Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DrVulva + Axel / Amaterasu + Zeus vs Frank White + TwlvShotgun / Zeus + Zeus

Ranked 1v1 10 hours ago

Kii map preview
Map Kii
Defeated
DrVulvaAmaterasu
AxelZeus
Pre-match Elo1066
Win probability81.0%
3:13 Match length DrVulva + Axel favored
Defeated
Frank WhiteZeus
TwlvShotgunZeus
Pre-match Elo814
Win probability19.0%

DrVulva

Amaterasu

Defeat
Elo1101+5
EAPM19.9
Military0
Pressure
Expansion
Market0
Classical 3:45* Clicked 2:45
Heroic Not reached
Mythic Not reached
Defeat
Elo923-10
EAPM49.8
Military1
Pressure2:00Jason produced
Expansion
Market0
Classical Not reached
Heroic Not reached
Mythic Not reached

Axel

Zeus

Defeat
Elo1031+26
EAPM11.2
Military0
Pressure
Expansion
Market0
Classical Not reached
Heroic Not reached
Mythic Not reached
Defeat
Elo706-4
EAPM17.1
Military0
Pressure
Expansion
Market0
Classical Not reached
Heroic Not reached
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

DrVulva

Ranked Match0

Frank White

Ranked Match0

Axel

Ranked Match0

TwlvShotgun

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time DrVulvaFrank WhiteAxelTwlvShotgun
First military pressureJason produced
ClassicalAge transition

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

MinakatatomiDrVulva
ClassicalAge
Not reachedFrank White
Not reachedAxel
Not reachedTwlvShotgun
Not reachedDrVulva
HeroicAge
Not reachedFrank White
Not reachedAxel
Not reachedTwlvShotgun
Not reachedDrVulva
MythicAge
Not reachedFrank White
Not reachedAxel
Not reachedTwlvShotgun

At a glance

Key signals

Elo favorite81.0%DrVulva + Axel
Fastest Classical3:45*DrVulva
First pressure2:00Frank White · Jason produced
Most military units1Frank White
Highest EAPM49.8Frank White
Market volume0DrVulva

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DrVulva

Fast Classical3:45 estimated completion

Frank White

Early pressure2:00 · Jason produced

Axel

No strong intent signals were detected.

TwlvShotgun

No strong intent signals were detected.

DrVulva · Rush SetupClassical age was queued around 3:30 or faster.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow0 total volume

DrVulva

Bought

Sold

Total player market volume0

Frank White

Bought

Sold

Total player market volume0

Axel

Bought

Sold

Total player market volume0

TwlvShotgun

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DrVulva

Army

Buildings4 types
Mining Camp JapaneseFirst built 0:221
Shrine JapaneseFirst built 1:051
TempleFirst built 2:291
WatermillFirst built 0:161

Frank White

Army

JasonFirst 2:071
Buildings3 types
StorehouseFirst built 0:21 · last 0:252
HouseFirst built 1:201
TempleFirst built 1:181

Axel

Army

Buildings3 types
GranaryFirst built 0:371
HouseFirst built 1:101
TempleFirst built 2:371

TwlvShotgun

Army

Buildings3 types
StorehouseFirst built 1:22 · last 1:382
GranaryFirst built 0:131
HouseFirst built 1:581