Advanced match analysis
DrVulva + Axel / Amaterasu + Zeus vs Frank White + TwlvShotgun / Zeus + Zeus
Ranked 1v1 10 hours ago
DrVulva
Amaterasu
Classical
3:45*
Clicked 2:45
Frank White
Zeus
Classical
—
Not reached
Axel
Zeus
Classical
—
Not reached
TwlvShotgun
Zeus
Classical
—
Not reached
Post-game match summary
Report counters
Final values reported by the match-history results payload.
DrVulva
Frank White
Axel
TwlvShotgun
Chronology
Unified match timeline
Events share the same minute rows, making simultaneous decisions and reactions easier to compare.
ClassicalAge transition
*Age transition timings are estimated from age-up click/queue time plus standard research duration.
Shared advancement tree
Minor god choices
Each age is aligned across the match so opposing paths can be compared at a glance.
ClassicalAge
At a glance
Key signals
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
DrVulva
Fast Classical3:45 estimated completionFrank White
Axel
No strong intent signals were detected.
TwlvShotgun
No strong intent signals were detected.
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow0 total volume
DrVulva
Bought
Sold
Frank White
Bought
Sold
Axel
Bought
Sold
TwlvShotgun
Bought
Sold
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
DrVulva
Army
—
Buildings4 types
Frank White
Army
Buildings3 types
Axel
Army
—
Buildings3 types
TwlvShotgun
Army
—