Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

une mare male maduce + TwlvShotgun + Barber7272 / Fuxi + Zeus + Zeus vs Ethan Hunt + Phalcom + DnotterJP / Quetzalcoatl + Ra + Tsukuyomi

Ranked 1v1 11 hours ago

Watering Hole map preview
Map Watering Hole
Defeated
une mare male maduceFuxi
TwlvShotgunZeus
Barber7272Zeus
Pre-match Elo864
Win probability21.6%
19:02 Match length Ethan Hunt + Phalcom + DnotterJP favored
Defeated
Ethan HuntQuetzalcoatl
PhalcomRa
DnotterJPTsukuyomi
Pre-match Elo1088
Win probability78.4%
Defeat
Elo896-8
EAPM24.3
Military68
Pressure6:00Pioneer produced
Expansion
Market1400
Classical 6:33* Clicked 5:33
Heroic Not reached
Mythic Not reached

Ethan Hunt

Quetzalcoatl

Defeat
Elo1271+3
EAPM24.4
Military4
Pressure7:53Warrior Priest trained
Expansion5:40
Market0
Classical 4:29* Clicked 3:29
Heroic 12:24* Clicked 11:09
Mythic 17:01* Clicked 15:01
Defeat
Elo695-3
EAPM16.8
Military37
Pressure6:52Military Academy
Expansion9:42
Market0
Classical 6:36* Clicked 5:36
Heroic Not reached
Mythic Not reached

Phalcom

Ra

Defeat
Elo974+11
EAPM26.4
Military80
Pressure5:30Barracks
Expansion7:21
Market0
Classical 4:36* Clicked 3:36
Heroic 15:38* Clicked 14:23
Mythic Not reached

Barber7272

Zeus

Defeat
Elo1000-38
EAPM18.2
Military42
Pressure6:55Military Academy
Expansion
Market0
Classical 4:24* Clicked 3:24
Heroic Not reached
Mythic Not reached

DnotterJP

Tsukuyomi

Defeat
Elo1020+9
EAPM27.3
Military17
Pressure6:36Stable Japanese
Expansion5:28
Market0
Classical 4:16* Clicked 3:31
Heroic 14:26* Clicked 13:29
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

une mare male maduce

Ranked Match0

Ethan Hunt

Ranked Match0

TwlvShotgun

Ranked Match0

Phalcom

Ranked Match0

Barber7272

Ranked Match0

DnotterJP

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time une mare male maduceEthan HuntTwlvShotgunPhalcomBarber7272DnotterJP
God powerThe Peach Blossom Spring
Key technologyHand Axe
Key technologyHusbandry
ClassicalAge transition
ClassicalAge transition
Key technologyPickaxe
ClassicalAge transition
ClassicalAge transition
Town / Village CenterTown Center
God powerBolt
ArmoryArmory
First military pressureBarracks
Town / Village CenterTown Center
First military pressurePioneer produced
ClassicalAge transition
Pioneer2 training queues · 6:34–7:22
ClassicalAge transition
First military pressureMilitary Academy
Key technologyCopper Weapons
Key technologyMedium Spearmen
First military pressureMilitary Academy
First military pressureStable Japanese
Jorogumo2 training queues · 6:59–6:59
ArmoryArmory
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest2 training queues · 7:53–7:54
ArmoryArmory
Hoplite15 training queues · 7:23–7:51
Key technologyMedium Infantry
Key technologyMedium Infantry
Town / Village CenterTown Center
Key technologyPlow
Spearman3 training queues · 7:36–7:36
Slinger4 training queues · 7:38–7:39
ArmoryArmory
Key technologyPickaxe
ArmoryArmory
God powerRestoration
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Axemen
Key technologyMedium Infantry
Hoplite9 training queues · 8:04–11:23
Minotaur3 training queues · 8:13–8:55
ArmoryArmory
Naginata Rider4 training queues · 8:25–9:07
Town / Village CenterTown Center
Minotaur2 training queues · 9:30–9:30
Town / Village CenterTown Center
Key technologyMedium Slingers
Farm transition9:25–10:28 · 7 farms clustered
Key technologyCopper Armor
God powerNew Moon
Farm transition9:34–9:42 · 12 farms clustered
Key technologyPlow
Key technologyHand Axe
Key technologyMedium Archers
Key technologyPickaxe
Key technologyHand Axe
Toxotes3 training queues · 10:23–10:27
Farm transition10:36–11:09 · 14 farms clustered
Dao Swordsman7 training queues · 11:20–12:21
Wuzu Javelineer3 training queues · 11:23–11:23
Key technologyHusbandry
Key technologyPlow
Key technologyHand Axe
Minotaur2 training queues · 11:37–12:34
Key technologyMedium Stable Soldiers
HeroicAge transition
Key technologyCopper Shields
Key technologyHusbandry
Key technologyPlow
Wadjet20 training queues · 12:47–15:38
Hoplite10 training queues · 12:38–13:25
Key technologyPickaxe
Jorogumo3 training queues · 12:49–12:50
Key technologyMedium Infantry
Wuzu Javelineer3 training queues · 13:27–13:27
Key technologyBow Saw
Key technologyShaft Mine
Axeman12 training queues · 13:01–13:01
Naginata Rider3 training queues · 13:59–15:12
Fire Archer15 training queues · 14:29–16:33
MarketMarket
Tzitzimitl2 training queues · 14:25
God powerRain
Spearman3 training queues · 14:44
Axeman21 training queues · 14:44–15:36
God powerRestoration
Hoplite8 training queues · 14:57–15:36
God powerSwampland
HeroicAge transition
Daimyo3 training queues · 14:33–15:00
Wuzu Javelineer2 training queues · 15:15–15:15
Key technologyBallistics
Town / Village CenterTown Center
Key technologyHeavy Great Temple Soldiers
Hoplite15 training queues · 15:35
Slinger9 training queues · 15:37–15:37
HeroicAge transition
Minotaur5 training queues · 15:09–15:39
Key technologyPlow
Key technologyHusbandry
God powerShogun
Town / Village CenterTown Center
Dao Swordsman4 training queues · 16:06–16:06
Pioneer10 training queues · 16:36–17:37
God powerAgave Bloom
Farm transition16:13–16:16 · 14 farms clustered
Key technologyMedium Nobles Hut Soldiers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBallistics
MarketMarket
Key technologyHeavy Stable Soldiers
Dao Swordsman10 training queues · 17:23–18:23
MythicAge transition
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Hoplite2 training queues · 17:03
Key technologyBow Saw
Fire Archer6 training queues · 18:02–18:18
Ge Halberdier2 training queues · 18:21–18:21
Qi Lin2 training queues · 18:27–18:29
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyChampion Nobles Hut Soldiers
Key technologyChampion Great Temple Soldiers
Petsuchos6 training queues · 18:14–18:14
Trade route startedCaravan Egyptian queued
Town / Village CenterTown Center

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

Xuannuune mare male maduce
ClassicalAge
PatecatlEthan Hunt
AthenaTwlvShotgun
PtahPhalcom
AthenaBarber7272
Inari OkamiDnotterJP
Not reachedune mare male maduce
HeroicAge
CoyolxauhquiEthan Hunt
Not reachedTwlvShotgun
SobekPhalcom
Not reachedBarber7272
HachimanDnotterJP
Not reachedune mare male maduce
MythicAge
XolotlEthan Hunt
Not reachedTwlvShotgun
Not reachedPhalcom
Not reachedBarber7272
Not reachedDnotterJP

At a glance

Key signals

Elo favorite78.4%Ethan Hunt + Phalcom + DnotterJP
Fastest Classical4:16*DnotterJP
Fastest Heroic12:24*Ethan Hunt
Fastest Mythic17:01*Ethan Hunt
First pressure5:30Phalcom · Barracks
First extra TC5:28DnotterJP · Town Center
Fortress timing17:16Phalcom · Migdol Stronghold
Market timing14:55une mare male maduce · Market
Armory timing5:26Phalcom · Armory
Farm transition9:25–10:28Phalcom · 7 farms clustered
Trade route started18:26Phalcom
Most military units80Phalcom
Highest EAPM27.3DnotterJP
Market volume1,400une mare male maduce

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

une mare male maduce

Delayed Classical6:33 estimated completion
Early pressure6:00 · Pioneer produced
Early market / Heroic prep14:55 · Market
Early armory / Heroic prep7:16 · Armory
Market economy signal1,400 total resource volume

Ethan Hunt

Fast Classical4:29 estimated completion
Delayed pressure7:53 · Warrior Priest trained
Fast expansion5:40 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:37 · Armory
Heavy walling signal22 wall build events
Farm transition16:13–16:16 · 14 farms clustered

TwlvShotgun

Delayed Classical6:36 estimated completion
Early pressure6:52 · Military Academy
Expansion signal9:42 · Town Center
Early armory / Heroic prep7:01 · Armory
Farm transition10:36–11:09 · 14 farms clustered

Phalcom

Fast Classical4:36 estimated completion
Early pressure5:30 · Barracks
Fast expansion7:21 · Town Center
Early market / Heroic prep16:14 · Market
Early armory / Heroic prep5:26 · Armory
Fortress tech path17:16 · Migdol Stronghold
Heavy walling signal18 wall build events
Farm transition9:25–10:28 · 7 farms clustered
Trade route started18:26 · Caravan Egyptian queued
Large army production80 military units

Barber7272

Fast Classical4:24 estimated completion
Early pressure6:55 · Military Academy
Early armory / Heroic prep8:40 · Armory

DnotterJP

Fast Classical4:16 estimated completion
Early pressure6:36 · Stable Japanese
Fast expansion5:28 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:19 · Armory
Heavy walling signal17 wall build events
Farm transition9:34–9:42 · 12 farms clustered
TwlvShotgun · Early PressureBy 6:00 this player had multiple military signals online.
Ethan Hunt · 2 TC BoomA second Town Center was started by about 6:00.
Ethan Hunt · Rush SetupClassical age was queued around 3:30 or faster.
DnotterJP · 2 TC BoomA second Town Center was started by about 6:00.
DnotterJP · Early ClassicalClassical age was queued at or before 4:00 on a land map.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow1400 total volume

une mare male maduce

Bought

Wood400

Sold

Food1000
Total player market volume1400

Ethan Hunt

Bought

Sold

Total player market volume0

TwlvShotgun

Bought

Sold

Total player market volume0

Phalcom

Bought

Sold

Total player market volume0

Barber7272

Bought

Sold

Total player market volume0

DnotterJP

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

une mare male maduce

Army

Dao SwordsmanFirst 9:26 · last 18:2322
Fire ArcherFirst 14:29 · last 18:1821
PioneerFirst 6:34 · last 17:3712
Wuzu JavelineerFirst 11:23 · last 15:158
Qi LinFirst 13:33 · last 18:293
Ge HalberdierFirst 18:21 · last 18:212
Buildings7 types
HouseFirst built 6:51 · last 18:1312
SiloFirst built 0:21 · last 17:159
Machine WorkshopFirst built 9:10 · last 13:212
Military CampFirst built 7:49 · last 10:372
ArmoryFirst built 7:161
MarketFirst built 14:551
TempleFirst built 3:181
God powers1 invoked
The Peach Blossom SpringUsed 0:101

Ethan Hunt

Army

TzitzimitlFirst 14:25 · last 14:252
Warrior PriestFirst 7:53 · last 7:542
Buildings12 types
CalpulliFirst built 0:06 · last 18:2820
HouseFirst built 1:17 · last 12:2019
FarmFirst built 16:13 · last 16:1614
Wall LongFirst built 4:02 · last 4:3211
Wall ConnectorFirst built 4:02 · last 10:317
Nobles HutFirst built 15:55 · last 15:576
TempleFirst built 2:38 · last 10:513
Town CenterFirst built 5:40 · last 15:313
Wall MediumFirst built 10:31 · last 14:373
Great TempleFirst built 13:22 · last 14:432
ArmoryFirst built 8:371
Wall ShortFirst built 4:021
God powers1 invoked
Agave BloomUsed 16:011

TwlvShotgun

Army

HopliteFirst 7:23 · last 15:3530
MinotaurFirst 6:43 · last 13:284
ToxotesFirst 10:23 · last 10:273
Buildings9 types
FarmFirst built 10:36 · last 17:2132
HouseFirst built 1:51 · last 16:2214
StorehouseFirst built 1:19 · last 12:364
GranaryFirst built 0:50 · last 7:133
Military AcademyFirst built 6:52 · last 6:553
Archery RangeFirst built 9:201
ArmoryFirst built 7:011
TempleFirst built 4:321
Town CenterFirst built 9:421
God powers2 invoked
BoltUsed 5:061
RestorationUsed 8:471

Phalcom

Army

AxemanFirst 13:01 · last 15:3633
WadjetFirst 8:49 · last 15:3822
SlingerFirst 7:38 · last 15:3713
PetsuchosFirst 18:14 · last 18:146
SpearmanFirst 7:36 · last 14:446
Buildings18 types
FarmFirst built 9:25 · last 16:0526
HouseFirst built 2:55 · last 16:1721
Wall LongFirst built 9:50 · last 15:529
ObeliskFirst built 4:16 · last 10:267
GranaryFirst built 0:05 · last 11:294
Wall ConnectorFirst built 9:50 · last 15:524
BarracksFirst built 5:30 · last 10:043
Mining CampFirst built 1:14 · last 11:043
Wall MediumFirst built 12:34 · last 15:523
TempleFirst built 2:34 · last 10:352
Wall ShortFirst built 9:50 · last 12:212
ArmoryFirst built 5:261
Lumber CampFirst built 2:501
MarketFirst built 16:141
Migdol StrongholdFirst built 17:161
Monument To PharaohsFirst built 12:531
Monument To PriestsFirst built 11:391
Monument To SoldiersFirst built 6:501
God powers1 invoked
RainUsed 14:381

Barber7272

Army

HopliteFirst 8:04 · last 17:0329
MinotaurFirst 4:32 · last 15:3912
HeraclesFirst 7:481
Buildings6 types
HouseFirst built 6:18 · last 12:216
GranaryFirst built 1:19 · last 12:493
Military AcademyFirst built 6:55 · last 8:342
StorehouseFirst built 0:56 · last 15:062
ArmoryFirst built 8:401
TempleFirst built 2:351
God powers1 invoked
RestorationUsed 14:461

DnotterJP

Army

Naginata RiderFirst 8:25 · last 15:127
JorogumoFirst 6:59 · last 12:505
DaimyoFirst 14:33 · last 15:003
KitsuneFirst 7:011
Onna MushaFirst 15:081
Buildings15 types
FarmFirst built 9:34 · last 9:4212
HouseFirst built 2:38 · last 17:3212
Wall LongFirst built 11:24 · last 17:1610
WatermillFirst built 0:05 · last 15:498
Shrine JapaneseFirst built 0:11 · last 11:556
Stable JapaneseFirst built 6:36 · last 16:034
Wall ConnectorFirst built 11:24 · last 17:174
Mining Camp JapaneseFirst built 0:55 · last 15:543
Sentry TowerFirst built 9:17 · last 16:413
Town CenterFirst built 5:28 · last 18:583
TempleFirst built 2:09 · last 7:342
Wall ShortFirst built 11:34 · last 17:142
ArmoryFirst built 7:191
DojoFirst built 14:161
Wall MediumFirst built 17:171
God powers3 invoked
New MoonUsed 9:231
ShogunUsed 15:201
SwamplandUsed 14:241