Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TwlvShotgun / Zeus vs Shape / Gaia

Ranked 1v1 11 hours ago

Kii map preview
Map Kii
Winner
TwlvShotgunZeus
Pre-match Elo819
Win probability58.5%
12:50 Match length TwlvShotgun favored
Defeated
ShapeGaia
Pre-match Elo759
Win probability41.5%
Victory
Elo819+34
EAPM20.6
Military50
Pressure5:36Military Academy
Expansion
Market0
Classical 5:07* Clicked 4:07
Heroic Not reached
Mythic Not reached

Shape

Gaia

Defeat
Elo759-16
EAPM18.2
Military16
Pressure8:08Military Barracks
Expansion
Market2100
Classical 3:57* Clicked 2:57
Heroic 8:37* Clicked 7:22
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

TwlvShotgun

Ranked Match0

Shape

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time TwlvShotgunShape
Key technologyHusbandry
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
ClassicalAge transition
God powerGaia Forest
ClassicalAge transition
Minotaur22 training queues · 5:21–8:57
First military pressureMilitary Academy
MarketMarket
Key technologyBow Saw
Farm transition6:38–7:32 · 9 farms clustered
Hoplite22 training queues · 7:11–9:37
Key technologyMedium Infantry
First military pressureMilitary Barracks
HeroicAge transition
ArmoryArmory
God powerRestoration
Arcus8 training queues · 10:11–10:12
Turma4 training queues · 10:20–10:58
ArmoryArmory
Hoplite5 training queues · 11:05
Arcus2 training queues · 12:34–12:34

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

AthenaTwlvShotgun
ClassicalAge
LetoShape
Not reachedTwlvShotgun
HeroicAge
TheiaShape
Not reachedTwlvShotgun
MythicAge
Not reachedShape

At a glance

Key signals

Elo favorite58.5%TwlvShotgun
Fastest Classical3:57*Shape
Fastest Heroic8:37*Shape
First pressure5:36TwlvShotgun · Military Academy
Market timing5:12Shape · Market
Armory timing8:42Shape · Armory
Farm transition6:38–7:32TwlvShotgun · 9 farms clustered
Most military units50TwlvShotgun
Highest EAPM20.6TwlvShotgun
Market volume2,100Shape

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TwlvShotgun

Classical timing5:07 estimated completion
Early pressure5:36 · Military Academy
Early armory / Heroic prep11:00 · Armory
Farm transition6:38–7:32 · 9 farms clustered

Shape

Fast Classical3:57 estimated completion
Delayed pressure8:08 · Military Barracks
Early market / Heroic prep5:12 · Market
Early armory / Heroic prep8:42 · Armory
Heavy walling signal6 wall build events
Market economy signal2,100 total resource volume
TwlvShotgun · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow2100 total volume

TwlvShotgun

Bought

Sold

Total player market volume0

Shape

Bought

Food600

Sold

Wood1500
Total player market volume2100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TwlvShotgun

Army

HopliteFirst 7:11 · last 11:0527
MinotaurFirst 5:21 · last 8:5722
JasonFirst 9:541
Buildings7 types
FarmFirst built 6:38 · last 9:2818
HouseFirst built 0:42 · last 10:1610
Military AcademyFirst built 5:36 · last 5:372
ArmoryFirst built 11:001
GranaryFirst built 0:571
StorehouseFirst built 1:101
TempleFirst built 3:091
God powers1 invoked
RestorationUsed 10:511

Shape

Army

ArcusFirst 10:11 · last 12:3410
TurmaFirst 10:20 · last 10:584
AutomatonFirst 10:391
ContariusFirst 10:101
Buildings11 types
ManorFirst built 2:06 · last 11:053
Sentry TowerFirst built 8:34 · last 12:173
Wall LongFirst built 9:50 · last 11:163
Wall ConnectorFirst built 9:50 · last 11:162
ArmoryFirst built 8:421
Counter BarracksFirst built 8:241
Economic GuildFirst built 3:031
MarketFirst built 5:121
Military BarracksFirst built 8:081
TempleFirst built 2:231
Wall ShortFirst built 11:161
God powers1 invoked
Gaia ForestUsed 4:201