Advanced match analysis
une mare male maduce + TwlvShotgun + Barber7272 / Fuxi + Zeus + Zeus vs Ethan Hunt + Phalcom + DnotterJP / Quetzalcoatl + Ra + Tsukuyomi
Ranked 1v1 11 hours ago
une mare male maduce
Fuxi
Classical
6:33*
Clicked 5:33
Ethan Hunt
Quetzalcoatl
Classical
4:29*
Clicked 3:29
TwlvShotgun
Zeus
Classical
6:36*
Clicked 5:36
Phalcom
Ra
Classical
4:36*
Clicked 3:36
Barber7272
Zeus
Classical
4:24*
Clicked 3:24
DnotterJP
Tsukuyomi
Classical
4:16*
Clicked 3:31
Post-game match summary
Report counters
Final values reported by the match-history results payload.
une mare male maduce
Ethan Hunt
TwlvShotgun
Phalcom
Barber7272
DnotterJP
Chronology
Unified match timeline
Events share the same minute rows, making simultaneous decisions and reactions easier to compare.
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
*Age transition timings are estimated from age-up click/queue time plus standard research duration.
Shared advancement tree
Minor god choices
Each age is aligned across the match so opposing paths can be compared at a glance.
ClassicalAge
CoyolxauhquiEthan Hunt
SobekPhalcom
XolotlEthan Hunt
At a glance
Key signals
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
une mare male maduce
Delayed Classical6:33 estimated completionEthan Hunt
Fast Classical4:29 estimated completionTwlvShotgun
Delayed Classical6:36 estimated completionPhalcom
Fast Classical4:36 estimated completionBarber7272
Fast Classical4:24 estimated completionDnotterJP
Fast Classical4:16 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow1400 total volume
une mare male maduce
Bought
Sold
Ethan Hunt
Bought
Sold
TwlvShotgun
Bought
Sold
Phalcom
Bought
Sold
Barber7272
Bought
Sold
DnotterJP
Bought
Sold
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.