Olystheus · Armory
Farm transition7:56–7:59BaHaMuT215784 · 7 farms clustered
Trade route started14:39BaHaMuT215784
Most military units120Caesar
Highest EAPM72.3Caesar
Market volume600Olystheus

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Olystheus

Fast Classical3:55 estimated completion
Early pressure4:22 · Warrior Priest trained
Fast expansion7:00 · Town Center
Early market / Heroic prep12:36 · Market
Early armory / Heroic prep4:54 · Armory
Farm transition11:39–12:42 · 11 farms clustered
Market economy signal600 total resource volume

alexpap97

Fast Classical1:04 estimated completion
Early pressure6:34 · Counter Barracks
Fast expansion5:00 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:23 · Armory
Fortress tech path11:28 · Palace
Farm transition9:35–10:32 · 5 farms clustered
Large army production93 military units

Caesar

Fast Classical4:25 estimated completion
Early pressure3:53 · Hersir trained
Fast expansion5:53 · Town Center
Early market / Heroic prep14:07 · Market
Early armory / Heroic prep8:56 · Armory
Fortress tech path14:27 · Hill Fort
Farm transition13:36–13:51 · 5 farms clustered
Market economy signal600 total resource volume
Large army production120 military units

BaHaMuT215784

Fast Classical2:44 estimated completion
Delayed pressure9:22 · Imperial Academy
Early market / Heroic prep13:52 · Market
Early armory / Heroic prep7:26 · Armory
Farm transition7:56–7:59 · 7 farms clustered
Trade route started14:39 · Caravan Chinese queued

Vangarde

Fast Classical3:39 estimated completion
Early pressure3:35 · Warrior Priest trained
Fast expansion8:06 · Town Center
Early armory / Heroic prep6:50 · Armory
Farm transition14:45–14:46 · 10 farms clustered

Astaeer

Fast Classical4:18 estimated completion
Early pressure5:54 · Military Academy
Expansion signal10:25 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:07 · Armory
Farm transition13:58–14:20 · 7 farms clustered
Olystheus · Fast HeroicHeroic age was queued at or before 8:00.
Olystheus · Fast MythicMythic age was queued at or before 12:00.
Olystheus · Rush SetupClassical age was queued around 3:30 or faster.
Caesar · 2 TC BoomA second Town Center was started by about 6:00.
Caesar · Rush SetupClassical age was queued around 3:30 or faster.
Vangarde · Eagle Warrior CoreEagle Warriors were the dominant military unit.
Vangarde · Fast HeroicHeroic age was queued at or before 8:00.
Vangarde · Rush SetupClassical age was queued around 3:30 or faster.
alexpap97 · 2 TC BoomA second Town Center was started by about 6:00.
alexpap97 · Early PressureBy 6:00 this player had multiple military signals online.
alexpap97 · Rush SetupClassical age was queued around 3:30 or faster.
BaHaMuT215784 · Early PressureBy 6:00 this player had multiple military signals online.
BaHaMuT215784 · Rush SetupClassical age was queued around 3:30 or faster.
Astaeer · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow1200 total volume

Olystheus

Bought

Food600

Sold

Total player market volume600

alexpap97

Bought

Sold

Total player market volume0

Caesar

Bought

Sold

Food600
Total player market volume600

BaHaMuT215784

Bought

Sold

Total player market volume0

Vangarde

Bought

Sold

Total player market volume0

Astaeer

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Olystheus

Army

Shorn OneFirst 10:49 · last 14:5635
Jaguar RiderFirst 14:23 · last 14:5619
Warrior PriestFirst 4:22 · last 12:5012
OtontinFirst 10:47 · last 10:473
Buildings10 types
FarmFirst built 11:39 · last 14:1436
HouseFirst built 2:04 · last 14:5116
CalpulliFirst built 0:09 · last 14:439
Great TempleFirst built 10:09 · last 13:182
Nobles HutFirst built 7:34 · last 8:482
War HutFirst built 7:26 · last 8:502
ArmoryFirst built 4:541
MarketFirst built 12:361
TempleFirst built 2:301
Town CenterFirst built 7:001
God powers4 invoked
Agave BloomUsed 4:301
Blood PactUsed 3:091
PurgeUsed 13:011
VolcanoUsed 14:471

alexpap97

Army

KatapeltesFirst 11:11 · last 14:3127
TurmaFirst 7:49 · last 14:4225
CheiroballistaFirst 11:06 · last 14:4311
ContariusFirst 13:27 · last 13:4910
DryadFirst 11:43 · last 14:049
ArcusFirst 14:34 · last 14:345
OracleFirst 5:34 · last 10:563
DestroyerFirst 12:07 · last 13:052
Stymphalian BirdFirst 12:311
Buildings9 types
FarmFirst built 9:35 · last 14:458
Counter BarracksFirst built 6:34 · last 13:436
ManorFirst built 0:33 · last 12:346
Military BarracksFirst built 8:00 · last 13:083
Town CenterFirst built 5:00 · last 14:513
ArmoryFirst built 7:231
Economic GuildFirst built 0:101
PalaceFirst built 11:281
TempleFirst built 2:371
God powers3 invoked
Spider LairUsed 5:21, 6:27, 7:45, 9:15, 11:34, 12:19, 13:13, 13:46, 14:389
Gaia ForestUsed 0:22, 3:272
Hesperides TreeUsed 11:23, 12:232

Caesar

Army

HersirFirst 3:53 · last 14:5660
JarlFirst 10:40 · last 14:5158
GodiFirst 12:20 · last 12:202
Buildings10 types
HouseFirst built 0:10 · last 14:3523
Great HallFirst built 5:11 · last 14:2313
Ox Cart BuildingFirst built 0:04 · last 13:188
FarmFirst built 11:43 · last 13:516
ArmoryFirst built 8:561
Hill FortFirst built 14:271
LonghouseFirst built 10:171
MarketFirst built 14:071
TempleFirst built 2:461
Town CenterFirst built 5:531
God powers3 invoked
Healing SpringUsed 11:19, 14:432
Walking WoodsUsed 12:49, 14:402
SpyUsed 8:501

BaHaMuT215784

Army

Dao SwordsmanFirst 6:11 · last 13:3216
Fire ArcherFirst 10:19 · last 13:3412
Ge HalberdierFirst 13:32 · last 13:3210
PioneerFirst 5:02 · last 14:125
SageFirst 12:46 · last 14:135
White Horse CavalryFirst 13:29 · last 14:333
Jiang Zi YaFirst 11:20 · last 14:122
Chu Ko NuFirst 10:381
Siege CrossbowFirst 10:531
Buildings10 types
FarmFirst built 7:56 · last 12:1112
HouseFirst built 2:57 · last 14:4610
SiloFirst built 0:05 · last 13:549
BaoleiFirst built 12:43 · last 13:482
Machine WorkshopFirst built 8:11 · last 13:182
MarketFirst built 13:52 · last 13:532
Military CampFirst built 4:45 · last 13:172
ArmoryFirst built 7:261
Imperial AcademyFirst built 9:221
TempleFirst built 1:311
God powers2 invoked
Prosperous SeedsUsed 9:101
Venom BeastUsed 13:221

Vangarde

Army

Eagle WarriorFirst 9:44 · last 14:3660
Warrior PriestFirst 3:35 · last 14:2011
Ocelotl WarriorFirst 9:31 · last 10:248
Buildings9 types
HouseFirst built 2:12 · last 13:4628
FarmFirst built 14:45 · last 14:4610
CalpulliFirst built 0:04 · last 12:107
Nobles HutFirst built 7:11 · last 11:064
TempleFirst built 2:01 · last 12:512
ArmoryFirst built 6:501
Great TempleFirst built 14:211
Spike TrapFirst built 10:351
Town CenterFirst built 8:061
God powers2 invoked
Agave BloomUsed 14:021
StarfallUsed 12:151

Astaeer

Army

HopliteFirst 9:04 · last 14:5445
HypaspistFirst 14:54 · last 14:545
MinotaurFirst 9:15 · last 12:094
ToxotesFirst 11:03 · last 14:004
JasonFirst 2:57 · last 14:382
HeraclesFirst 4:331
Buildings11 types
HouseFirst built 1:45 · last 8:2813
Military AcademyFirst built 5:54 · last 14:4410
GranaryFirst built 0:05 · last 14:138
FarmFirst built 13:58 · last 14:207
StorehouseFirst built 0:23 · last 13:305
Town CenterFirst built 10:25 · last 12:022
Archery RangeFirst built 5:571
ArmoryFirst built 8:071
TempleFirst built 2:091
Wall ConnectorFirst built 6:431
Wall LongFirst built 6:431
God powers1 invoked
BoltUsed 12:491