Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Tattdlab + xRecon3837 / Loki + Odin vs OMRS18 + MrDrocker / Ra + Hades

Ranked 1v1 9 hours ago

Valley Of Kings map preview
Map Valley Of Kings
Defeated
TattdlabLoki
xRecon3837Odin
Pre-match Elo902
Win probability60.2%
7:34 Match length Tattdlab + xRecon3837 favored
Defeated
OMRS18Ra
MrDrockerHades
Pre-match Elo830
Win probability39.8%

Tattdlab

Loki

Defeat
Elo888+13
EAPM11.4
Military0
Pressure
Expansion
Market0
Classical 5:35* Clicked 4:35
Heroic Not reached
Mythic Not reached

OMRS18

Ra

Defeat
Elo849-14
EAPM11.9
Military0
Pressure
Expansion7:29
Market0
Classical 7:14* Clicked 6:14
Heroic Not reached
Mythic Not reached

xRecon3837

Odin

Defeat
Elo917+12
EAPM26.7
Military6
Pressure4:52Hersir trained
Expansion7:12
Market0
Classical 5:01* Clicked 4:01
Heroic Not reached
Mythic Not reached

MrDrocker

Hades

Defeat
Elo810-12
EAPM12.8
Military1
Pressure7:00Achilles produced
Expansion
Market0
Classical 6:44* Clicked 5:44
Heroic Not reached
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

Tattdlab

Ranked Match0

OMRS18

Ranked Match0

xRecon3837

Ranked Match0

MrDrocker

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time TattdlabOMRS18xRecon3837MrDrocker
Key technologyPickaxe
God powerSentinel
God powerGreat Hunt
Key technologyHusbandry
Key technologyHand Axe
First military pressureHersir trained
Hersir2 training queues · 4:52–5:32
Key technologyPickaxe
ClassicalAge transition
ArmoryArmory
ClassicalAge transition
God powerSpy
ClassicalAge transition
Key technologyPlow
God powerHealing Spring
ClassicalAge transition
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Hirdman2 training queues · 7:14–7:15
Throwing Axeman2 training queues · 7:15–7:15
First military pressureAchilles produced

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

ForsetiTattdlab
ClassicalAge
PtahOMRS18
HeimdallxRecon3837
AthenaMrDrocker
Not reachedTattdlab
HeroicAge
Not reachedOMRS18
Not reachedxRecon3837
Not reachedMrDrocker
Not reachedTattdlab
MythicAge
Not reachedOMRS18
Not reachedxRecon3837
Not reachedMrDrocker

At a glance

Key signals

Elo favorite60.2%Tattdlab + xRecon3837
Fastest Classical5:01*xRecon3837
First pressure4:52xRecon3837 · Hersir trained
First extra TC7:12xRecon3837 · Town Center
Armory timing5:51Tattdlab · Armory
Most military units6xRecon3837
Highest EAPM26.7xRecon3837
Market volume0Tattdlab

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Tattdlab

Classical timing5:35 estimated completion
Early armory / Heroic prep5:51 · Armory

OMRS18

Delayed Classical7:14 estimated completion
Fast expansion7:29 · Town Center
Multi-TC boom signal2 expansion build events

xRecon3837

Classical timing5:01 estimated completion
Early pressure4:52 · Hersir trained
Fast expansion7:12 · Town Center

MrDrocker

Delayed Classical6:44 estimated completion
Early pressure7:00 · Achilles produced
OMRS18 · 3 TC BoomTwo extra Town Centers were started by about 8:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow0 total volume

Tattdlab

Bought

Sold

Total player market volume0

OMRS18

Bought

Sold

Total player market volume0

xRecon3837

Bought

Sold

Total player market volume0

MrDrocker

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tattdlab

Army

Buildings4 types
HouseFirst built 2:59 · last 6:293
ArmoryFirst built 5:511
Ox Cart BuildingFirst built 0:561
TempleFirst built 2:131
God powers2 invoked
Healing SpringUsed 7:101
SpyUsed 6:031

OMRS18

Army

Buildings7 types
GranaryFirst built 4:12 · last 7:012
HouseFirst built 3:26 · last 6:512
Mining CampFirst built 2:47 · last 2:492
Town CenterFirst built 7:29 · last 7:322
Lumber CampFirst built 6:221
Monument To VillagersFirst built 1:571
TempleFirst built 5:051

xRecon3837

Army

HersirFirst 4:52 · last 5:322
HirdmanFirst 7:14 · last 7:152
Throwing AxemanFirst 7:15 · last 7:152
Buildings8 types
HouseFirst built 0:34 · last 4:264
LonghouseFirst built 6:401
Ox Cart BuildingFirst built 0:231
TempleFirst built 3:241
Town CenterFirst built 7:121
Wall ConnectorFirst built 6:001
Wall LongFirst built 6:001
Wall MediumFirst built 6:001
God powers1 invoked
Great HuntUsed 1:291

MrDrocker

Army

AchillesFirst 7:051
Buildings4 types
HouseFirst built 1:54 · last 3:094
GranaryFirst built 0:08 · last 5:353
StorehouseFirst built 0:461
TempleFirst built 5:061
God powers1 invoked
SentinelUsed 0:111